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(1 edit)

Haha, it was a nice fun game! Cute frog, sad flies xD
Loved the music for tiny frog (sweet & innocent) and large frog (boss mode xD) 
My time was 57.07seconds.
Currently I see the game as a speedrun high score obtaining game. You could also include flies eaten as a metric for score generation rather than just the time. Or the number of times the frog turned massive. 
For an additional challenge you could add some frog enemies like a snake slithering through the ground because currently there's no one to challenge the player - not the environment (hazards like fire/pits/wells/spikes can be included) nor the flies (they don't fly that high neither do they evade the frog's tongue which could be challenging).  It would be interesting to navigate the area when you're tiny avoiding snakes or other hazards adding a tactical platformer feel to the game. Of course, when you're a boss you could just squish the snake. Also a timer or indication for how long you will be in this form would also be interesting to see.