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How do I smoothly connect isometric tiles at different height levels?
I am trying to figure out how to smoothly connect isometric tiles at levels. For example, below are tiles at different levels.
I want to smoothly connect the tiles at the two levels based on the ...
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0
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Pixel-effect cube in Godot 4
I'm trying to make a simple scene where the camera is in orthogonal mode with isometric settings just like if it was an isometric 2D game. That's because I have already tried doing it with 2D only but ...
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1
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Isometric Tile-Based Pixel Game Code Structure [closed]
I'm starting to hit some tricky bits in my Java project.
So far, I have drawn the following isometric tile:
And written some Java code to display it as a map:
I do this by looping over an array of ...