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Unity 3D Imported Assets Rotated Backwards in-game
I'm putting together boilerplate for a Unity FPS game, and having an issue with importing an Asset Store model.
All of my weapons are asset store prefabs. I'm new to Unity, but this makes me think ...
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Why does unity obj import flip my x coordinate?
When I import my wavefront obj model into unity and then draw lines over it with the same coordinates in the obj file, the x coordinate is negated.
I don't see any option in the importer that might ...