Doritos Crash Course
Doritos Crash Course | |
---|---|
Developer(s) | Wanako Games Behaviour Interactive |
Publisher(s) | Microsoft Game Studios |
Platform(s) | Xbox 360 (XBLA), Xbox One, Windows |
Release | December 8, 2010 |
Genre(s) | Platform |
Mode(s) | Single-player, multiplayer |
Doritos Crash Course (formerly titled as Avatar Crash Course) is a 3D sidescrolling platforming advergame developed by Wanako Games for the Xbox 360. It was released for free as one of the finalists of the "Unlock Xbox" competition sponsored by Doritos, alongside Harms Way.[1] The concept for the game was designed by Jill Robertson from Raleigh, North Carolina, inspired by Japanese game shows such as Sasuke. On December 29, 2010, the game was announced the winner of the second "Unlock Xbox" competition.[2] The game received positive reviews from critics.
A Windows 8 version of the game, Doritos Crash Course Go!, was briefly available on the Microsoft Store, however has since been delisted.
Gameplay
[edit]In Doritos Crash Course, the players have to get their Xbox 360 avatars through increasingly difficult obstacle courses before the time runs out.[3] Each course has a various number of checkpoints scattered throughout. If the avatar falls off the course, the game will begin from the last passed checkpoint.[4] The game is composed of three locations (United States, Europe, and Japan), each having five levels. Some of the obstacles include collapsing floors, swinging ropes, chains, and water balloons.[5]
Reception
[edit]Publication | Score |
---|---|
Jeuxvideo.com | 16/20[6] |
Official Xbox Magazine (US) | 8/10[7] |
VentureBeat | 7/10[8] |
VideoGamer.com | 8/10[9] |
Hobby Consolas | 72/100[10] |
As of year-end 2010, Doritos Crash Course has been downloaded over 1.4 million times.[11] It has received an aggregated review score of 74 on Metacritic, based on five reviews.[12]
Downloadable content
[edit]On January 2, 2013, the "City Lights" DLC was made available for $1.99 (USD). The pack contains fifteen levels spanning Las Vegas and London, along with the new versions of the levels set in Japan from the original game.[13]
Sequel
[edit]On May 8, 2013, the sequel named Doritos Crash Course 2 was released for free on Xbox Live Arcade.[14] Similar to the first game, avatars controlled by the players will participate in obstacle courses. Leaderboards allow competitions with friends online, where up to four players can in local multiplayer.[15] The game brings out 4 new worlds (Amazon, Antarctic, Egypt, and Pirate Island) with five courses each. Unlike in Doritos Crash Course, players must collect stars, which are used to unlock levels, buy power-ups and effects that change avatars' appearance in-game.[16]
On April 24, 2014, the game was removed from Xbox Live Arcade[17] following an announcement of closure one week prior, on April 17.[18]
The game is still downloadable for free on the Xbox's Microsoft Store, through Xbox 360 backwards compatibility on Xbox One and newer (as of December 2nd, 2024).
See also
[edit]References
[edit]- ^ Fahey, Mike (December 8, 2010). "Which Free Doritos Xbox Game Is The Cheesiest?". Kotaku. Retrieved 17 December 2010.
- ^ "Fans Select 'Doritos Crash Course' as Winner of Doritos Unlock Xbox Challenge" (Press release). Retrieved 31 December 2010.
- ^ Mastrocola, Vicente Martin; Rodrigues Berimbau, Mauro Miguel. "Doritos Crash Course: using a game as a platform for advertising and branding" (PDF). Retrieved September 25, 2019.
- ^ Powell, Joanne; Kaye, Linda (February 26, 2019). "The Effect of Physical Co-Location on Social Competence, Gaming Engagement and Gamer Identity within a Competitive Multiplayer Game". Open Science Journal of Psychology (5): 3. Retrieved September 25, 2019.
- ^ Kelso, Tony (September 14, 2018). The Social Impact of Advertising. Rowman & Littlefield. p. 222. ISBN 9781538101155. Retrieved September 25, 2019.
- ^ "Test : Doritos Crash Course". Jeuxvideo.com. January 5, 2011. Retrieved September 25, 2019.
- ^ "Doritos: Crash Course". Official Xbox Magazine. January 30, 2011. Archived from the original on 2011-02-02. Retrieved September 25, 2019.
- ^ Conway, Ryan (December 29, 2010). "Corporate Sponsorship 101: Harm's Way & Doritos Crash Course". VentureBeat. Retrieved September 25, 2019.
- ^ Orry, Tom (December 13, 2010). "Doritos Crash Course Review". VideoGamer. Retrieved September 25, 2019.
- ^ Diaz, Oscar (December 14, 2010). "Review de Dorito's Crash Course". Hobby Consolas. Retrieved September 25, 2019.
- ^ Langley, Ryan (2011-01-28). "In-Depth: Xbox Live Arcade's 2010 Sales Revealed". Gamasutra. Retrieved 2011-01-31.
- ^ "Doritos Crash Course Critic Reviews for Xbox 360 at Metacritic.com". Metacritic. Retrieved 5 May 2012.
- ^ Hinkle, David (January 2, 2013). "Doritos Crash Course 'City Lights' DLC stumbles onto Xbox Live". Engadget. Retrieved September 25, 2019.
- ^ Orry, James (8 May 2013). "Doritos Crash Course 2 is free on Xbox LIVE Arcade". VideoGamer.com. Retrieved 8 May 2013.
- ^ Hatfield, Don (May 6, 2013). "FREE 'DORITOS CRASH COURSE 2' HITS XBOX LIVE THIS WEEK". MTV. Archived from the original on September 25, 2019. Retrieved September 25, 2019.
- ^ Donato, Joe (September 25, 2019). "Review: Doritos Crash Course 2 isn't a great ad for chips, but it's a fun platformer". GameZone. Retrieved May 11, 2013.
- ^ "Doritos Crash Course 2 Gets Delisted". TrueAchievements. Retrieved 2019-12-26.
- ^ "Doritos Crash Course 2 Closing Down Soon". TrueAchievements. Retrieved 2019-12-26.
External links
[edit]- 2010 video games
- Advergames
- Freeware games
- Frito-Lay
- Microsoft games
- Platformers
- Video games developed in Canada
- Video games with 2.5D graphics
- Windows games
- Xbox 360 Live Arcade games
- Xbox 360 games
- Video games about food and drink
- Video games developed in Chile
- Video games scored by Rod Abernethy
- Behaviour Interactive games