Glitch Unown
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Glitch Unown (Japanese: バグアンノーン Bug Unknown) are invalid Unown in the Pokémon games.
In Generation II, they can be found with glitches on the Unown Mode and occasionally result in side effects. If their sprite is forced in battle with an external device, these side effects may differ.
The term is also used to refer to a class of glitch Pokémon in Generation III, and glitch Pokémon with index values greater than 684 in the main-series Generation V games, although more glitch Unown most likely exist in other games.
Causes
Normally, the Unown Mode should display an entry for each Unown. This limits the valid values to 26, while there are 256 possible values. For this reason, there are 230 hexadecimal values in the Unown Mode where the data does not consist of a valid Unown's picture and name. Index numbers past 26 presumably represent unrelated data encoded as "Unown" data.
Registering glitch Unown
To register a glitch Unown in Unown Mode, the player must obtain a ????? (Hex FF) as a bad clone from the Celebi Egg glitch. If the ????? is placed as the first Pokémon in the party, the player can use the "MOVE PKMN W/O MAIL" option to withdraw 6 Pokémon.
This corrupts RAM data located past the expected end of the Pokémon data structure, although there are only a limited amount of Pokémon that the player can withdraw before the game freezes.
If details about a 'post-6' Pokémon conflicts with data about Pokémon in the Unown Mode, then it is possible to replace entries with glitch Unown, provided that the player already has the Unown Mode. For example, the index number of the current fourth move's PP of Pokémon #11 conflicts with RAM data associated with the first Unown.
It is possible to replace the first Unown with a glitch Unown this way provided that the player used PP Ups to raise its associated index number past 26.
In the process of obtaining glitch Unown, the player will be corrupting the values of other RAM addresses such as those determining seen or owned Pokémon in the Pokédex, or the number of different options on the menu.
Glitch Unown types and forms
Types
- Static: The glitch Unown takes its data from an address in the game's RAM which is not related to the player's location. As a result, the glitch Unown will have a unique sprite.
- Dynamic: The glitch Unown takes its data partially from the player's location. The glitch Unown will change its sprite depending on where the Unown Mode is displayed.
- Influenced by the Pokédex Mode: By changing the Pokédex Mode, the glitch Unown will change.
Forms
- Letters: The glitch Unown is composed of Unown's letters on a black background.
- Lines and/or squares: The glitch Unown is made up of black lines or of black/white squares.
- Mixed: Means that the glitch Unown is made up of symbols and/or of scrambled Pokémon pictures.
- Unknown: Some glitch Unown can't have their description shown because they freeze the game when accessed.
Gallery
A glitch Unown with a sprite similar to ゥ/ 4ァ 4, a Generation I glitch Pokémon
Effects
A glitch Unown can trigger several other glitches when displayed, including corruption of the Pokédex, corrupted graphics, the Trainer House glitch, corruption of the saved file, and/or the glitch dimension effect. The message "No windows available for popping" can also appear. Glitch messages, which will be placed directly in the player's mailbox (listed below), can appear as well.
List of glitch Unown that can cause glitch messages
This is a list of glitch Unown that change the values associated with the player's mailbox, with the exact amount of glitch messages that will be added. Missing hexadecimal values will not corrupt the player's mailbox.
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Generation III Glitch Unown
Modifying the sprite ID of an Unown may result in glitch Pokémon for the invalid values; namely regular Pokémon sprites with a glitched palette (also called Generation III hybrids), no sprite Unown, or game freezing Unown.
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Generation V Glitch Unown
Some Pokémon with an index value of greater than the largest valid index number in the game (684 in B2W2) can also be referred to as "glitch Unown". These glitch Pokémon use the sprites of Unown, alongside the cry of a Bulbasaur. Their names consist mostly of question marks (sometimes incorporating kanji and even Korean hangul in B2W2), and their Abilities match those of alternate forms of Pokémon like Deoxys, Wormadam, Darmanitan, and Keldeo, as these are almost certainly the points where alternate form data is stored. It may be the case that, like Generation III, only the sprites are given these index numbers, and all information is instead pulled from the true Unown index number, leaving these other values to be filled in with either garbage data, or the data corresponding to other Pokémon forms which may be stored there instead.
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External links
Video
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This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games. |