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It is a good idea, but the execution does hamper it a lot. The movement is really slow, making the short distances you need to travel take to long. The camera itself is not bad, but often you need to backtrack and rescan your island to find you have missed a plank which was completely hidden and impossible to see because of the camera. It was also a bit dull. The gameplay option Thank god there was a respawn option, since there was a gab around the last collectible. BTW Esc is not a good menu button, since the input gets eaten by unity when in full-screen. Overall, it was a fine game, and best wishes for further projects.

Good feedback thank you, you all of those are down to being my first time doing a player controller with movement / camera and a game in WebGL but I can tweak them easily in 5-10 minutes