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An awesome Voxel framework for Unity (Game Engine)

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Voxel Framework

An awesome Voxel framework for Unity (Game Engine)

Notice

This project is in it's very early stage, as we can call this a prototype, so nothing is as it is and everything is subject to change. Also, this project is a package for Unity, and currently is in development and shared here for contribution of Unity developers, the who contributes the more, receives the package for free, but the final package is paid.

Features

  • Settings for Terrain Generation like Creating Biomes, Layers and Blocks
  • Chunk-Based Terrain Generation
  • Sub Meshes for Blocks

Installation

Download or Clone the repository and you are ready to go.

git clone https://github.com/BayatGames/VoxelFramework.git

Then Open it with Unity.

Screenshots

Roadmap

  • Make an Simple but Configurable API
  • More Optimizations for Terrain Generation
  • More Settings for Applying changes to Terrain
  • Check out this project Flowchart for more information also share your comments

More on Trello Development Board

Credits

License

MIT @ Bayat Games (This license is will be removed when package got released and will go under Unity Asset Store terms)

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An awesome Voxel framework for Unity (Game Engine)

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  • C# 68.9%
  • HLSL 20.5%
  • ShaderLab 10.6%