Action! Stakes! And a hot vampire!

It's a fast and furious bite-em-up! You're a vampire who's being ambushed by the obnoxious soldiers of the Holy Order. They've trapped you in a spell that's constantly starving you. So gnash those fangs and bare those claws, and drink your fill. Take on wave after wave of holy goons, as you survive as long as you can! Don't run out of blood, or the game is over. Move fast, think quick, and chain your attacks to get the high score!

See how long you can last with a vampire...

(THIS GAME IS PLAYED ONLY WITH MOUSE AND KEYBOARD!)

Post screenshots of your high scores on Bluesky and Twitter with the hashtag #BloodHeavy

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CONTROLS:

WASD - Move

Left Click - Attack

Right Click - Blood Dash (Costs an orb)

ESC - Pause (You can change settings here)

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A WOOL GATHERER GAME, made in two weeks!

Gameplay Concept: Zion D. Hill & AVENGEDOG

Programming: Zion D. Hill

Audio: OluMedli

Visuals: AVENGEDOG

Character Design: JonGrave, AVENGEDOG, OluMedli


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UPDATE 11/10/24

Made some tweaks based on your feedback!

- New unlockable characters!

- Cursor can be changed in the Pause Menu

- Slight Enemy rebalancing

- Blood Dash now costs collectable orbs, instead of your health. You can hold up to three orbs.


Download

Download
BloodHeavyWindows.zip 58 MB

Comments

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immediately reminded of Every Extend Extra, a game i hold dear to my heart, so immediate points for that. also hot vampire. now, onto gripes:

-shield enemies are annoying and waiting them out is annoying. a chain-focused high-speed game immediately introducing an enemy type that solely exists to break chains and make you wait is painful. very difficult to visually tell when they're actually shielding so it feels almost like a dice roll if you can get a chain off them

-you have practically no invuln frames so you can instantly die because the same enemy hit you multiple times

-bombs can kill you before the spawn-in animation completes. bombs can kill you before the spawn-in animation completes. bombs can kill you before the spawn-in animation completes.

-can yall fuckers wait until i finish this chain to attack like goddamn

i showed up here cus i saw a cool wolf girl i wasn't expecting to spend half an hour wanting to punch a hole through my desk for it. can't say it isn't engaging though

Yo, appreciate the feedback! Thanks a ton for trying the game and leaving your thoughts

I like it a lot. Most impressed by the artwork and the combo system.

I agree that the cursor's too big but it's also opaque.

Fun, but the cursor's too big. It's hard to see where I'm aiming because of it.

Appreciate the feedback!

Follow up: try playing in Full Screen, the cursor scales better there. We'll do an update to see if we can correct for non-full screen players