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Cash Clicker!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1648 | 3.194 | 3.194 |
Overall | #2035 | 3.247 | 3.247 |
Creativity | #2077 | 3.387 | 3.387 |
Presentation | #2441 | 3.161 | 3.161 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My game is like a clicker game, except you play as the object being clicked.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Interesting way to design an anti-clicker game! Well done!
I enjoyed this a lot for some reason ahaha! Interesting concept and very fun!
Very cool game, I loved the sounds effects lmao! Pretty good game! I saw my final score and the player stole $420, I swear it was not intentional.
Cool idea and fun game 💯
I love the scaling of the game, and very humorous and creative gameplay. Great concept and you pulled it off well. I think being able to let the player make decisions too would be great for replayability.
haha yoink scared the shit out of me. And with the music and all, this was truly a terrifying experience. Only thing missing is attaching my crypto wallet and automatically pulling money from it.. tru horror haha.
Sound was funny enough that i had to try and experience each "penalty" but was sad the "auto money" didn't have any sound :(
haha all in all fun game. Well done.
The sound effects! The first time I heard the "yoink" I genuinely laughed out loud. Such a fun experience, extremely challenging but entertaining. The first round worked best as an actual game, I was so stressed the entire time trying to dodge the red. As it picked up, I kinda resigned myself to losing money but that turned into a different kind of fun. All in all, a great little jam experience.
Yeah it was hard figuring out how difficult I wanted the obstacles to be but I'm glad you enjoyed it nonetheless!
Awesome idea! I really like that the enemies get upgrades instead of the player. I think the difficulty ramps up a bit too fast though. I found the second wave onwards to be too hard to really dodge. I suppose the point is to try to lose as little money as possible since you can't seem to die but I don't think that's as good as just having lives and more reasonable attacks to dodge.
I'm glad you liked it! I went for the "lose as little as possible goal" because of the clicker game theme, but I completely understand what you mean.
Nice game! Had fun playing it, but imo object is too big to avoid obstacles :c
great idea and very fun to play!
Great idea!
Neat idea, well executed!
Lovely Game, the idea is solid and voiceacting was a fun addition. The rounds do drag on a bit with the movement being as slow but that may be a personal preference.
Yeah I completely agree. I probably should've done some playtesting but I'm glad you still enjoyed it to some extent!
Props to hunter, couldnt have done it without him
Very fun to play! Good idea to fit the theme of the jam :)
Good work !
cool idea and fun game :D
Yoink. Very nice Visuals, i like the Soundeffects. But i think a soundeffect when the cursor dashes would be a nice addition.