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bobot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #138 | 3.608 | 3.857 |
Is the graphics 1 bit? | #140 | 4.677 | 5.000 |
Originality | #146 | 3.608 | 3.857 |
Theme | #187 | 3.608 | 3.857 |
Overall | #264 | 3.207 | 3.429 |
Gameplay | #275 | 2.673 | 2.857 |
Music | #493 | 1.069 | 1.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very cool concept! Good job.
Very nice idea very original!
The graphics are also great, anyone who does an FPS with 1bit is amazing in my opinion!!
I played a few rounds and found a sweet spot u can drop the light and it just kills every robot, didnt have to move it.
Please rate my game too :)
Thank you
I like the visuals a lot of this game, though maybe it can feel a bit chaotic at times. I think the gameplay feels a bit boring and unbalanced, because it seems practically impossible to kill any of the enemies before they reach the machine, meaning that some damage is guaranteed every time. It would be interesting if the enemies were locked onto one or two paths so it felt more like a tower defense game and maybe there were some alternate ways to kill the enemies, like flash bombs, to mix up the gameplay. Interesting game though!
Thanks for the review
Great idea to use light as a weapon in a tower defense game, especially with the theme of the jam. In the future I wouldn't mind having it be like more traditional TD games where you buy upgrades, there's a lot you could do with this idea. Great job! And nice shaders!
Thanks
What is that style of shading called? I love it. Maybe I am biased because I have an OLED monitor but it looks awesome.
Thanks, it's a dithering shader combined with a color limiter