Hi ! Thanks for your generator it's really nice. I have a question for the "extra detail" of each room. Could you explain how to determine which value to take (highest/lowest) is it me that choose if for example i have 2 die 3 and 2 die 5 ?
Thank you :)
I agree it's unclear, unfortunately space constraints meant I couldn't figure out a good way to explain it better. Here's how it's supposed to work:
Pick the room you want to add details to.
If it's a 1, 2, or 3 look at it's highest neighbor. Check the table under [1][2][3] and use the detail that matches the highest neighboring die.
If it's a 4, 5, or 6 look at it's lowest neighbor. Check the table under [4][5][6] and use the detail that matches the lowest neighboring die.
So as an example, if you use the die layout that's on the card, the Throne Room (two 6s) has a 3 as it's lowest neighbor, so it's "Pristine".
Or the Jail die (the 1 near the rear) as a highest neighbor of 3, so it's "Trapped".
Alright thank you for your answer i get it now. I also thought that it was a space constraint that forced you to not explain more.
I like your project, if you want a French translation don't hesitate to ask and give me an email address to send you the translation.
Thank you :)
That would be really cool! If you want to email me at [email protected] we can talk more about it.