What's the basic usage of this tool? I bought it and I'm a little confused. Is each project for a single dialogue sequence? Or is a project suppose to contain all dialogue sequences for an entire game project?
What's the basic usage of this tool? I bought it and I'm a little confused. Is each project for a single dialogue sequence? Or is a project suppose to contain all dialogue sequences for an entire game project?
The idea was to make a tool to create manageable, separate dialogue files for dialogue heavy games which require non-linear storytelling. Those files are meant to be connected by an external software, like a game engine or a framework.
Ok so If I'm understanding you correctly, if I'm making an RPG and I have 2 conversations, one between the player and a villager, then one between the player and the final boss, I would make 2 separate dialogue designer projects?