Prototypes, production & fidelity layers | Trys Mudford
I’ve always maintained that prototyping and production require different mindsets. Trys suggests it’s not as simple as that.
I agree with much of what he says about back-end decisions (make it manual ‘till it hurts—avoid premature optimisation), but as soon as you’re delivering HTML, CSS, and JavaScript to real people, I think you need to meet certain standards when it comes to accessibility, performance, etc.