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Port TPS demo to 4.0 (godotengine#158)
The settings menu isn't functional yet and some sounds don't play, but the base functionality is working.
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@@ -1,32 +1,32 @@ | ||
[gd_resource type="AudioBusLayout" load_steps=3 format=2] | ||
[gd_resource type="AudioBusLayout" load_steps=3 format=3 uid="uid://vtdn63d3ksc2"] | ||
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[sub_resource type="AudioEffectReverb" id=1] | ||
[sub_resource type="AudioEffectReverb" id="1"] | ||
resource_name = "Reverb" | ||
room_size = 0.98 | ||
hipass = 0.42 | ||
wet = 0.29 | ||
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[sub_resource type="AudioEffectReverb" id=2] | ||
[sub_resource type="AudioEffectReverb" id="2"] | ||
resource_name = "Reverb" | ||
room_size = 0.74 | ||
hipass = 0.14 | ||
wet = 0.56 | ||
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[resource] | ||
bus/0/volume_db = -10.0 | ||
bus/1/name = "Outside" | ||
bus/1/name = &"Outside" | ||
bus/1/solo = false | ||
bus/1/mute = false | ||
bus/1/bypass_fx = false | ||
bus/1/volume_db = 0.0 | ||
bus/1/send = "Master" | ||
bus/1/effect/0/effect = SubResource( 1 ) | ||
bus/1/send = &"Master" | ||
bus/1/effect/0/effect = SubResource("1") | ||
bus/1/effect/0/enabled = true | ||
bus/2/name = "Reactor" | ||
bus/2/name = &"Reactor" | ||
bus/2/solo = false | ||
bus/2/mute = false | ||
bus/2/bypass_fx = false | ||
bus/2/volume_db = 0.0 | ||
bus/2/send = "Master" | ||
bus/2/effect/0/effect = SubResource( 2 ) | ||
bus/2/send = &"Master" | ||
bus/2/effect/0/effect = SubResource("2") | ||
bus/2/effect/0/enabled = true |
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@@ -1,38 +1,36 @@ | ||
[gd_scene load_steps=5 format=2] | ||
[gd_scene load_steps=5 format=3 uid="uid://bcnpdinrepean"] | ||
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[ext_resource path="res://door/door.gd" type="Script" id=1] | ||
[ext_resource path="res://door/model/door.dae" type="PackedScene" id=2] | ||
[ext_resource path="res://door/open_close.wav" type="AudioStream" id=3] | ||
[ext_resource type="Script" path="res://door/door.gd" id="1"] | ||
[ext_resource type="PackedScene" uid="uid://bivo3ncbyf02f" path="res://door/model/door.dae" id="2"] | ||
[ext_resource type="AudioStream" uid="uid://c2nls7s14emyc" path="res://door/open_close.wav" id="3"] | ||
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||
[sub_resource type="BoxShape" id=1] | ||
extents = Vector3( 4.42643, 3.10445, 5.53322 ) | ||
[sub_resource type="BoxShape3D" id="1"] | ||
size = Vector3(8.85286, 6.2089, 11.0664) | ||
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[node name="Door" type="Area"] | ||
script = ExtResource( 1 ) | ||
[node name="Door" type="Area3D"] | ||
script = ExtResource("1") | ||
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[node name="DoorModel" parent="." instance=ExtResource( 2 )] | ||
[node name="DoorModel2" parent="." instance=ExtResource("2")] | ||
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[node name="shape0" parent="DoorModel/armature-doorsimple/Skeleton/doorleft" index="0"] | ||
disabled = true | ||
[node name="Skeleton3D" parent="DoorModel2/armature-doorsimple" index="0"] | ||
bones/1/position = Vector3(2.12019, -3.55271e-15, -1.02721) | ||
bones/2/position = Vector3(-2.12019, -3.55271e-15, -1.02721) | ||
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[node name="shape0" parent="DoorModel/armature-doorsimple/Skeleton/doorlower" index="0"] | ||
disabled = true | ||
[node name="doorsimple" parent="DoorModel2/armature-doorsimple/Skeleton3D" index="4"] | ||
skeleton = NodePath("..") | ||
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[node name="shape0" parent="DoorModel/armature-doorsimple/Skeleton/doorright" index="0"] | ||
disabled = true | ||
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[node name="shape0" parent="DoorModel/armature-doorsimple/Skeleton/doorupper" index="0"] | ||
disabled = true | ||
[node name="AnimationPlayer" parent="DoorModel2" index="1"] | ||
autoplay = "doorsimple_closed" | ||
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[node name="sound" type="AudioStreamPlayer3D" parent="."] | ||
stream = ExtResource( 3 ) | ||
unit_db = 4.0 | ||
stream = ExtResource("3") | ||
volume_db = 4.0 | ||
unit_size = 7.0 | ||
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[node name="CollisionShape" type="CollisionShape" parent="."] | ||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.55109, 0 ) | ||
shape = SubResource( 1 ) | ||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."] | ||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.55109, 0) | ||
shape = SubResource("1") | ||
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[connection signal="body_entered" from="." to="." method="_on_door_body_entered"] | ||
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[editable path="DoorModel"] | ||
[editable path="DoorModel2"] |
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@@ -0,0 +1,48 @@ | ||
[remap] | ||
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importer="scene" | ||
importer_version=1 | ||
type="PackedScene" | ||
uid="uid://c3ap1jkngq4k2" | ||
path="res://.godot/imported/door.blend-77d622738f01a56d1fcf5e9846aad825.scn" | ||
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[deps] | ||
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source_file="res://door/model/door.blend" | ||
dest_files=["res://.godot/imported/door.blend-77d622738f01a56d1fcf5e9846aad825.scn"] | ||
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[params] | ||
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nodes/root_type="Node3D" | ||
nodes/root_name="Scene Root" | ||
nodes/apply_root_scale=true | ||
nodes/root_scale=1.0 | ||
meshes/ensure_tangents=true | ||
meshes/generate_lods=true | ||
meshes/create_shadow_meshes=true | ||
meshes/light_baking=1 | ||
meshes/lightmap_texel_size=0.2 | ||
skins/use_named_skins=true | ||
animation/import=true | ||
animation/fps=30 | ||
animation/trimming=false | ||
animation/remove_immutable_tracks=true | ||
import_script/path="" | ||
_subresources={} | ||
meshes/handle_gltf_embedded_images=1 | ||
blender/nodes/visible=0 | ||
blender/nodes/punctual_lights=true | ||
blender/nodes/cameras=true | ||
blender/nodes/custom_properties=true | ||
blender/nodes/modifiers=1 | ||
blender/meshes/colors=false | ||
blender/meshes/uvs=true | ||
blender/meshes/normals=true | ||
blender/meshes/tangents=true | ||
blender/meshes/skins=2 | ||
blender/meshes/export_bones_deforming_mesh_only=false | ||
blender/materials/unpack_enabled=true | ||
blender/materials/export_materials=1 | ||
blender/animation/limit_playback=true | ||
blender/animation/always_sample=true | ||
blender/animation/group_tracks=true |
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