Chapter - 4 Part 1
Chapter - 4 Part 1
Chapter - 4 Part 1
Input/Output
Organization
Computer Architecture and
Organization
1
Overview
Computer has ability to exchange data with other devices.
2
Overview
Computer has Processor, Memory, Buses for communication
and the I/O devices connected to it.
4
Single Bus Structure
Processor Memory
Bus
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Memory-Mapped I/O
When I/O devices and the memory share the same address space, the arrangement
is called memory-mapped I/O.
Any machine instruction that can access memory can be used to transfer data to or from
an I/O device.
Move DATAIN, R0
Move R0, DATAOUT
The regular instruction fetch cycle phases processes the instruction.
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Program-Controlled I/O
Processor executes a program that gives it direct control of the I/O operation, for
sensing device status, sending a read or write command, and transferring the data.
The processor executes the program when finds an instruction related to I/O.
Processor issues command to appropriate I/O module.
The I/O module performs the requested action based on the processor command
(READ/WRITE) and set the appropriate bits in the I/O status register.
The processor will periodically check the status of the I/O module until it find that the
operation is complete.
I/O devices operate at speeds that are very much different from that of the processor.
Keyboard, for example, is very slow.
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Interface
The mode of transferring information between internal storage and
external I/O devices is known as I/O interface or input/output
interface.
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Interface
An I/O device is connected to the interconnection network by
using a circuit, called the device interface.
The device interface provides the means for data transfer, by the
exchange of status and control information needed to facilitate the data
transfers and govern the operation of the device.
The Processor can recognize the Device using Address Decoders.
The Interface has registers that can be accessed by the processor, to
Serve as a buffer for data transfers
Hold information about the current status of the device, and
Store the information that controls the operational behavior of the
device (Control signals)
The data, Status, and control registers are accessed by the program
instructions as if they were memory locations.
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Three Major Mechanisms
Polling
the device- by the processor-
Program-controlled I/O
Interrupt
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Interrupts
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Overview
In program-controlled I/O, the program enters a wait loop in which
it repeatedly tests the device status. During the period, the
processor is not performing any useful computation.
However, in many situations other tasks can be performed while
waiting for an I/O device to become ready.
Let the device alert the processor.
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Interrupt
14
Types of Interrupts
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Types of Interrupts
Maskable Interrupts
Non-Maskable Interrupts
Hardware Interrupts : Generated through external devices (Low Priority)
Software Interrupts : Generated through the internal OS (High Priority)
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Vectored Interrupt & Non- Vectored
Interrupt
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Interrupt Processing
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Overview of Interrupt Processing
Steps
Step 1: Stops the current instruction execution.
Step 2: Stores the address of current instruction in temporary location.
Step 3: Control Starts processing the interrupt occurred.
Step 4: Restores the current Instruction execution after completion of processing
interrupt.
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Overview
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Basic Concept: I/O in KB and Display
device (Program controlled I/O Using Polling)
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Program controlled I/O
Processor repeatedly checks the status flag (SIN / SOUT) to achieve synchronization
between the Processor and I/O device.
This is known as Processor Polls the device.
Other methods:
Interrupt – I/O device sends special signal request to processor
DMA-used for high-speed I/O devices, the device interface transfers the data
directly to and from the memory without continuous involvement of the
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processor.
I/O in KB and Display devices
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I/O in KB and Display devices
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Interrupt Priority
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Interrupt Priority
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Interrupt Hardware
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Interrupt Hardware
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Interrupt Hardware
When all device switches are OPEN, the voltage in the interrupt-request line =Vdd
Resistor R- is known as Pull-up resistor, as it pulls up the line voltage state when
the switches are open
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Interrupt Hardware: Working
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ENABLING AND DISABLING
INTERRUPTS
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ENABLING AND DISABLING
INTERRUPTS
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Handling Multiple Devices
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The interrupt request signal will be active until it learns that the processor has
responded to its request. This must be handled to avoid successive interruptions.
Let the interrupt be disabled/enabled in the interrupt-service routine.
Let the processor automatically disable interrupts before starting the execution of the interrupt-service
Interrupts
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Question 1
CONTEXT:
Different operationally independent devices are connected to the Processor
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Drawback: Processor cycles and hence the time wasted in the Polling
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process
Question 2
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Vectored Interrupts
A device requesting an interrupt can identify itself directly to the
processor by sending a special code over bus to the processor over
the bus and the processor immediately executes the ISR.
The code supplied represent the starting address of the ISR for that
device.
ISR of a device always starts from the same location in the memory
The ISR is referenced by using an instruction which branches to the
appropriate routine
Or automatically by the interrupt handling mechanism
Advantage :
Reduces the time involved in Polling
Enables processor to identify any individual device that share a single
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Vectored Interrupts
The code supplied (4 to 8 bit long) by the device represent the
starting address of the ISR for that device.
This address is called Interrupt Vector and is loaded in the PC
Avoid bus collision: I/O devices send the code using the data bus, so
that device do not interfere each other.
To complete the current executing instruction, the processor may not be
able to receive the Interrupt Vector code immediately and the device is
put on wait until the processor is ready.
When the processor is ready to receive the Interrupt Vector code, it
responds by activating the Interrupt acknowledge line (INTA).
The I/O device responds by sending the Interrupt Vector code and
turns off the INTR signal.
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An interrupt is disabled when
ISR of s device is in execution
When multiple devices are present and one INTR is
completed before processing the second INTR
Long delay in processing the INTR leads to error
in operation
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When multiple devices are connected
I/O devices must be organized in a Priority structure-INTR from a
high priority device must be serviced before INTR from a low priority
device
Implementation
Processor has priority bit encoded in PS word, which can be changed
with privilaged instructions in supervisor mode(executing OS routines)
Any attempt to execute a privileged instruction in a user mode leads to
an interrupt called privilege exception
Priority of the processor is the priority of the program in
current execution.
Processor will accept INTR only from devices that has Priority greater than its
own
The processor priority changes to the priority of the device whose ISR is
under execution
This disables INTR from same or lower priority devices.
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Interrupt Nesting
Simple solution: only accept one interrupt at a time, then disable all others.
Problem: some interrupts cannot be held too long.
Priority structure
The request is accepted only if the device has a higher priority which is
currently assigned to processor. 46
Interrupt Nesting
Simple solution: only accept one interrupt at a time, then
disable all others.
Problem: some interrupts cannot be held too long.
Priority structure
INTR 1 I NTR p
Processor
INTA1 INTA p
Priority arbitration
circuit
Advantage: Allows processor to accept INTR from one device but not from other based on their priority
values
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Simultaneous Requests
Several devices share
a single interrupt line-
Simultaneous
arrival of INTR from
2 or more devices
Advantage: Requires only fewer lines /wires than the individual connections.
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Simultaneous Requests
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Controlling Device Requests
Some I/O devices may not be allowed to issue
interrupt requests to the processor.
At device end, an interrupt-enable bit in a control
register determines whether the device is
allowed to generate an interrupt request.
At processor end, either an interrupt enable bit
in the PS register or a priority structure
determines whether a given interrupt request will
be accepted.
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Direct Memory Access
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DMA
Think about the overhead in both polling and interrupting
mechanisms when a large block of data need to be transferred
between the processor and the I/O device.
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DMA
To avoid the polling and interrupting mechanisms in large data transfers
between the processor and the I/O device:
A special control unit is provided to allow transfer of a block of data
directly between an external device and the main memory, without
continuous intervention by the processor – direct memory access
(DMA).
This special control unit is called DMA controller provides the
memory address and all the bus signals needed for data transfer,
increment the memory address for successive words, and keep track
of the number of transfers.
Though DMA controller transfers without the intervention of
processor, though it is under the control of the program executed by
the processor.
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DMA Procedure
To initiate the transfer of data as block of words,
1)The Processor sends :
the starting address,
the number of data, and
the direction of transfer to DMA controller.
2)DMA Controller performs the transfer.
OS suspends the application program requesting DMA, starts the DMA
transfer, and
The OS starts another program.
After the DMA execution, OS returns to the program calling DMA controller.
3)After
the DMA transfer is done, DMA controller sends an interrupt
signal to the processor.
4)The OS puts the suspended program in the Runnable state.
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DMA Register
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System
Main
Processor
memory
System bus
Disk/DMA DMA
controller controller Printer Keyboard
62
Figure 4.19. Use of DMA controllers in a computer system.
System
Main
Processor
memory
System bus
Disk/DMA DMA
controller controller Printer Keyboard
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Memory Access
Memory access by the processor and the DMA controller are interwoven.
Request for DMA device has higher priority than Processor.
Among all DMA requests, top priority is given to high-speed peripherals such as disk, high-speed
network interface, and graphics network display.
Processor originates Memory Access Cycles and DMA “steals” these Cycles and is called
Cycle stealing
DMA when given exclusive access to the memory to transfer block of data without the
interruption is called Block mode /Burst Mode.
Data buffer-DMA controller reads block data from main memory and stores it in its input
buffer at the speed of computer bus and memory to transmit it over network at the rate of
the network speed.
When processor and DMA controller or 2 DMA controllers transmit data over the bus at the
same time to access memory, it causes Conflicts. This is solved using an arbitration
procedure on the bus to coordinate the activities for devices that request memory
transfers.
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Direct Memory Access
Bus Arbitration
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Bus Arbitration
The device that is allowed to initiate data transfers on the bus at any
given time is called the bus master.
Bus arbitration is the process by which the next device is
selected to become the bus master and the transfer of bus
mastership to it.
Selection of Bus master is based on the need of devices by
establishing a priority system to gain access of the bus.
Two approaches: Centralized and Distributed
In the Centralized – a single bus arbiter performs the required arbitration
In Distributed arbitration – all devices participate in the selection of the next
Bus master
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Centralized Arbitration
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Centralized Arbitration
B BS Y
BR
Processor
DMA DMA
controller controller
BG1 1 BG2 2
Figure 4.20. A simple arrangement for bus arbitration using a daisy chain.
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Centralized Arbitration
Time
BR
BG1
BG2
B BS Y
Bus
master
Processor DMA controller 2 Processor
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Distributed Arbitration
Vcc
ARB 3
ARB 2
ARB 1
ARB 0
Start-Arbitration
O.C.
0 1 0 1 0 1 1 1
Interface circuit
for device A
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Overview
The primary function of a bus is to provide a
communications path for the transfer of data.
A bus protocol is the set of rules that govern the
behavior of various devices connected to the bus as
to when to place information on the bus, assert
control signals, etc.
Three types of bus lines: data, address, control
The bus control signals also carry timing
information.
Bus master (initiator) / slave (target)
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Synchronous Bus Timing
Time
Bus clock
Address and
command
Data
t0 t1 t2
Bus cycle
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Synchronous Bus Detailed
Timing Time
Bus clock
Seen by master t AM
Address and
command
Data
t DM
Seen by slave
tAS
Address and
command
Data
tDS
t0 t1 t2
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Figure 4.24. A detailed timing diagram for the input transfer of Figure 4.23.
Multiple-Cycle Transfers
Time
1 2 3 4
Clock
Address
Command
Data
Slave-ready
Address
and command
Master-ready
Slave-ready
Data
t0 t1 t2 t3 t4 t5
Bus cycle
Address
and command
Data
Master-ready
Slave-ready
t0 t1 t2 t3 t4 t5
Bus cycle
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Interface Circuits
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Function of I/O Interface
Provide a storage buffer for at least one word of
data;
Contain status flags that can be accessed by the
processor to determine whether the buffer is full or
empty;
Contain address-decoding circuitry to determine
when it is being addressed by the processor;
Generate the appropriate timing signals required by
the bus control scheme;
Perform any format conversion that may be
necessary to transfer data between the bus and the
I/O device.
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Parallel Port
A parallel port transfers data in the form of a
number of bits, typically 8 or 16,
simultaneously to or from the device.
For faster communications
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Parallel Port – Input Interface (Keyboard
to Processor Connection)
Data
Address
DATAIN Data
Encoder
R /W and Keyboard
Processor SIN
debouncing switches
Master-ready circuit
Valid
Input
Slave-ready
interface
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DATAIN
D7 Q7 D7
Keyboard
data
D0 Q0 D0
SIN
Status Valid
flag
Slave-
ready 1
Read-
status
Read-
data
R/ W
Master-
ready
A31
Address
decoder
A1
A0
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Parallel Port – Output Interface
(Printer to Processor Connection)
Data
Processor
CPU R /W SOUT Printer
Valid
Master-eady
Output Idle
Slave-ready interface
DATAIN
D1
D0 PA0
SIN
Input
status CA
PB7
DATAOUT
PB0
SOUT
Handshake CB1
control CB2
Slave-
Ready 1
Master-
Ready
R/ W
A31
Address My-address
decoder
A2
RS1
A1
RS0
A0
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DATAIN
D0 P0
DATAOUT
Data
Direction
Register
My-address
RS2
RS1 Status C1
Register
RS0 and
select control
R /W C2
Ready
Accept
INTR
88
Figure 4.34. A general 8-bit parallel interface.
Recall the Timing Protocol
Time
1 2 3 4
Clock
Address
Command
Data
Slave-ready
D7 D7 Q7
Printer
data
D0 D1 Q1
D0 D0 Q0
SOUT
Handshake Idle
control Valid
Read Load
status data
R/W
Slav e-
ready
Go
A31
Address My-address Timing
decoder Logic
A1
A0
Clock
My-address
Idle Respond
Go=1
90
Figure 4.35. A parallel point interface for the bus of Figure 4.25,
with a state-diagram for the timing logic.
Serial Port
A serial port is used to connect the processor
to I/O devices that require transmission of
data one bit at a time.
The key feature of an interface circuit for a
serial port is that it is capable of
communicating in bit-serial fashion on the
device side and in a bit-parallel fashion on
the bus side.
Capable of longer distance communication
than parallel transmission.
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Serial
Input shift register input
DATAIN
D7
D0
DATAOUT
My-address
RS1
RS0 Chip and
register Serial
R /W Output shift register output
select
Ready
Accept
Receiving clock
Status
I NTR and
control
Transmission clock
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Figure 4.37. A serial interface.
Standard I/O
Interfaces
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Overview
The needs for standardized interface signals
and protocols.
Motherboard
Expansion bus
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Main
Processor
memory
Processor bus
Bridge
PCI bus
SCSI bus
IDE
disk
Video
Disk CD-ROM
controller controller
CD-
Disk 1 Disk 2 ROM K eyboard Game
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