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Chuck Jordan (game designer)

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Chuck Jordan
Chuck Jordan at Comic-Con in 2007
Born
Charles Jordan

(1971-06-27) June 27, 1971 (age 53)
United States
Occupation(s)Game designer, writer, programmer
Years active1997–present

Charles "Chuck" Jordan is an American game designer, writer, and programmer. He co-wrote The Curse of Monkey Island, wrote three episodes of Sam & Max Save the World, was the lead writer and co-designer of Sam & Max Beyond Time and Space, designed and co-wrote two episodes of Strong Bad's Cool Game for Attractive People,[1] and was the designer of Sam & Max: The Devil's Playhouse: The Penal Zone,[2] as well as season lead designer for the Sam & Max: The Devil's Playhouse season on the whole.[1]

Career

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Chuck Jordan began his career at LucasArts as a programmer and co-writer of The Curse of Monkey Island in 1997. After working on Grim Fandango as a script programmer, he left the company.

Later he joined Infinite Machine, a start-up company founded by LucasArts alumni. At Infinite Machine, he worked on the initial design of games including the cancelled Sam & Max Plunge Through Space.[3]

After Infinite Machine closed, he joined Telltale Games as a writer and designer in 2007. While at Telltale, he co-wrote several episodes for their adventure game seasons. In 2008, he was the lead writer and co-designer of Sam & Max Beyond Time & Space. He also wrote and co-directed the first episode of that season, Penal Zone, and wrote and designed the finale The City That Dares Not Sleep. He finished his tenure at Telltale Games as season lead designer of Sam & Max: The Devil's Playhouse in 2010.[1] Jordan also wrote Puzzle Agent 2.[4] Puzzle Agent 2 released in 2011, one year after his departure from Telltale.

Games

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Year Title Role Developer Notes
1997 The Curse of Monkey Island Programmer, co-writer LucasArts
1998 Grim Fandango Script programmer
2002 New Legends Designer Infinite Machine
2003 SimCity 4 Programmer Electronic Arts
2007 Sam & Max Save the World Writer Telltale Games Episodic game; "Abe Lincoln Must Die!", "Reality 2.0", "Bright Side of the Moon" only
2008 Sam & Max Beyond Time and Space Lead writer, co-designer
Strong Bad's Cool Game for Attractive People Designer, co-writer Episodic game; "Strong Badia the Free", "8-bit is Enough" only
2010 Sam & Max: The Devil's Playhouse Lead writer, co-designer Episodic game; Writer, co-director for "The Penal Zone"; Writer, designer for "The City That Dares Not Sleep"
2011 Puzzle Agent 2 Writer
2012 The Walking Dead Story consultant, writer[5]
2014 Tales From the Borderlands Writer
2021 Sasquatchers Designer, Programmer, Writer Released as part of the Playdate's Season 1 of games.

References

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  1. ^ a b c "Chuck Jordan leaves Telltale". The International House of Mojo. Retrieved July 12, 2012.
  2. ^ "Impressions: Sam & Max: The Devil's Playhouse – The Penal Zone (PS3)". Joystiq. Retrieved July 12, 2012.
  3. ^ "The History of Sam & Max". Telltale Games. Archived from the original on September 15, 2012. Retrieved July 12, 2012.
  4. ^ "Puzzle Agent 2 hands-on". Adventure Gamers. June 10, 2011. Retrieved July 12, 2012.
  5. ^ https://www.linkedin.com/in/spectrecollie/[self-published source]
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