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A jam submission

a loading storyView game page

Reverse puzzle game
Submitted by tod mopel — 7 hours, 38 minutes before the deadline
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a loading story's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#5203.7173.717
Overall#9453.6483.648
Creativity#12903.6423.642
Presentation#14653.5853.585

Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In a loading story, you play the role of the thing that puts all the puzzle pieces back into place so that the next players can play. You're not the actual player, but the loading...

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

This is kind of similar to an idea (but didn't use) I had when I was first thinking of ideas (cleaning up after the player of a game).  I like your interpretation of it.

I liked the art style, but is there no music?  (Or is it just not playing for me for some reason?)

I seem to remember there being something I didn't like my first time playing, I think maybe that there was too much waiting for things or maybe movement seemed to slow, but that didn't seem to be as much of an issue the second time (when I already knew the solution).

I noticed a bug my second time playing: If you press R to reset while holding a block, the block will fall through the floor after resetting.

Another minor issue: The moving platforms look like they should be semi-solid, and they almost are (since you can go through it if you stand under it, although it looks a bit glitchy), but also they aren't (since you can hit them from the side).  (Is that hard to do in Unity?)

Overall, I liked the game.