Anti-Flame Training: II
Anti-Flame Training: II | |
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Game | Hyrule Warriors: Age of Calamity |
Playable Character(s) | Any |
Boss | Fire Hinox |
Defeat the fire monsters | |
Time runs out |
Anti-Flame Training: II is a level 26 Challenge in Hyrule Warriors: Age of Calamity.[1]
Overview
Anti-Flame Training: II is a Challenge that can be completed using any Warrior. When completed for the first time, the Warrior receives a reward of an Ethereal Stone, ten Spicy Peppers, ten Warm Safflinas, and ten Warm Darners.
At the beginning of the Challenge, the Warrior's objective is to defeat three Fire Moblins within five minutes, although only one is seen at first. After the first one is killed, the other two spawn. When all three are defeated, the timer resets to three minutes, a Fire Hinox spawns, and Fire Keese and Fire Chuchus spawn along the path leading to the Fire Hinox. The Challenge ends when the Fire Hinox is defeated.
Nomenclature
Names in Other Regions | ||
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Language | Names | |
This table was generated using translation pages. To request an addition, please contact a staff member with a reference. |
References
- ↑
Anti-Flame Training: II
— Map (Hyrule Warriors: Age of Calamity)