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Valkyrie (Deadlock)

From Battlestar Wiki, the free, open content Battlestar Galactica encyclopedia and episode guide
Valkyrie (Deadlock)
Valkyrie (Deadlock)
Race: Colonial
Type: Battlestar
FTL: Yes
Propulsion:
Crew:
Capacity:
CO: {{{co}}}
XO: {{{xo}}}
Role: Command Ship, Force Projection Vessel, Strike Carrier
Weapons:
Armaments:
Defenses: {{{def}}}
Aircraft: Viper Mark I, Viper Mark II, Raptor, Sweeper, Assault Raptor, Shuttle, Taipan, Viper Mark VII
Aviation facilities: {{{facilities}}}
Fate: {{{status}}}
Emblem: [[Image:{{{patch}}}|175px|Ship's patch]]
Other Images: Gallery
Dimensions
Length:
Width:
Height:
Weight: {{{weight}}}
Wingspan: {{{wingspan}}}
Other: {{{otherdi}}}
Game Information
Cost:
Construction Time:
Hull Size: 3
Hull: 100
Mobility
FTL Cooldown: turns
Speed: 150 m/s
Turn Rate: 60°/turn
Armor Sum
Armor Total: 335
Armor Left: 60 (Hanger)
Armor Right: 60 (Hanger)
Armor Front: 80 (Fire Control)
Armor Rear: 45 (Navigation)
Armor Top: 60 (Engineering)
Armor Bottom: 30 (Tech Bay)
Armament
DRADIS Range: 6000 m
Processing Power:
Munition Slots: 1 Slots
Munition Cooldown Period: 2 turns
Squadron Slots: 1 Slots
Squadron Size: {{{squadron size}}}
Special Abilities: Flak, Viper Mark VII
Additional Information


Background[edit]

The Battlestar Valkyrie is a type of Battlestar that would prove popular in the years following the First Cylon War.

It's small frame is heavily armed, allowing for a highly manuvrable artillery package. However, this firepower comes at the cost of a decreased armour profile particulary on it's ventral underside, where sections of its FTL drive remain exposed.

Gameplay[edit]

The Valkyrie class[1] Battlestar was introduced to the game Battlestar Galactica Deadlock through the final DLC (Downloadable content) titled "Modern Ship Pack." This expansion adds six ships to the game that are featured heavily in the 2004 "reimagined" television series. As such, the Valkyrie class Battlestar is only accessible through skirmish, multiplayer and Operation Anabasis. The Valkyrie class is not accessible in the campaign mode.

Game Abilities & Statistics[edit]

Navigation[edit]

FTL Cooldown: N/A

  • Speed: 150 m/s (210 m/s Boost Thruster, 123 m/s +/- 4 Posture)
  • Turn rate: 60 degrees per turn. (36 Boost Thruster, 48 +/-4 Posture)
  • Pitch/Yaw rate: 100% (60% Boost Thruster, 80% +/- 4 Posture)
  • Ship hull size: 3

Hull/Armour/Engineering[edit]

  • Hull: 100
    • Left: 60 (Hangar)
    • Right: 60 (Hangar)
    • Front: 80 (Fire Control)
    • Rear: 45 (Navigation)
    • Top: 60 (Engineering)
    • Bottom: 30 (Tech Bay)
  • 25% Damage reduction (20% +4 Posture, 30% -4 Posture)
  • 100% Subsystem Repair (80% +4 Posture, 120% -4 Posture)

Fire Control Systems[edit]

1x Munition slot, 3 turn cooldown.

Munition salvo size: 100% (116% +4 Posture, 84% -4 Posture)

8x Point Defence mounted left.

  • Range: 5000 (4200-5800)
  • Rate of fire: High
  • Accuracy: Medium (Low - High)
  • Damage: 0.2

8x Point Defence mounted right.

  • Range: 5000 (4200-5800)
  • Rate of fire: High
  • Accuracy: Medium (Low - High)
  • Damage: 0.2

6x Heavy Turret mounted on top.

  • Range: 5000 (4200-5800)
  • Rate of fire: Very Low
  • Accuracy: Very Low (Very Low - Low)
  • Damage: 3

2x Heavy Turret mounted on bottom.

  • Range: 5000 (4200-5800)
  • Rate of fire: Very Low
  • Accuracy: Very Low (Very Low - Low)
  • Damage: 3

Tech/Armoury[edit]

  • DRADIS range: 6000m (4900m - 7100m)
  • Firewall regen: 6.0/s (4.9/s +4 Posture, 7.1/s -4 Posture)
  • Marine Armour: 40 (32 - 48)
  • Marine Strength: 150 (123 +4 Posture, 177 -4 Posture)
  • Flak Damage: 100% (84% +4 Posture, 116% -4 Posture)

Squadrons/Hangar[edit]

1x Squadron slot (Includes Viper Mk VII)

  • +15 Evade
  • 3 Second launch delay
  • 100% Squadron repair (80% +4 Posture, 120% -4 Posture)

Special abilities[edit]

  • Flak - Flak fire can be deployed left or right of its hangar pods to destroy any support craft and ordnance in its area of effect. Flak damage against fighters is influenced by the armory statistic, which can be increased through defensive posture and decreased through offensive posture.
  • Viper Mk VII - The Valkyrie is one of the two Colonial ships that can deploy the Viper Mk VII.

Gallery[edit]

Notes[edit]

Josiah Ward modeled the entire 3D asset of the Valkyrie class for the Battlestar Galactica Deadlock game at Black Lab Games In 2019[2].

References[edit]

  1. It is unclear if the name "Valkyrie" is the name of the class of battlestar.
  2. Josiah Ward's Artstation work of the Valkyrie class -https://www.artstation.com/artwork/8eYqv6

External Links[edit]