Year
|
Game
|
Developer
|
Platform
|
Notes
|
1970? |
Artillery (a.k.a. Super Artillery) |
? |
Tektronix 4050 |
Graphical artillery game for Tektronix 4050 series computers.
|
1972 |
War 3 (a.k.a. Artillery 3) |
Mike Forman |
MAIN, Intel 8080, MOS Technology 6502, Zilog Z80 |
Original written in FOCAL Mod V (date unknown). TSS-8 BASIC IV port by M. E. Lyon Jr., 1972. HP Time-Shared BASIC port by Brian West, 1975. Microsoft BASIC port published by Creative Computing, 1979.
|
1976 |
Secret base |
SEGA |
Arcade[1] |
A secret bunker within a mountain. You control planes (hi/lo) which can bomb the place in diagonals. The side of bombing changes when the planes passes the middle of the screen.The goal is to dig the mountain with bombs, so the underground facility of missiles detonate. loads of similarity with the future "Worms" game, but much more real time bombing.
|
1979 |
Human Cannonball |
Atari, Inc. |
ATR26 |
|
1980? |
Artillery |
unknown |
APPII |
No date or name. 2-player game. Hi-res. Triangular mountain.
|
1980? |
Artillery |
Rick Longbrake |
APPII |
No date. 1-player game. Lo-res. Broken version on Computers Etc., Games Vol 1. Working version found in RI Apple Group archive.
|
1980 |
Artillery Simulator |
B. Goodson |
APPII |
Goodson version dated 10/1/80. No date or credit on earlier version that asks for bags of gunpowder instead of force.
|
1980? |
Ballistics |
unknown |
APPII |
No date or name. Adaption of early Artillery Simulator for joystick control.
|
1980 |
Super Artillery |
Greg Stein, Rainy City Software |
APPII |
MICRO, August 1980, $20 mail order.
|
1981 |
Stone Sling |
Philips |
ODY2 |
|
1982 |
Artillery Practice |
Jack Kenne |
APPII |
1-player game. Inspired by Bally Artillery game in August 1982 Creative Computing by John W. Rhodes. Draws rough terrain instead of a single hill.
|
1983 |
Artillery Duel |
Xonox |
ATR26, C64, CLV, VIC20 |
|
1983 |
Tank Trax |
Amoeba Software |
ZX |
|
1986 |
Tank Wars |
Cody Snider |
Various |
|
1987 |
Ballerburg |
Eckhard Kruse |
ST |
|
1988 |
Gravity Wars |
Ed Bartz |
AMI, DOS, MAC |
|
1991 |
Gorillas |
Microsoft |
DOS |
Example program for QBasic.[2]
|
1991 |
Scorched Earth |
Wendell Hicken |
DOS |
|
1993 |
Scorched Tanks |
Michael Welch |
AMI |
|
1994 |
Charr |
Michael Boeh |
AMI |
An innovative Artillery clone (Public Domain) for up to eight players, with adjustable difficulty, various protective shields, nice sound effects and especially many varied special projectiles. Downloadable via Aminet ('CHARR100.lha') or oldgamesfinder.com
|
1995 |
Worms |
Team17 |
AMI, AMI32, DOS, GB, GEN, JAG, MAC, PS1, SAT, SNES |
|
1995 |
Worms Reinforcements |
Team17 |
AMI |
Expansion to Worms.
|
1996 |
Death Tank |
Ezra Dreisbach |
SAT |
Mini-game in PowerSlave.
|
1996 |
Death Tank Zwei |
Ezra Dreisbach |
SAT |
Mini-game in Duke Nukem 3D.
|
1996 |
Worms & Reinforcements United |
Team17 |
AMI |
Rerelease of Worms and Worms Reinforcements.
|
1997 |
MoleZ |
FRACTiLE |
DOS |
|
1997 |
Worms: The Director's Cut |
Team17 |
AMI |
Enhanced remake of Worms.
|
1997 |
Worms 2 |
Team17 |
WIN |
Sequel to Worms.
|
1998 |
Liero |
Joosa Riekkinen |
DOS |
|
1999 |
Worms Armageddon |
Team17 |
DC, GBC, N64, PS1, WIN |
|
2000 |
Hogs of War |
Infogrames |
PS1, WIN |
|
2001 |
Pocket Tanks |
Blitwise |
OSX, WIN |
|
2001 |
Scorched 3D |
Gavin Camp |
LIN, OSX, UNIX, WIN |
|
2001 |
Ballerburg: Castle Siege |
Ascaron |
WIN, PS1 |
|
2001 |
Worms World Party |
Team17 |
DC, GBA, NGE, PPC, PS1, WIN |
Sequel to Worms Armageddon.
|
2003 |
Atomic Cannon |
Isotope 244 |
MAC, WIN |
|
2003 |
Worms 3D |
Team17 |
GCN, MAC, PS2, WIN, Xbox |
Sequel to Worms 2.
|
2003 |
Space Tanks |
YawThrust Software Labs |
WIN |
|
2004 |
Snails |
PDAmill |
PPC |
|
2004 |
Worms Forts: Under Siege |
Team17 |
MOBI, PS2, WIN, Xbox |
|
2005 |
GunBound |
softnyx |
WIN |
|
2005 |
Worms 4: Mayhem |
Team17 |
PS2, WIN, Xbox |
Sequel to Worms 3D.
|
2006 |
Gusanos |
Mario Carbajal |
CROSS |
Liero clone.
|
2006 |
Worms: Open Warfare |
Team17 |
DS, PSP |
|
2007 |
Chick Chick Boom |
Extra Toxic |
BROW |
|
2007 |
Crazy Penguin Catapult |
Sumea |
WIN, IOS |
|
2007 |
Worms |
Team17 |
XBLA |
|
2007 |
Worms: Open Warfare 2 |
Team17 |
DS, PSP |
Sequel to Worms: Open Warfare.
|
2008 |
Gravity Wars |
Boris Yakubchik |
BROW, LIN, WIN |
|
2008 |
Worms: A Space Oddity |
Team17 |
Wii |
|
2009 |
Death Tank |
Snowblind Studios |
XBLA |
|
2009 |
Incoming! |
JV Games |
Wii |
|
2009 |
Worms 2: Armageddon |
Team17 |
X360, PS3 |
|
2010 |
Worms Reloaded |
Team17 |
WIN, MAC |
PC port of Worms 2: Armageddon
|
2010 |
Worms: Battle Islands |
Team17 |
Wii, PSP |
|
2011 |
Worms Ultimate Mayhem |
Team17 |
WIN, X360, PS3 |
re-release of Worms 4: Mayhem.
|
2012 |
Worms Revolution |
Team17 |
WIN, X360, PS3 |
|
2013 |
Worms 3 |
Team17 |
IOS, AND, OSX |
|
2013 |
Worms Clan Wars |
Team17 |
WIN, OSX, LIN |
|
2014 |
Worms Battlegrounds |
Team17 |
PS4, XONE |
|
2015 |
Worms 4 |
Team17 |
IOS, AND |
|
2015 |
ShellShock Live |
kChamp Games |
WIN, MAC, LIN, XOne, PS4 |
2D online multiplayer artillery game inspired by Scorched Earth.
|
2016 |
Worms W.M.D |
Team17 |
CROSS |
|