E-Tech Lesson 1

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ICT AND

THE
INTERNET
Lesson 1
INFORMATION AND
COMMUNICATION TECHNOLOGY
• deals with the use of different communication technologies.
• technologies which enable society to create, collect, consolidate, communicate,
manage, process information in multimedia and various digital formats for purposes by
using telecommunication techniques.
• the convergence of computers, microelectronics and communications constitute this
information and communication technology for the purpose of acquisition, processing,
storage and disseminating information.
ICT IN THE PHILIPPINES
• Philippines is dub as the ‘’ICT Hub of Asia” because of huge
growth of ICT-related jobs, one of which is BPO, Business
Process Outsourcing, or call centers.
• ICT Department in the Philippines is responsible for the
planning, development and promotion of the country’s
information and communications technology (ICT) agenda in
support of national development.
IMPACT OF ICT ON SOCIETY
• Transportation
• Military Force
• Communication
• Economic Structure
• Scientific Exploration
• Education
ONLINE
• is described as a state of being connected to
cyber space through a medium of the internet or
simply to a computer network even without
internet.
EMPOWERMENT
• refers to the
TECHNOLOGY process of giving yourself, or other
people, the capacity to achieve a specific end-goal.

• also refers to computer technology that we use


almost everyday, which enables us to do tasks that in
the past required professional help.
INTERNET
• a global wide area network that connects computer
systems across the world

• a network of networks that consists of private, public,


academic, business, and government networks of local to
global scope, linked by a broad array of electronic,
wireless, and optical networking technologies
WEB 1.0
• refers to the first stage of the World Wide Web evolution. Earlier, there were only a
few content creators in Web 1.0 with a huge majority of users who are consumers of
content.
• Personal web pages were common, consisting mainly of static pages hosted on ISP-
run web servers, or free web hosting services.
FOUR DESIGN ESSENTIALS OF A
WEB 1.0 SITE:
• Static pages.
• Content is served from the server’s file system.
• Pages built using Server Side Includes or Common Gateway
Interface (CGI).
• Frames and Tables are used to position and align the elements on a
page.
WEB 2.0
• It was the Read-Write Web, Web of Interaction, or Participative
Web.
• Allowed users to interact and collaborate with each other through
social media dialogue where they could create user-generated
content in a virtual community.
• Includes social networking sites, blogs, folksonomies, wikis,
video sharing sites, hosted services, web applications, and
mashups.
FEATURES OF WEB 2.0
• Folksonomy- allows user to categorize and classify information
using freely chosen keywords e.g. tagging by FB, Twitter, use tags
that start with the sign #, referred to as hashtag.

• Rich User Experience – content is dynamic and is responsive to


user’s input
FEATURES OF WEB 2.0
• User Participation- The owner of the website is not the only one who is
able to put content. Others are able to place a content of their own by
means of comments, reviews and evaluation e.g. Lazada, Amazon.
FEATURES OF WEB 2.0
• Software as a services- users will be subscribe to a software only when
needed rather than purchasing them e.g. Google docs used to create and
edit word processing and spread sheet.

• Mass Participation– diverse information sharing through universal web


access. Web 2.0’s content is based on people from various cultures.
WEB 3.0
• historically known as the Semantic Web or Web of Data as Tim
Berners-Lee coined it.
• It is an extension of Web 2.0 by virtue of the standards of the
World Wide Web Consortium (W3C)
• "The Semantic Web provides a common framework that allows
data to be shared and reused across application, enterprise, and
community boundaries."
EVOLUTION OF
THE WEB
LATEST TECHNOLOGY TRENDS (TOP 10
STRATEGIC TECHNOLOGY TRENDS OF 2017 AT
GARTNER
• AI SYMPOSIUM)
and Advanced Machine Learning
• Intelligent Apps
• Intelligent Things
• Virtual and Augmented Reality
• Digital Twin
• Blockchain and Distributed Ledgers
• Conversational System
• Mesh App and Service Architecture (MASA)
• Digital Technology Platforms
• Adaptive Security Architecture
INTERNET

• is the global system of interconnected computer networks that use the internet
protocol suite (TCIP/IP) to link billions of devices worldwide. Means of
connecting a computer to any other computer anywhere in the world via
dedicated routers and servers.
LESSON SUMMARY

• As the world of ICT continues to grow, the industry has focused on


several innovations. These innovations cater to the needs of the
people that benefit most of ICT. Whether it is for business or
personal use, these trends are the current front runners in the
innovation of ICT.
REMINDERS

• PREPARE FOR YOUR ASYNCHRONOUS ACTIVITY NUMBER


1.
ASSIGNMENT

• What are the Trends in ICT?


What is the common site
you usually open/ browse
on the internet and why?
PODCASTING

• a digital medium that consists of an episodic series of audio,


digital radio, PDF or ePub files. POD (which is a mobile
playback device that has an MP3 player) and CASTING
(derived from the word broadcasting). Most of the podcasting
are shared using RSS 9real simply syndication) format.
TAGGING

it helps describe an item and allows it to be found again by


browsing or searching.
CURATING

the process of collecting, organizing, and displaying


information relevant to a particular topic or area of interest.
WIKIS
derived from the Hawaiian word which means fast. A page or
collection of web pages designed to enable any user – private
(restricted to a particular group) or public (open to everyone)
who accesses them to collaboratively build up a body of
content on a particular topics of interest and modify them
easily.
TRENDS IN
ICT
Lesson 2
TRENDS IN ICT
• Convergence - technological convergence is the synergy of
technological advancements to work on a similar goal or
task
• Social Media – a website, application, or online channel
that enables web users to create, discuss, modify, and
exchange user-generated content
TYPES OF SOCIAL MEDIA
• Social Network – sites that allow you to connect with
other people with the same interests or background
• Bookmarking Sites – sites that allow you to store and
manage links to various websites and resources
• Social News – sites that allow users to post their own news
items or links to other news resources
TYPES OF SOCIAL MEDIA

• Media Sharing – sites that allow you to upload and share


media content like images, music, and video
• Microblogging – sites that focus on short updates from the
user
• Blogs and Forum – these websites allow users to post their
content
TRENDS IN ICT
3. Mobile Technologies – popularity of smartphones and
tablets that has the same capability that can be found in a
personal computer
TYPES OF MOBILE DEVICE
OPERATING SYSTEM
• iOS – a mobile operating system created and developed by Apple Inc. and
distributed for apple devices
• Android – an open source operating system developed by Google
• Blackberry OS – a proprietary mobile operating system developed by
BlackBerry Ltd for its BlackBerry line of smartphone handheld devices
• Windows Phone OS – developed by Microsoft for smartphones and pocket
PC’s
• Symbian – the original smartphone OS; used by Nokia devices
• WebOS – originally used for smartphones; now used for smart TV’s
TRENDS IN ICT

4. Assistive Media – a nonprofit service designed to help


people who have visual and reading impairments
THREE (3) COMPONENTS OF
ASSISTIVE MEDIA
• Client computers – clients are the device that the end-user
interacts with cloud.
• Distributed Servers – Often servers are in geographically
different places, but server acts as if they are working next to
each other.
• Datacenters – It is a collection of servers where the application
is placed and is accessed via the Internet.
RESEARCH

• a systematic inquiry that attempts to provide solutions to


existing problems and questions using facts and data.
WHY IS RESEARCH
IMPORTANT?
• to discover new information, to interpret existing facts, to
revise accepted knowledge in light of the newly
discovered facts or to apply laws and theories into
practice.
WHAT ARE THE RESEARCH
SKILLS I NEED TO DEVELOP?
• Check your sources
• Ask good questions
• Go beyond the surface
• Be patient
• Respect ownership
WHAT ARE THE RESEARCH
SKILLS I NEED TO DEVELOP?
• Use your Networks
WHAT ARE THE DIFFERENT
TYPES OF CLOUD?
• PUBLIC CLOUD allows systems and services to be easily
accessible to the general public. The public cloud may be
less secured because of its openness, e.g. e-mail
• PRIVATE CLOUD allows systems and services to be
accessible within an organization. It offers increased
security because of its private nature.
WHAT ARE THE DIFFERENT
TYPES OF CLOUD?
• COMMUNITY CLOUD allows systems and services to be
accessible by groups of organizations.
• HYBRID CLOUD is a mixture of public and private
clouds. However, the critical activities are performed using
the private cloud while the non-critical activities are
performed using the public cloud.
ONLINE SYSTEMS

• are online versions of information systems, which is “the


process of and tools for storing, managing, using, and
gathering of data and communications in an organization.
An example of information systems are tools for sending
out communications and storing files in a business.”
WHAT IS AN “ONLINE
PLATFORM”?
The term “online platform” has been used to describe a range
of services available on the Internet including marketplaces,
search engines, social media, creative content outlets, app
stores, communications services, payment systems, services
comprising the so-called “collaborative” or “gig” economy,
and much more.
CATEGORIES OF ONLINE
PLATFORMS
• Social Media
• Search Engines
• Communication Services
• Payment Systems
• Advertising Platforms
• Creative Content Outlets

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