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(1 edit) (+1)

First off, not a game dev, and I'm Ruby's friend (still expect an objective review; no nepotism from me)!

This is a really fun game, and the only problem I see is that there is some soft-locking in a couple of the easy stages I played (I play on easy mode; don't @ me!); all simple bugfixes from what I can see. Also, I got this error message upon closing the game:

It doesn't affect overall gameplay, though. Must just be an untied end in the code...? I dunno, because I'm not a coder. Either way, really fun, and novel concept! It just needs a little more polish. The name of your indie dev studio is a huge misnomer; you don't make "bad" games, you make "fun" games. You really need to give yourself some more credit, especially when you consider that you crunched on this.

(+1)

Thanks for checking the game out <3

A few points tho...

I designed the levels knowing that it could be possible to soft lock (in some it's an intentional design choice). That's why I included an option to restart the level.

Also the difficulty of the level determines how much weight you put on the other side of the scales. If you only do easy you won't be putting much weight on and you'll probably not be able to balance.

And the error is known by me. It's cuz I keep using the quit() function which seems to work when I'm coding but not in exe form... Oops..

(+1)

This is all good to know! Thanks for filling me in.

And you're quite welcome; anything for a friend! Ima try and get other people to rate your game, too; let's getcha a higher place on that rankings list this year! ✊️