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Fixed several visual errors that only appeared under Linux (godotengi…
…ne#184) * Fixed the font under Linux appearing crazy thin * Fixed Material 001 failing to compile under Linux * Fixed the god ray materials appearing incorrectly in Linux * Fixed spark FX not displaying as intended on Linux * Fixed the Red Robots laser displaying incorrectly under Linux * Fixed the Blast Material from the player weapon displaying as a opaque card under Linux
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enemies/red_robot/laser/LaserCenter.material
100644 → 100755
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Original file line number | Diff line number | Diff line change |
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@@ -1,16 +1,16 @@ | ||
[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://cfq45e1sfaycm"] | ||
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[ext_resource type="Texture2D" uid="uid://cp4djbb113s3h" path="res://enemies/red_robot/laser/LaserBodyNoise.tres" id="1"] | ||
[ext_resource type="Shader" path="res://enemies/red_robot/laser/LaserShader.gdshader" id="2"] | ||
[ext_resource type="Shader" path="res://enemies/red_robot/laser/LaserShader.gdshader" id="1_b3x6l"] | ||
[ext_resource type="Texture2D" uid="uid://cp4djbb113s3h" path="res://enemies/red_robot/laser/LaserBodyNoise.tres" id="2_dvjar"] | ||
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[resource] | ||
render_priority = 0 | ||
shader = ExtResource("2") | ||
shader = ExtResource("1_b3x6l") | ||
shader_parameter/uv_scale = Vector2(15, 0.5) | ||
shader_parameter/offset_uv_x = 0.0 | ||
shader_parameter/cutoff_value = 1.0 | ||
shader_parameter/traversal_scale = 0.0 | ||
shader_parameter/energy = 1.0 | ||
shader_parameter/clip = 8.0 | ||
shader_parameter/color1 = Color(1, 0, 0, 1) | ||
shader_parameter/laser_body_noise = ExtResource("1") | ||
shader_parameter/laser_body_noise = ExtResource("2_dvjar") |
5 changes: 3 additions & 2 deletions
5
enemies/red_robot/parts/sparks_effect/SparkMaterial.tres
100644 → 100755
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@@ -1,7 +1,8 @@ | ||
[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://b0yi1uf4xb6ex"] | ||
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[ext_resource type="Shader" path="res://enemies/red_robot/parts/sparks_effect/SparkShader.gdshader" id="2"] | ||
[ext_resource type="Shader" path="res://enemies/red_robot/parts/sparks_effect/SparkShader.gdshader" id="1_y7bvi"] | ||
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[resource] | ||
render_priority = 0 | ||
shader = ExtResource("2") | ||
shader = ExtResource("1_y7bvi") | ||
shader_parameter/emission_factor = 3.0 |
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level/textures/structure/Core/Material_001.material
100644 → 100755
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@@ -1,13 +1,12 @@ | ||
[gd_resource type="FontFile" load_steps=2 format=2] | ||
[gd_resource type="FontFile" load_steps=2 format=3 uid="uid://b8tvpu085c6v4"] | ||
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[ext_resource path="res://menu/font/PT_Sans-Web-Bold.ttf" type="FontFile" id=1] | ||
[ext_resource type="FontFile" uid="uid://fevb61otyhrn" path="res://menu/font/PT_Sans-Web-Bold.ttf" id="1"] | ||
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[resource] | ||
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size = 40 | ||
outline_size = 0 | ||
outline_color = Color( 1, 1, 1, 1 ) | ||
use_mipmaps = false | ||
use_filter = false | ||
font_data = ExtResource( 1 ) | ||
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fallbacks = Array[Font]([ExtResource("1")]) | ||
cache/0/16/0/ascent = 0.0 | ||
cache/0/16/0/descent = 0.0 | ||
cache/0/16/0/underline_position = 0.0 | ||
cache/0/16/0/underline_thickness = 0.0 | ||
cache/0/16/0/scale = 1.0 | ||
cache/0/16/0/kerning_overrides/16/0 = Vector2(0, 0) |
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14 changes: 7 additions & 7 deletions
14
player/bullet/effect/light_rays_material.tres
100644 → 100755
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@@ -1,11 +1,11 @@ | ||
[gd_resource type="StandardMaterial3D" load_steps=2 format=2] | ||
[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://d1hp4xsnvqyn8"] | ||
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[ext_resource path="res://player/bullet/effect/FlarePolar.png" type="Texture2D" id=1] | ||
[ext_resource type="Texture2D" uid="uid://dj46di0ip66q5" path="res://player/bullet/effect/FlarePolar.png" id="1_pqdsu"] | ||
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[resource] | ||
flags_transparent = true | ||
flags_unshaded = true | ||
transparency = 1 | ||
shading_mode = 0 | ||
vertex_color_use_as_albedo = true | ||
params_billboard_mode = 1 | ||
params_billboard_keep_scale = true | ||
albedo_texture = ExtResource( 1 ) | ||
albedo_texture = ExtResource("1_pqdsu") | ||
billboard_mode = 1 | ||
billboard_keep_scale = true |