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How do I smoothly connect isometric tiles at different height levels?

I am trying to figure out how to smoothly connect isometric tiles at levels. For example, below are tiles at different levels. I want to smoothly connect the tiles at the two levels based on the ...
lancen's user avatar
  • 33
1 vote
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Pixel-effect cube in Godot 4

I'm trying to make a simple scene where the camera is in orthogonal mode with isometric settings just like if it was an isometric 2D game. That's because I have already tried doing it with 2D only but ...
Crih.exe's user avatar
  • 111
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1 answer
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Isometric Tile-Based Pixel Game Code Structure [closed]

I'm starting to hit some tricky bits in my Java project. So far, I have drawn the following isometric tile: And written some Java code to display it as a map: I do this by looping over an array of ...
ggle's user avatar
  • 109