We study a variant of intersection representations with unit balls, that is, unit disks in the pl... more We study a variant of intersection representations with unit balls, that is, unit disks in the plane and unit intervals on the line. Given a planar graph and a bipartition of the edges of the graph into near and far sets, the goal is to represent the vertices of the graph by unit balls so that the balls representing two adjacent vertices intersect if and only if the corresponding edge is near. We consider the problem in the plane and prove that it is NP-hard to decide whether such a representation exists for a given edge-partition. On the other hand, every series-parallel graph admits such a representation with unit disks for any near/far labeling of the edges. We also show that the representation problem on the line is equivalent to a variant of a graph coloring. We give examples of girth-4 planar and girth-3 outerplanar graphs that have no such representation with unit intervals. On the other hand, all triangle-free outerplanar graphs and all graphs with maximum average degree less than 26/11 can always be represented. In particular, this gives a simple proof of representability of all planar graphs with large girth.
In this paper, we study balanced circle packings and circle-contact representations for planar gr... more In this paper, we study balanced circle packings and circle-contact representations for planar graphs, where the ratio of the largest circle's diameter to the smallest circle's diameter is polynomial in the number of circles. We provide a number of positive and negative results for the existence of such balanced configurations.
We study the problem of computing semantic-preserving word clouds in which semantically related w... more We study the problem of computing semantic-preserving word clouds in which semantically related words are close to each other. While several heuristic approaches have been described in the literature, we formalize the underlying geometric algorithm problem: Word Rectangle Adjacency Contact (WRAC). In this model each word is associated with rectangle with fixed dimensions, and the goal is to represent semantically related words by ensuring that the two corresponding rectangles touch. We design and analyze efficient polynomial-time algorithms for some variants of the WRAC problem, show that several general variants are NP-hard, and describe a number of approximation algorithms. Finally, we experimentally demonstrate that our theoretically-sound algorithms outperform the early heuristics.
ABSTRACT A permutation may be represented by a collection of paths in the plane. We consider a na... more ABSTRACT A permutation may be represented by a collection of paths in the plane. We consider a natural class of such representations, which we call tangles, in which the paths consist of straight segments at 45 degree angles, and the permutation is decomposed into nearest-neighbour transpositions. We address the problem of minimizing the number of crossings together with the number of corners of the paths, focusing on classes of permutations in which both can be minimized simultaneously. We give algorithms for computing such tangles for several classes of permutations.
Edge bundling reduces the visual clutter in a drawing of a graph by uniting the edges into bundle... more Edge bundling reduces the visual clutter in a drawing of a graph by uniting the edges into bundles. We propose a method of edge bundling drawing each edge of a bundle separately as in metro-maps and call our method ordered bundles. To produce aesthetically looking edge routes it minimizes a cost function on the edges. The cost function depends on the ink, required to draw the edges, the edge lengths, widths and separations. The cost also penalizes for too many edges passing through narrow channels by using the constrained Delaunay triangulation. The method avoids unnecessary edge-node and edge-edge crossings. To draw edges with the minimal number of crossings and separately within the same bundle we develop an efficient algorithm solving a variant of the metro-line crossing minimization problem. In general, the method creates clear and smooth edge routes giving an overview of the global graph structure, while still drawing each edge separately and thus enabling local analysis. * University of Texas at Dallas, USA
We show how to improve the Sugiyama scheme by using edge bundling. Our method modifies the layout... more We show how to improve the Sugiyama scheme by using edge bundling. Our method modifies the layout produced by the Sugiyama scheme by bundling some of the edges together. The bundles are created by a new algorithm based on minimizing the total ink needed to draw the graph edges. We give several implementations that vary in quality of the resulting layout and execution time. To diminish the number of edge crossings inside of the bundles we apply a metroline crossing minimization technique. The method preserves the Sugiyama style of the layout and creates a more readable view of the graph.
In this paper we study threshold coloring of graphs, where the vertex colors represented by integ... more In this paper we study threshold coloring of graphs, where the vertex colors represented by integers are used to describe any spanning subgraph of the given graph as follows. Pairs of vertices with near colors imply the edge between them is present and pairs of vertices with far colors imply the edge is absent. Not all planar graphs are threshold-colorable, but several subclasses, such as trees, some planar grids, and planar graphs without short cycles can always be threshold-colored. Using these results we obtain unit-cube contact representation of several subclasses of planar graphs. Variants of the threshold coloring problem are related to well-known graph coloring and other graph-theoretic problems. Using these relations we show the NP-completeness for two of these variants, and describe a polynomial-time algorithm for another.
A problem that arises in drawings of transportation networks is to minimize the number of crossin... more A problem that arises in drawings of transportation networks is to minimize the number of crossings between different transportation lines. While this can be done efficiently under specific constraints, not all solutions are visually equivalent. We suggest merging crossings into block crossings, that is, crossings of two neighboring groups of consecutive lines. Unfortunately, minimizing the total number of block crossings is NP-hard even for very simple graphs. We give approximation algorithms for special classes of graphs and an asymptotically worst-case optimal algorithm for block crossings on general graphs. That is, we bound the number of block crossings that our algorithm needs and construct worst-case instances on which the number of block crossings that is necessary in any solution is asymptotically the same as our bound.
We study a variant of intersection representations with unit balls, that is, unit disks in the pl... more We study a variant of intersection representations with unit balls, that is, unit disks in the plane and unit intervals on the line. Given a planar graph and a bipartition of the edges of the graph into near and far sets, the goal is to represent the vertices of the graph by unit balls so that the balls representing two adjacent vertices intersect if and only if the corresponding edge is near. We consider the problem in the plane and prove that it is NP-hard to decide whether such a representation exists for a given edge-partition. On the other hand, every series-parallel graph admits such a representation with unit disks for any near/far labeling of the edges. We also show that the representation problem on the line is equivalent to a variant of a graph coloring. We give examples of girth-4 planar and girth-3 outerplanar graphs that have no such representation with unit intervals. On the other hand, all triangle-free outerplanar graphs and all graphs with maximum average degree less than 26/11 can always be represented. In particular, this gives a simple proof of representability of all planar graphs with large girth.
In this paper, we study balanced circle packings and circle-contact representations for planar gr... more In this paper, we study balanced circle packings and circle-contact representations for planar graphs, where the ratio of the largest circle's diameter to the smallest circle's diameter is polynomial in the number of circles. We provide a number of positive and negative results for the existence of such balanced configurations.
We study the problem of computing semantic-preserving word clouds in which semantically related w... more We study the problem of computing semantic-preserving word clouds in which semantically related words are close to each other. While several heuristic approaches have been described in the literature, we formalize the underlying geometric algorithm problem: Word Rectangle Adjacency Contact (WRAC). In this model each word is associated with rectangle with fixed dimensions, and the goal is to represent semantically related words by ensuring that the two corresponding rectangles touch. We design and analyze efficient polynomial-time algorithms for some variants of the WRAC problem, show that several general variants are NP-hard, and describe a number of approximation algorithms. Finally, we experimentally demonstrate that our theoretically-sound algorithms outperform the early heuristics.
ABSTRACT A permutation may be represented by a collection of paths in the plane. We consider a na... more ABSTRACT A permutation may be represented by a collection of paths in the plane. We consider a natural class of such representations, which we call tangles, in which the paths consist of straight segments at 45 degree angles, and the permutation is decomposed into nearest-neighbour transpositions. We address the problem of minimizing the number of crossings together with the number of corners of the paths, focusing on classes of permutations in which both can be minimized simultaneously. We give algorithms for computing such tangles for several classes of permutations.
Edge bundling reduces the visual clutter in a drawing of a graph by uniting the edges into bundle... more Edge bundling reduces the visual clutter in a drawing of a graph by uniting the edges into bundles. We propose a method of edge bundling drawing each edge of a bundle separately as in metro-maps and call our method ordered bundles. To produce aesthetically looking edge routes it minimizes a cost function on the edges. The cost function depends on the ink, required to draw the edges, the edge lengths, widths and separations. The cost also penalizes for too many edges passing through narrow channels by using the constrained Delaunay triangulation. The method avoids unnecessary edge-node and edge-edge crossings. To draw edges with the minimal number of crossings and separately within the same bundle we develop an efficient algorithm solving a variant of the metro-line crossing minimization problem. In general, the method creates clear and smooth edge routes giving an overview of the global graph structure, while still drawing each edge separately and thus enabling local analysis. * University of Texas at Dallas, USA
We show how to improve the Sugiyama scheme by using edge bundling. Our method modifies the layout... more We show how to improve the Sugiyama scheme by using edge bundling. Our method modifies the layout produced by the Sugiyama scheme by bundling some of the edges together. The bundles are created by a new algorithm based on minimizing the total ink needed to draw the graph edges. We give several implementations that vary in quality of the resulting layout and execution time. To diminish the number of edge crossings inside of the bundles we apply a metroline crossing minimization technique. The method preserves the Sugiyama style of the layout and creates a more readable view of the graph.
In this paper we study threshold coloring of graphs, where the vertex colors represented by integ... more In this paper we study threshold coloring of graphs, where the vertex colors represented by integers are used to describe any spanning subgraph of the given graph as follows. Pairs of vertices with near colors imply the edge between them is present and pairs of vertices with far colors imply the edge is absent. Not all planar graphs are threshold-colorable, but several subclasses, such as trees, some planar grids, and planar graphs without short cycles can always be threshold-colored. Using these results we obtain unit-cube contact representation of several subclasses of planar graphs. Variants of the threshold coloring problem are related to well-known graph coloring and other graph-theoretic problems. Using these relations we show the NP-completeness for two of these variants, and describe a polynomial-time algorithm for another.
A problem that arises in drawings of transportation networks is to minimize the number of crossin... more A problem that arises in drawings of transportation networks is to minimize the number of crossings between different transportation lines. While this can be done efficiently under specific constraints, not all solutions are visually equivalent. We suggest merging crossings into block crossings, that is, crossings of two neighboring groups of consecutive lines. Unfortunately, minimizing the total number of block crossings is NP-hard even for very simple graphs. We give approximation algorithms for special classes of graphs and an asymptotically worst-case optimal algorithm for block crossings on general graphs. That is, we bound the number of block crossings that our algorithm needs and construct worst-case instances on which the number of block crossings that is necessary in any solution is asymptotically the same as our bound.
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Papers by Sergey Pupyrev