7 GPRS and UMTS
7 GPRS and UMTS
7 GPRS and UMTS
An
overview of
GPRS and
UMTS
Lecture Outline
GPRS
Objectives, Advantages, features and limitations
Circuit Switching vs. Packet Switching
Virtual Circuit Concept
Network Architecture
Interfaces and applications
UMTS
Network Architecture
Interfaces and services
Introduction to GPRS
GPRS - General Packet Radio Service was the
evolution of 2G GSM to provide packet switched
data at rates up to a maximum of 172 kbps.
All previous mobile phone systems used circuit
switched channels for voice communications.
GPRS was one of the first systems to address
the need for mobile data in a real way.
Although 2G GSM could provide some data
capability it was too slow to be used for any real
applications.
GPRS Objectives
Enable access to company LAN and the Internet
Provide reasonably high data rates
Enable the subscriber to be reachable at all
times (email)
Offer flexible access (few users at high data
rates or many users at low rates)
Offer low cost access to new services
GPRS Advantages
Exchanging data directly with the Internet and
Intranet
Packets from one user can be transmitted via
several time slots
Time slot can be shared between users
Users remain connected without using up any
resources
Users are only allocated resources when they
actually need them
No new frequencies used (implemented within
GSM)
Key GPRS User Features
Speed: 10 times faster than GSM
Immediacy: always online, no dial-up
Simultaneity: voice call and packet data transfer
New and Improved Applications: more
bandwidth, Wireless Application Protocol (WAP)
Affordability: low cost to attract customers and
sufficient to recover infrastructure investment.
Flexible billing to meet a wide range of user
requirements
GPRS Limitations
Slower data rates than anticipated
Small cell capacity
Limited availability of GPRS enabled mobile
terminals
Transit delays: packets are sent in all directions,
experiencing different delays
Circuit Switching vs. Packet Switching
Circuit
Switching
Packet
Switching
Circuit Switching vs. Packet
Switching
Circuit Switching:
Suited to time-sensitive applications
No arguing for network resources
Less data overhead for routing requirements
Compatible with existing circuit-switched networks
Packet Switching:
More efficient use of available bandwidth
Suited to bursty-type traffic such as Internet access
Compatible with existing packet-switched networks
Bursty-type traffic
Virtual Circuit Concept
A virtual circuit is a way of communication where the
two hosts communicate as though they have a
dedicated connection from source to destination.
A circuit is first established between end users by
defining a rout across the network from source to
destination.
Packets might actually travel very different routes
before arriving at their destination.
There are two main types of virtual circuits:
Switch Virtual Circuits (SVC): network resource are allocated
temporarily (as dial-up in circuit-switched)
Permanent Virtual Circuits (PVC): network resource are
allocated permanently (as leased line in circuit-switched)
GPRS Network
Architecture
Gb
Um
Gn Gp
Other PLMN
GPRS Applications
Internet Applications
Using Wireless Application Protocol (WAP), the market of both
Internet and mobile networks has expanded.
Multimedia Messaging Service (MMS)
MMS is a system application that allows mobile devices to
exchange messages containing a wide range of different media
elements, including text, pictures, audio, and video.
Location Based Services
These services include safety, information, tracking, remote and
billing services.
M-Business and M-Commerce
M-Business enables employees to access the company network
through mobile devices, and to access office applications on the
move.
M-Commerce applications are based on transactions made via
mobile phones such as mobile selling and gaming.
Universal Mobile
Telecommunications System
(UMTS)
Introduction
Universal Mobile Telecommunications
System UMTS is a 3G packet-based mobile
system based on the GSM standards.
UMTS offers services such as text, voice,
audio, video and multimedia to mobile users
regardless of their location in the world.
UMTS is also known as Wideband Code
Division Multiple Access (WCDMA), because
WCDMA is the air interface used by UMTS.
UMTS Network Architecture
UMTS architecture consists of three main
components:
User Equipment (UE)
UMTS Terrestrial Radio Access Network (UTRAN)
Core Network (CN)
UMTS Network
Architecture
Iur
other RNC