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(+1)

Of the dice-rolling-land-on-number games in this jam, this might be my favourite. The narrative adds a lot (props to the writer for the cool dialogue and atmosphere), the music is great, and the art is gorgeous.

I'm still not exactly sure what the arrows did to me; I just sort of brute forced my way through those. But I think it's mostly my struggles with properly visualising the spatial gestalt of a die.

Anyway, great game; good luck with the results!

(1 edit)

Level designer here. Regarding the arrow tiles, there's a missing animation that would have helped the player better understand what they did (they turned the dice 90°) but admittedly the tutorial level that introduces them does a pretty poor job at teaching/explaining the mechanic to the player. We're 100% planning on remaking that level and some other parts of the game too for when the voting will be over and we're finally able to update it~

Thank you so much for the kind words! <3