Marth (SSB4)/Forward throw
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Overview[edit]
Marth pushes the opponent forward, tripping them with his leg. It can be used up to approximately 20% to set up a tipper forward air. It can also be used to tech-chase, and in a custom move environment, can also be followed up with Crescent Slash to around 150% percents.
Throw data[edit]
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 4% | Forwards | 100 | 50 | 0 | 0 | None | None | |||
1 | 3% | Forwards | 40 | 100 | 0 | 0 | None | None |
Timing[edit]
The speed of this throw depends on the opponent's weight.
※ | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Invincible | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 |
Throw | 11.93 | 12.51 | 12.61 | 12.8 | 12.99 | 13.08 | 13.18 | 13.28 | 13.47 | 13.56 | 13.95 | 14.04 | 14.14 | 14.33 | 14.43 | 14.52 | 14.62 | 14.71 | 14.81 | 14.9 | 15 | 15.19 | 15.29 | 15.38 | 15.57 | 15.67 | 15.77 | 16.25 | 16.53 | 16.82 | 17.11 | 17.87 |
Interupptible | 25.21 | 26.49 | 26.7 | 27.12 | 27.55 | 27.76 | 27.97 | 28.18 | 28.61 | 28.82 | 29.67 | 29.88 | 30.09 | 30.52 | 30.73 | 30.94 | 31.15 | 31.36 | 31.58 | 31.79 | 32 | 32.42 | 32.64 | 32.85 | 33.27 | 33.48 | 33.7 | 34.76 | 35.39 | 36.03 | 36.67 | 38.36 |
Animation length | 30.68 | 32.24 | 32.5 | 33.02 | 33.54 | 33.8 | 34.06 | 34.32 | 34.84 | 35.1 | 36.14 | 36.4 | 36.66 | 37.18 | 37.44 | 37.7 | 37.96 | 38.22 | 38.48 | 38.74 | 39 | 39.52 | 39.78 | 40.04 | 40.56 | 40.82 | 41.08 | 42.38 | 43.16 | 43.94 | 44.72 | 46.8 |
Min (Jigglypuff) | ||||||||||||||||||||||||||||||||||||||||||||||
Baseline | ||||||||||||||||||||||||||||||||||||||||||||||
Max (Bowser) | ||||||||||||||||||||||||||||||||||||||||||||||
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|