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I think the game could use a more detailed description, although I was pleasantly surprised with its premise, so maybe the surprise element was a good thing. I also thought the player character would be a venus flytrap running around ^^;

Plus points are:

- A simple but pleasant aesthetic and atmospheric ambient music

- Original ability unlocking mechanics

- Chill, peaceful gameplay

- Funny at some points

A few bugs:

- If you shoot the web at a Bunby and capture it before releasing the string, you can't relaunch the web as it stays connected, and pressing right mouse button just places it where the player is standing. Disconnecting the web once the critter is captured might solve the issue. Maybe also make RMB a "set false" instead of a toggle.

- When you uproot the Beanzo right of the house, the spot at where it was still allows pressing "E". Then the player's basket acts as if full without having anything. Pressing "Q", or "E" at the work table doesn't do anything.

- The Bunby that runs away to the left of the house can't be captured. Beanzos inside the house can be captured and taken out.

- Restarting with "R" resets the abilities but not the unlocked entries.

- Not a bug, but I missed the pop up message that showed the way to use the unlocked abilities the first few times.

Overall, quite a fun short game. May lack a bit of polish (especially the bugs which forced me to restart a few times) but it's pretty much enjoyable as it is. Maybe a little ending screen once you capture all? Thanks for making the game and sharing it.

Super engaging! I loved the presentation and creativity, and I think this would shine with a more fleshed out narrative. I had fun though, I caught em all!

aaah ty :0 

ur now officially the first ever flytrap pokemon master