Play game
Pilot 41's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #84 | 4.045 | 4.045 |
Overall | #116 | 4.000 | 4.000 |
Originality | #124 | 4.182 | 4.182 |
Presentation | #260 | 4.136 | 4.136 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You manage a ship that is difficult to control without the ship's proper controls
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.
Comments
Excellent work! It looks really polished and has fine attention to detail. You did a good job transmitting the feeling of losing control of the ship, one module at a time. Somehow I made it but I think I just improvise quantum physics.
Never improvise quantum physics at home, kids.
The art is awesome, and the mechanics really fit the theme. I was impressed by how many different ideas and controls you came up with here, and juggling them all at once at the end was exciting. I think you should be really happy with this game!
Alot of fun and pretty polished
It can also get out of controll quick and I like that.
Really fun game, deserve more rating, I will say that. What is impressive is that it's the first in the 'management get out of control' type that really scale the difficulty well. Most just overwhelm the player too quickly, or too little, yours scale at the right pace. So well executed on the concept.
Visual is good, the humor in the text is well done, the music is well picked and SFX are well integrated. I didn't get any bug (work my way too level 4).
Really good job !
Loved it! It look liked a finished game. Just too difficult at the end to handle everything(at least for me)
xD
Awesome game! Love the mechanics, art and design and the game overall looks very polished and complete. Great job :)
Really fun with great visuals.
I take it the input switching (switch to mouse to use a new module, move hand to arrow keys and back) are are disorienting on purpose to make the gameplay even more hectic?
The only thing I was missing was the promised explosion when I died :D
That was hectic! Having to keep track of so many deteriorating systems reminded me a fair bit of Ultimate Custom Night (with a bit of Papers, Please, come to think of it), and it achieves the same feeling of tension.
I'm glad you enjoyed it! Papers, Please was definitely an inspiration for some of the visuals and design
Oh my god what fun! The game had me smashing my keyboard in a lot of unorthodox ways. Kept me on the edge of my seat till the very end. Great!
This was a lot of fun and the art was amazing, great game!
Really nice game :)
love the layout and stlye <3