Walking cycle animation reference

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Animation Poses, Animation Walk Cycle, Jump Animation, Running Drawing, Stickman Animation, Running Pose, Walking Animation, Learn Animation, Run Cycle

I wanted to look back at my animation books for reference of how to create a run and walk cycle. I have been looking in The Illusion of Life, The Animator’s Survival Guide and Timing for Animation mostly as they are the clearest about the positions. I realise that these images are for traditional animation and that in Maya it is necessary to not make the poses as extreme as they will either break the rig or not look natural and this will ruin the suspension of disbelief in the characters. f…

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Creating walk animation is a essential and a rewarding skill set for 2d and 3d animators. Basically, walk animation can be split into four main frames namely, forward contact point, passing pose1,

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