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Thanks, and I'm glad you liked it! Speed based platformers are some of my favorite games ever, so it's only natural I made one. Looking back on the game, I do agree with the critiques - I made the hell level quickly and it was hard to balance it without much time to get any feedback, and the lights aren't super integrated in the gameplay - somebody else pointed that out too. The color palette swapping was something I thought of before the jam even started, and I'm surprised that most of the games don't seem to do that.

And yes, the clown music is truly epic