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(+1)

The idea is cool but the mechanics feel awkward in some levels. You have to go through all your bullets for the chance that your bullet will land on the enemy you want/at all, and said enemies have no weight to them, meaning it's very easy to push an enemy you were setting up to posses again into spikes accidentally. Also the double jump doesn't work for me most of the time. I like the idea, but the gameplay leaves a lot to be desired.