Mark Grimshaw
Life's too short to bother with academia.edu. linkedIn.com google.scholar, researchgate etc. etc. etc. so I suggest you look at: http://personprofil.aau.dk/profil/126217 if you want to see my papers and so on. That's the site I keep up to date. I do NOT respond to requests for full texts especially if you're seriously asking for the text of a book. Don't waste your time -- learn to do research the good old-fashioned way (it's far more rewarding if you have to put some effort in).
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Papers by Mark Grimshaw
Books by Mark Grimshaw
Grimshaw and Garner propose a new, fuller and more complete, definition of sound based on a perceptual view of sound that accounts more fully for cognition, emotion, and the wider environment. The missing facet is the virtuality: the idea that all sound arises from a sonic aggregate made up of actual and virtual sonic phenomena. The latter is a potential that depends upon human cognition and emotion for its realization as sound. This thesis is explored through a number of philosophical, cognitive, and psychological concepts including: issues of space, self, sonosemantics, the uncanny, hyper-realism, affect, Gettier problems, belief, alief, imagination, and sound perception in the absence of sound sensation.
Provocative and original, Grimshaw and Garner's ideas have broader implications for our relationship to technology, our increasingly digital lives, and the nature of our being within our supposed realities. Students and academics from philosophy to acoustics and across the broad spectrum of digital humanities will find this accessible book full of challenging concepts and provocative ideas.
Readership: Students and scholars in Music, Media Studies, Game Studies, Digital Humanities, Philosophy, Sound Studies/Design, Digital Media, and those interested in music psychology and perception.
Grimshaw and Garner propose a new, fuller and more complete, definition of sound based on a perceptual view of sound that accounts more fully for cognition, emotion, and the wider environment. The missing facet is the virtuality: the idea that all sound arises from a sonic aggregate made up of actual and virtual sonic phenomena. The latter is a potential that depends upon human cognition and emotion for its realization as sound. This thesis is explored through a number of philosophical, cognitive, and psychological concepts including: issues of space, self, sonosemantics, the uncanny, hyper-realism, affect, Gettier problems, belief, alief, imagination, and sound perception in the absence of sound sensation.
Provocative and original, Grimshaw and Garner's ideas have broader implications for our relationship to technology, our increasingly digital lives, and the nature of our being within our supposed realities. Students and academics from philosophy to acoustics and across the broad spectrum of digital humanities will find this accessible book full of challenging concepts and provocative ideas.
Readership: Students and scholars in Music, Media Studies, Game Studies, Digital Humanities, Philosophy, Sound Studies/Design, Digital Media, and those interested in music psychology and perception.