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time for constructive feedback:
-I would recommend to have the player always look towards the cursor, not only when actually attacking.
-Make the level itself more attractive. You could easily randomize some parts on the ground and put some decoration on it. That would massively improve the overall look and feel

The game mechanics themselfs feel very good. Nice fast paced game :)

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Thanks so much for your comment!

I will experiment further with the points you mentioned. :)

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Hey!

I just released a new build where the player always looks towards the cursor!

I think it's way more responsive now. Thanks so much for your suggestion! :)

I would love to know what you think.

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Yeah feels a lot better in my opinion. You work with Unity? If so, add Controller support (dual stick) and make a mobile version with adds. Just one day of work and you have a fully finished game, making Add revenue ;)

I personally would make the difficulty raise a bit more shallow...but I am very bad at bullet hell games, so I am not the key audience :D

This game is not Unity... It's a custom engine made in C++! :D

But we will release on Steam on March 22nd for $1.99. Hopefully a lot of people will like the game over there as well. :)

Other people also said that there is a spike in the difficulty, I think I might make it smoother indeed.

Than I don't know how difficult controller support would be^^
But especialy if you are aiming for steam I would give it a try. Bullet hell is often played with a controller.

If you are talking about PC gamepad support, we already have it :)

I have just worked on the level art and I think it looks way better!

I focused on the "border details" to leave the main area clear for the gameplay to happen.

I would love to know what you think about the improvement! :)


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I really like it. That gets the atmosphere a lot better. Always impressive how much of a difference such small details can make.