Fun game with a amazing artwork. But there are a lot of balance issues. I did not get passed the first boss, because it had way to much health. I have hit it over a hundred times at least, and there was zero feedback for how far I got. The levels beforehand were quite dull. For the longest time there were only two enemies, which after a few encounters were trivial to defeat. Then came the skeleton archer, which does not shoot if you rush them. And just before the boss battle, I encountered a wisp, wish was impossible to kill, until suddenly it did take damage and die (at least, that was how it felt). The movement felt good, but it was often not clear which objects I could walk underneath. The scaling up and down felt quite useless. I only used small a handful of times, and ever found a moment that big was useful, until the boss where I could use it as a damage bonus. But despite all this, an amazing achievement for a game jam game.