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A jam submission

Scale Event Starting!View game page

A top-down shooter survival game for the “Build To Scale” theme in 96 hours at GMTK Game Jam 2024
Submitted by Baytak, Fzky, MehmetAdil, WaterArchery — 1 hour, 37 minutes before the deadline
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Scale Event Starting!'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#15923.3093.309
Style#22023.3723.372
Overall#23113.2233.223
Creativity#35042.9902.990

Ranked from 191 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Scale Event Starting! is a game that is constantly in action, as you can tell from the name of the game. The main reason for this action is the event system and boss battles that take place every 10 seconds. Designing the events and organizing the boss battles fits in with the GMTK Game Jam 2024 “Built to Scale” theme as Scale means that the character is in scale (power-up), the dimensions are in scale, the time is in scale, the music is in scale and of course the battles are in scale.

Development Time

96 hours

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Comments

Submitted(+1)

I think the concept of the game is great, and your team is clearly quite skilled in the graphics and mechanics departments! The slow motion is awesome, the colors are mesmerizing, and much of the game feels fun.

That said... I think some of the "juice" was perhaps put towards the wrong things. Take the chromatic aberration during the slow-mo, for example. It distorts the slow-mo power bar and makes it difficult for me to see how much time I have left. The screenshake is another example: I personally feel like sometimes it's too much and it's difficult to see where I'm going.

But then there's other parts of the game that have little or no juice. Hitting enemies, for example, has no sound effect, particles, sprite flicker, or anything other than a little knockback to show me I hit them. Or the character's dash: there's no indication as to when it's recharged or not.

It's a great game, don't get me wrong! I had fun playing it 🙂 But I think it would be helpful in the future to consider the why behind adding juice and making sure that what gets added enhances rather than hinders gameplay. Congratulations on the successful entry 🎉