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(+1)

I played against the bot, but this could be fun with friends. However, I'd really recommend making the way Herobrine deals damage a bit more obvious. I'm still not sure how he moves around the map or just what you can do to avoid taking damage. I tried to move in the other direction when the screen started to glitch, but it didn't seem like that always worked.

Also, I'd suggest either making the village map smaller or at least starting the player off in the middle of the village when the round begins. It takes way too long to get to the action imo. Additionally, you might also consider giving the player a bit more slack when it comes to taking fall damage. I feel like I was injured by making some pretty routine jumps. 

Here's my no-commentary gameplay: