Chapter 7 - Mobile IP and TCP
Chapter 7 - Mobile IP and TCP
Chapter 7 - Mobile IP and TCP
Layer
1
Mobile IP
Mobile IP
Layer Model
– service location
Application layer
– new applications, multimedia
– adaptive applications
Transport layer – congestion and flow control
– quality of service
– addressing, routing,
Network layer device location
– hand-over
– authentication
Data link layer – media access
– multiplexing
– media access control
Physical layer – encryption
– modulation
– interference
– attenuation
– frequency
Fr. Schiller
Introduction
1
Introduction …
2
Motivation for Mobile IP
3
Motivation for Mobile IP…
5
Terminologies in Mobile IP…
Home Agent
Mobile Node
router
foreign
network
router
Correspondent Node (current physical network
for the MN)
end-system router 7
Operations in Mobile IP
• There are three operations
Agent Discovery
Registration
Tunneling
11 8
Agent Discovery
Re-registration
Deregistration
16 12
Problems with basic Mobile IP
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13
Security
Example
A node may pretend to be a FA and send a registration
request to a HA so as to divert Packet traffic to itself.
Solution :
Authentication
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Ingress Filtering
Solution :
Reverse Tunneling
Create a reverse path through the HA for the entire
MN to CN communications.
15
Triangular Routing
Solution:
Route Optimization
Let the CN know the Care-of address of MN
Direct routing
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Single Home Agent
Solution :
Multiple home agent
if one fail the other could take over
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17
Mobile IPv6
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Mobile IPv6…
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19
Summary
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20
Layer Model
– service location
Application layer
– new applications, multimedia
– adaptive applications
Transport layer – congestion and flow control
– quality of service
– addressing, routing,
Network layer device location
– hand-over
– authentication
Data link layer – media access
– multiplexing
– media access control
Physical layer – encryption
– modulation
– interference
– attenuation
– frequency
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Transport Control Protocol (TCP)
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Transport Layer
• E.g. HTTP (used by web services)
typically uses TCP Client Server
TCP SYN
– Reliable transport between client and
server required TCP SYN/ACK Connection
• TCP setup
– Steam oriented, not transaction TCP ACK
oriented HTTP request
– Network friendly: time-out Data
congestion HTTP response transmission
slow down transmission
• Well known – TCP guesses quite >15 s
no data
often wrong in wireless and mobile
GPRS: 500ms! Connection
networks
release
– Packet loss due to transmission errors
– Packet loss due to change of network
• Result
– Severe performance degradation
Wired Vs. Wireless Data Transmission
• Data transmission in wired network
– Propagate along a reliable medium (optic fiber)
– Data errors in transmission is low (attenuation of signal is not a major
problem)
– Buffering is used for solving the congestion/jitter problem
• Data transmission in wireless network
– Propagate in all directions through the air
– Long term and short term fading problems
– Data may be difficult to be identified (corrupted or mis-interpreted) due
to noises (interferences) and attenuation
– Error rate could be very high and location-dependent
– Disconnection is frequent
– Change of connection point due to mobility of receiver/senders (handoff)
– Jitter mainly due to retransmissions as a result of heavy noises.
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Motivation
• Transport protocols typically designed for
– Fixed end-systems or Fixed, wired networks
• Issues
– Performance
– Congestion control
– Efficient retransmissions
• TCP congestion control
– packet loss in fixed networks typically due to overload situations.
– router have to discard packets as soon as the buffers are full
– TCP recognizes congestion only indirect via missing
acknowledgements,
– retransmissions unwise->they would only contribute to the congestion
and make it even worse
– slow-start algorithm as reaction 29
Motivation…
• TCP slow-start algorithm
– sender calculates a congestion window for a receiver
– start with a congestion window size equal to one segment
– exponential increase of the congestion window up to the congestion
threshold, then linear increase…..
– missing acknowledgement causes the reduction of the congestion threshold to
one half of the current congestion window
– congestion window starts again with one segment
• TCP fast retransmit/fast recovery
– TCP sends an acknowledgement only after receiving a packet
– if a sender receives several acknowledgements for the same packet, this is due
to a gap in received packets at the receiver
– however, the receiver got all packets up to the gap and is actually receiving
packets
– therefore, packet loss is not due to congestion, continue with current
congestion window (so fast retransmit not slow start).
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Influences of mobility on TCP-mechanisms
access point1
socket migration
and state transfer Internet
access point2
mobile host
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Indirect TCP …
• Advantages
– no changes in the fixed network necessary, no changes for the hosts (TCP
protocol) necessary, all current optimizations to TCP still work
– transmission errors on the wireless link do not propagate into the fixed
network
– simple to control, optimized TCP is used only for one hop between, e.g., a
foreign agent and mobile host
– therefore, a very fast retransmission of packets is possible, the short delay
on the mobile hop is known
• Disadvantages
– loss of end-to-end semantics, an acknowledgement to a sender does now
not any longer mean that a receiver really got a packet, foreign agents
might crash
– higher latency possible due to buffering of data within the foreign agent
and forwarding to a new foreign agent(Handover)
34
Early approach: Snooping TCP
• “Transparent” extension of TCP within the foreign agent
– buffering of packets sent to the mobile host
– lost packets on the wireless link (both directions!) will be
retransmitted immediately by the mobile host or foreign agent,
respectively (so called “local” retransmission)
– the foreign agent therefore “snoops” the packet flow and
recognizes acknowledgements in both directions, it also filters ACKs
– changes of TCP only within the foreign agent
local retransmission correspondent
foreign host
agent
„wired“ Internet
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Early approach: Mobile TCP
• Special handling of lengthy and/or frequent disconnections
• M-TCP splits as I-TCP does
– unmodified TCP (fixed network to supervisory host (SH))
– optimized TCP (SH to MH)
• Supervisory host
– no caching, no retransmission
– monitors all packets, if disconnection detected (no ACKs for some time )
• set sender window size to 0
• sender automatically goes into persistent mode
– old or new SH reopen the window
• Advantages
– maintains end-end semantics, supports resume, no buffer forwarding
• Disadvantages
– loss on wireless link propagated into fixed network
– adapted TCP on wireless link (MH modification)
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Fast retransmit/fast recovery
• Change of foreign agent often results in packet loss
– TCP reacts with slow-start although there is no congestion
• Forced fast retransmit
– as soon as the mobile host has registered with a new foreign agent,
the MH sends duplicated acknowledgements on purpose
– this forces the fast retransmit mode at the communication partners
– additionally, the TCP on the MH is forced to continue sending with the
actual window size and not to go into slow-start after registration.
• Advantage
– simple changes result in significant higher performance
• Disadvantage
– further mix of IP and TCP, no transparent approach
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Transmission time-out freezing
• Mobile hosts can be disconnected for a longer time
– no packet exchange possible, e.g., in a tunnel, disconnection due to
overloaded cells. Disconnect with higher priority traffic.
– TCP disconnects after time-out completely.
• TCP freezing
– MAC layer is often able to detect interruption in advance
– MAC can inform TCP layer of upcoming loss of connection
– TCP stops sending, but does now not assume a congested link
– MAC layer signals again if reconnected .
• Advantage
– scheme is independent of data
• Disadvantage
– TCP on mobile host has to be changed, mechanism depends on MAC
layer
39
Selective retransmission
• TCP acknowledgements are often cumulative
– ACK n acknowledges correct and in-sequence receipt of packets up to n
– if single packets are missing quite often a whole packet sequence
beginning at the gap has to be retransmitted (go-back-n), thus wasting
bandwidth.
• Selective retransmission as one solution
– allows for acknowledgements of single packets, not only
acknowledgements of in-sequence packet streams without gaps
– sender can now retransmit only the missing packets
• Advantage
– much higher efficiency
• Disadvantage
– more complex software in a receiver, more buffer needed at the
receiver
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Transaction oriented TCP
• TCP phases
– connection setup, data transmission, connection release
– using 3-way-handshake needs 3 packets for setup and release,
respectively
– thus, even short messages need a minimum of 7 packets!
• Transaction oriented TCP
– T-TCP, describes a TCP version to avoid this overhead
– connection setup, data transfer and connection release can be
combined
– thus, only 2 or 3 packets are needed
• Advantage
– efficiency
• Disadvantage
– requires changed TCP
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TCP phases
Client Server
TCP SYN
TCP SYN/ACK
Connection
setup
TCP ACK
HTTP request
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Comparison of different approaches for a
“mobile” TCP
Approach Mechanism Advantages Disadvantages
Indirect TCP splits TCP connection isolation of wireless loss of TCP semantics,
into two connections link, simple higher latency at
handover
Snooping TCP “snoops” data and transparent for end-to- problematic with
acknowledgements, local end connection, MAC encryption, bad isolation
retransmission integration possible of wireless link
M-TCP splits TCP connection, Maintains end-to-end Bad isolation of wireless
chokes sender via semantics, handles link, processing
window size long term and frequent overhead due to
disconnections bandwidth management
Fast retransmit/ avoids slow-start after simple and efficient mixed layers, not
fast recovery roaming transparent
Transmission/ freezes TCP state at independent of content changes in TCP
time-out freezing disconnect, resumes or encryption, works for required, MAC
after reconnection longer interrupts dependant
Selective retransmit only lost data very efficient slightly more complex
retransmission receiver software, more
buffer needed
Transaction combine connection Efficient for certain changes in TCP
oriented TCP setup/release and data applications required, not transparent
transmission
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TCP Improvements
• Initial research work
– Indirect TCP, Snoop TCP, M-TCP, T/TCP,
SACK, Transmission/time-out freezing, …
• TCP over 2.5/3G wireless networks
– Fine tuning today’s TCP
– Learn to live with
• Data rates: 64 kbit/s up, 115-384 kbit/s down; asymmetry: 3-6, but also up to
1000 (broadcast systems), periodic allocation/release of channels
• High latency, high jitter, packet loss
– Suggestions
• Large (initial) sending windows, large maximum transfer unit, selective
acknowledgement, explicit congestion notification, time stamp,
– Widespread use
• i-mode running over FOMA
• WAP 2.0 (“TCP with wireless profile”)
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TCP Improvements
• Performance enhancing proxies Mobile system
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