Multimedia 01
Multimedia 01
Multimedia 01
What is Multimedia?
Multi
Many, Multiple,
Media
Tools that is used to represent or do a certain things, delivery medium, a form of mass communication newspaper, magazine / TV. Distribution tool & information presentation text, graphic, voice, images, music and etc.
Definition of Multimedia
Multimedia is a combination of text, graphic, sound, animation, and video that is delivered interactively to the user by electronic or digitally manipulated means.
GRAPHIC TEXT
Elements of Multimedia
GRAPHIC TEXT
TEXT
VIDEO AUDIO ANIMATION
A broad term for something that contains words to express something. Text is the most basic element of multimedia. A good choice of words could help convey the intended message to the users (keywords). Used in contents, menus, navigational buttons
Elements of Multimedia
GRAPHIC TEXT
TEXT
VIDEO AUDIO ANIMATION
Example
Elements of Multimedia
GRAPHIC TEXT
GRAPHIC
VIDEO AUDIO ANIMATION
Two-dimensional figure or illustration Could be produced manually (by drawing, painting, carving, etc.) or by computer graphics technology. Used in multimedia to show more clearly what a particular information is all about (diagrams, picture).
Elements of Multimedia
GRAPHIC TEXT
GRAPHIC
VIDEO AUDIO ANIMATION
Example
Elements of Multimedia
GRAPHIC TEXT
AUDIO
VIDEO AUDIO ANIMATION
Produced by vibration, as perceived by the sense of hearing. In multimedia, audio could come in the form of speech, sound effects and also music score.
Elements of Multimedia
GRAPHIC TEXT
AUDIO
VIDEO AUDIO ANIMATION
Example
Elements of Multimedia
GRAPHIC TEXT
ANIMATION
VIDEO AUDIO ANIMATION
The illusion of motion created by the consecutive display of images of static elements. In multimedia, animation is used to further enhance / enriched the experience of the user to further understand the information conveyed to them.
Elements of Multimedia
GRAPHIC TEXT
ANIMATION
VIDEO AUDIO ANIMATION
Example
Elements of Multimedia
GRAPHIC TEXT
VIDEO
VIDEO AUDIO ANIMATION
Is the technology of capturing, recording, processing, transmitting, and reconstructing moving pictures. Video is more towards photo realistic image sequence / live recording as in comparison to animation. Video also takes a lot of storage space. So plan carefully before you are going to use it.
Interactive Multimedia
Hyper Media
A combination of hypertext, graphics, audio, video, (linked elements) and interactivity culminating in a complete, non-linear computer-based experience.
Example
Interactive Multimedia
Example
Hyper Media
Main Page 1. 2. 3. Video link Image link Audio Link
Linear VS Non-Linear
LINEAR
A Multimedia Project is identified as Linear when: It is not interactive User have no control over the content that is being showed to them. Example:
Linear VS Non-Linear
NON-LINEAR
A Multimedia Project is identified as Non-Linear when: It is interactive Users have control over the content that is being showed to them. Users are given navigational control Example: Games Courseware Interactive CD
Authoring Tools
Use to merge multimedia elements (text, audio, graphic, animation, video) into a project. Designed to manage individual multimedia elements and provide user interaction (if required).
Authoring Tools
Example:
Importance of Multimedia
There are a number of fields where multimedia could be of use. Examples are:Business Education Entertainment Home Public Places
Importance of Multimedia
Business Use and Applications Sales / Marketing Presentation Trade show production Staff Training Application Company Kiosk
Importance of Multimedia
Education Use and Applications Courseware / Simulations E-Learning / Distance Learning Information Searching
Importance of Multimedia
Entertainment Use and Applications Games (Leisure / Educational) Movies Video on Demand Online
Importance of Multimedia
Home Use and Applications Television Satellite TV SMS services (chats, voting, reality TV)
Importance of Multimedia
Public Places Use and Applications Information Kiosk Smart Cards, Security
Microsoft BMP, PCX, TIFF, and TGA are examples of commonly used bitmap formats. AutoCAD DXF and Microsoft SYLK are examples of commonly used vector formats. WPG, Macintosh PICT, and CGM are examples of commonly used metafile formats. TDDD and TTDDD are examples of animation formats.
Microsoft Windows Device Independent Bitmap, bmp ZSoft PCX Tag Image File Format Portable Pixel Map Drawing Exchange Format Symbolic link