Chapter 1 V7.01
Chapter 1 V7.01
Chapter 1 V7.01
Introduction 1-1
Chapter 1: roadmap
1.1 what is the Internet?
1.2 network edge
end systems, access networks, links
1.3 network core
packet switching, circuit switching, network structure
1.4 delay, loss, throughput in networks
1.5 protocol layers, service models
1.6 networks under attack: security
1.7 history
Introduction 1-2
What’s the Internet: “nuts and bolts” view
PC
billions of connected mobile network
server computing devices:
wireless • hosts = end systems global ISP
laptop
smartphone • running network apps
home
communication links network
regional ISP
wireless
• fiber, copper, radio,
links satellite
wired
links • transmission rate:
bandwidth
Introduction 1-3
“Fun” Internet-connected devices
Web-enabled toaster +
weather forecaster
IP picture frame
http://www.ceiva.com/
Tweet-a-watt:
Slingbox: watch, monitor energy use
control cable TV remotely
sensorized,
bed
mattress
Internet
refrigerator Internet phones
Introduction 1-4
What’s the Internet: “nuts and bolts” view
mobile network
Internet: “network of networks”
• Interconnected ISPs
global ISP
protocols control sending,
receiving of messages
• e.g., TCP, IP, HTTP, Skype, 802.11 home
network
Internet standards regional ISP
• RFC: Request for comments
• IETF: Internet Engineering Task
Force
institutional
network
Introduction 1-5
What’s the Internet: a service view
mobile network
infrastructure that provides
services to applications: global ISP
• Web, VoIP, email, games, e-
commerce, social nets, … home
provides programming network
regional ISP
interface to apps
• hooks that allow sending and
receiving app programs to
“connect” to Internet
• provides service options,
analogous to postal service
institutional
network
Introduction 1-6
What’s a protocol?
human protocols: network protocols:
“what’s the time?” machines rather than
“I have a question” humans
introductions all communication activity
in Internet governed by
protocols
… specific messages sent
… specific actions taken
when messages protocols define format, order
received, or other events
of messages sent and
received among network
entities, and actions taken
on message transmission,
receipt Introduction 1-7
What’s a protocol?
a human protocol and a computer network protocol:
Hi TCP connection
request
Hi TCP connection
response
Got the
time? Get http://www.awl.com/kurose-ross
2:00
<file>
time
Introduction 1-9
A closer look at network structure:
network edge: mobile network
Introduction 1-10
Access networks and physical media
Q: How to connect end
systems to edge router?
residential access nets
institutional access networks
(school, company)
mobile access networks
keep in mind:
bandwidth (bits per second)
of access network?
shared or dedicated?
Introduction 1-11
Access network: digital subscriber line (DSL)
central office telephone
network
DSL splitter
modem DSLAM
ISP
voice, data transmitted
at different frequencies over DSL access
dedicated line to central office multiplexer
cable splitter
modem
C
O
V V V V V V N
I I I I I I D D T
D D D D D D A A R
E E E E E E T T O
O O O O O O A A L
1 2 3 4 5 6 7 8 9
Channels
to/from headend or
central office
often combined
in single box
Introduction 1-15
Enterprise access networks (Ethernet)
institutional link to
ISP (Internet)
institutional router
Introduction 1-16
Wireless access networks
shared wireless access network connects end system to router
• via base station aka “access point”
to Internet
to Internet
Introduction 1-17
Host: sends packets of data
host sending function:
takes application message
breaks into smaller two packets,
chunks, known as packets, L bits each
of length L bits
transmits packet into
access network at 2 1
transmission rate R R: link transmission rate
• link transmission rate, host
aka link capacity, aka
link bandwidth
Introduction 1-19
Physical media: coax, fiber
coaxial cable: fiber optic cable:
two concentric copper glass fiber carrying light
conductors pulses, each pulse a bit
bidirectional high-speed operation:
broadband: • high-speed point-to-point
• multiple channels on cable transmission (e.g., 10’s-100’s
Gbps transmission rate)
• HFC
low error rate:
• repeaters spaced far apart
• immune to electromagnetic
noise
Introduction 1-20
Physical media: radio
signal carried in radio link types:
electromagnetic spectrum terrestrial microwave
no physical “wire” • e.g. up to 45 Mbps channels
bidirectional LAN (e.g., WiFi)
propagation environment • 54 Mbps
effects: wide-area (e.g., cellular)
• reflection • 4G cellular: ~ 10 Mbps
• obstruction by objects satellite
• Kbps to 45Mbps channel (or
• interference multiple smaller channels)
• 270 msec end-end delay
• geosynchronous versus low
altitude
Introduction 1-21
Chapter 1: roadmap
1.1 what is the Internet?
1.2 network edge
end systems, access networks, links
1.3 network core
packet switching, circuit switching, network structure
1.4 delay, loss, throughput in networks
1.5 protocol layers, service models
1.6 networks under attack: security
1.7 history
Introduction 1-22
The network core
mesh of interconnected
routers
packet-switching: hosts
break application-layer
messages into packets
• forward packets from one
router to the next, across
links on path from source
to destination
• each packet transmitted at
full link capacity
Introduction 1-23
Packet-switching: store-and-forward
L bits
per packet
3 2 1
source destination
R bps R bps
R = 100 Mb/s C
A
D
R = 1.5 Mb/s
B
queue of packets E
waiting for output link
Introduction 1-25
Two key network-core functions
routing: determines source-
destination route taken by forwarding: move packets
packets from router’s input to
routing algorithms appropriate router output
routing algorithm
frequency
time
TDM
frequency
time
Introduction 1-28
Packet switching versus circuit switching
packet switching allows more users to use network!
example:
1 Mb/s link
each user: N
…..
• 100 kb/s when “active” users
• active 10% of time 1 Mbps link
circuit-switching:
• 10 users
packet switching: Q: how did we get value 0.0004?
• with 35 users, probability >
10 active at same time is less Q: what happens if > 35 users ?
than .0004 *
* Check out the online interactive exercises for more examples: h ttp://gaia.cs.umass.edu/kurose_ross/interactive/
Introduction 1-29
Packet switching versus circuit switching
is packet switching a “slam dunk winner?”
great for bursty data
• resource sharing
• simpler, no call setup
excessive congestion possible: packet delay and loss
• protocols needed for reliable data transfer, congestion
control
Q: How to provide circuit-like behavior?
• bandwidth guarantees needed for audio/video apps
• still an unsolved problem (chapter 7)
Introduction 1-31
Internet structure: network of networks
Question: given millions of access ISPs, how to connect them
together?
access
… access
net
access
net …
net
access
access net
net
access
access net
net
…
…
access access
net net
access
net
access
net
access
net
access
… net
access
net
access
net
…
access
net
Introduction 1-32
Internet structure: network of networks
Option: connect each access ISP to every other access ISP?
access
… access
net
access
net …
net
access
access
net
… … net
access
access net
net
…
to each other directly doesn’t
…
access access
…
net
scale: O(N2) connections. net
access
net
access
net
access
net
access
…
… net
access
net
access
net
…
access
net
Introduction 1-33
Internet structure: network of networks
Option: connect each access ISP to one global transit ISP?
Customer and provider ISPs have economic agreement.
access
… access
net
access
net …
net
access
access net
net
access
access net
net
…
…
global
access
net ISP access
net
access
net
access
net
access
net
access
… net
access
net
access
net
…
access
net
Introduction 1-34
Internet structure: network of networks
But if one global ISP is viable business, there will be competitors
….
access
… access
net
access
net …
net
access
access net
net
access
access net
net
ISP A
…
…
access
net ISP B access
net
access
net
ISP C
access
net
access
net
access
… net
access
net
access
net
…
access
net
Introduction 1-35
Internet structure: network of networks
But if one global ISP is viable business, there will be competitors
…. which must be interconnected
Internet exchange point
…
access
access
access
net net …
net
access
access net
net
access
IXP access
net
net
ISP A
…
…
access
net
IXP ISP B access
net
access
net
ISP C
access
net
access
net
peering link
access
… net
access
net
access
net
…
access
net
Introduction 1-36
Internet structure: network of networks
… and regional networks may arise to connect access nets to
ISPs
access
… access
net
access
net …
net
access
access net
net
access
IXP access
net
net
ISP A
…
…
access
net
IXP ISP B access
net
access
net
ISP C
access
net
access
net regional net
access
… net
access
net
access
net
…
access
net
Introduction 1-37
Internet structure: network of networks
… and content provider networks (e.g., Google, Microsoft,
Akamai) may run their own network, to bring services, content
close to end users
access
… access
net
access
net …
net
access
access net
net
access
IXP access
net
net
ISP A
…
…
Content provider network
access
net
IXP ISP B access
net
access
net
ISP C
access
net
access
net regional net
access
… net
access
net
access
net
…
access
net
Introduction 1-38
Internet structure: network of networks
IX IX IX
P P P
Regional ISP Regional ISP
POP: point-of-presence
to/from backbone
peering
… … …
…
to/from customers
Introduction 1-40
Chapter 1: roadmap
1.1 what is the Internet?
1.2 network edge
end systems, access networks, links
1.3 network core
packet switching, circuit switching, network structure
1.4 delay, loss, throughput in networks
1.5 protocol layers, service models
1.6 networks under attack: security
1.7 history
Introduction 1-41
How do loss and delay occur?
packets queue in router buffers
packet arrival rate to link (temporarily) exceeds output link
capacity
packets queue, wait for turn
packet being transmitted (delay)
B
packets queueing (delay)
free (available) buffers: arriving packets
dropped (loss) if no free buffers
Introduction 1-42
Four sources of packet delay
transmission
A propagation
B
nodal
processing queueing
B
nodal
processing queueing
Introduction 1-46
Queueing delay (revisited)
average queueing
R: link bandwidth (bps)
delay
L: packet length (bits)
a: average packet arrival
rate
traffic intensity
= La/R
La/R ~ 0: avg. queueing delay small La/R ~ 0
La/R -> 1
* Check online interactive animation on queuing and loss
Introduction 1-47
“Real” Internet delays and routes
what do “real” Internet delay & loss look like?
traceroute program: provides delay
measurement from source to router along end-end
Internet path towards destination. For all i:
• sends three packets that will reach router i on path
towards destination
• router i will return packets to sender
• sender times interval between transmission and reply.
3 probes 3 probes
3 probes
Introduction 1-48
“Real” Internet delays, routes
traceroute: gaia.cs.umass.edu to www.eurecom.fr
3 delay measurements from
gaia.cs.umass.edu to cs-gw.cs.umass.edu
1 cs-gw (128.119.240.254) 1 ms 1 ms 2 ms
2 border1-rt-fa5-1-0.gw.umass.edu (128.119.3.145) 1 ms 1 ms 2 ms
3 cht-vbns.gw.umass.edu (128.119.3.130) 6 ms 5 ms 5 ms
4 jn1-at1-0-0-19.wor.vbns.net (204.147.132.129) 16 ms 11 ms 13 ms
5 jn1-so7-0-0-0.wae.vbns.net (204.147.136.136) 21 ms 18 ms 18 ms
6 abilene-vbns.abilene.ucaid.edu (198.32.11.9) 22 ms 18 ms 22 ms
7 nycm-wash.abilene.ucaid.edu (198.32.8.46) 22 ms 22 ms 22 ms trans-oceanic
8 62.40.103.253 (62.40.103.253) 104 ms 109 ms 106 ms
9 de2-1.de1.de.geant.net (62.40.96.129) 109 ms 102 ms 104 ms link
10 de.fr1.fr.geant.net (62.40.96.50) 113 ms 121 ms 114 ms
11 renater-gw.fr1.fr.geant.net (62.40.103.54) 112 ms 114 ms 112 ms
12 nio-n2.cssi.renater.fr (193.51.206.13) 111 ms 114 ms 116 ms
13 nice.cssi.renater.fr (195.220.98.102) 123 ms 125 ms 124 ms
14 r3t2-nice.cssi.renater.fr (195.220.98.110) 126 ms 126 ms 124 ms
15 eurecom-valbonne.r3t2.ft.net (193.48.50.54) 135 ms 128 ms 133 ms
16 194.214.211.25 (194.214.211.25) 126 ms 128 ms 126 ms
17 * * *
18 * * * * means no response (probe lost, router not replying)
19 fantasia.eurecom.fr (193.55.113.142) 132 ms 128 ms 136 ms
buffer
(waiting area) packet being transmitted
A
B
packet arriving to
full buffer is lost
* Check out the Java applet for an interactive animation on queuing and loss Introduction 1-50
Throughput
throughput: rate (bits/time unit) at which bits
transferred between sender/receiver
• instantaneous: rate at given point in time
• average: rate over longer period of time
server,
server withbits
sends linkpipe
capacity
that can carry linkpipe
capacity
that can carry
file of into
(fluid) F bits
pipe fluid at rate
Rs bits/sec fluid at rate
R bits/sec
to send to client c
Rs bits/sec) Rc bits/sec)
Introduction 1-51
Throughput (more)
Rs < Rc What is average end-end throughput?
Rs bits/sec Rc bits/sec
Rs bits/sec Rc bits/sec
bottleneck
link
link on end-end path that constrains end-end throughput
Introduction 1-52
Throughput: Internet scenario
per-connection end-
end throughput: Rs
min(Rc,Rs,R/10) Rs Rs
in practice: Rc or Rs
is often bottleneck R
Rc Rc
Rc
Introduction 1-54
Protocol “layers”
Networks are complex,
with many “pieces”:
hosts Question:
routers
is there any hope of
links of various organizing structure of
media network?
applications
protocols …. or at least our
hardware, discussion of networks?
software
Introduction 1-55
Organization of air travel
ticket (purchase) ticket (complain)
a series of steps
Introduction 1-56
Layering of airline functionality
airplane routing airplane routing airplane routing airplane routing airplane routing
Introduction 1-57
Why layering?
dealing with complex systems:
explicit structure allows identification,
relationship of complex system’s pieces
• layered reference model for discussion
modularization eases maintenance, updating of
system
• change of implementation of layer’s service transparent
to rest of system
• e.g., change in gate procedure doesn’t affect rest of
system
layering considered harmful?
Introduction 1-58
Internet protocol stack
application: supporting network
applications
• FTP, SMTP, HTTP application
transport: process-process data
transfer transport
• TCP, UDP
network: routing of datagrams network
from source to destination
• IP, routing protocols link
link: data transfer between
neighboring network elements physical
• Ethernet, 802.111 (WiFi), PPP
physical: bits “on the wire”
Introduction 1-59
ISO/OSI reference model
presentation: allow applications
to interpret meaning of data, application
e.g., encryption, compression,
machine-specific conventions presentation
session: synchronization, session
checkpointing, recovery of data transport
exchange
network
Internet stack “missing” these
layers! link
• these services, if needed, must be physical
implemented in application
• needed?
Introduction 1-60
message M
source
application
Encapsulation
segment Ht M transport
datagram Hn Ht M network
frame Hl Hn Ht M link
physical
link
physical
switch
destination Hn Ht M network
M application
Hl Hn Ht M link Hn Ht M
Ht M transport physical
Hn Ht M network
Hl Hn Ht M link router
physical
Introduction 1-61
Chapter 1: roadmap
1.1 what is the Internet?
1.2 network edge
end systems, access networks, links
1.3 network core
packet switching, circuit switching, network structure
1.4 delay, loss, throughput in networks
1.5 protocol layers, service models
1.6 networks under attack: security
1.7 history
Introduction 1-62
Network security
field of network security:
• how bad guys can attack computer networks
• how we can defend networks against attacks
• how to design architectures that are immune to attacks
Internet not originally designed with (much)
security in mind
• original vision: “a group of mutually trusting users
attached to a transparent network”
• Internet protocol designers playing “catch-up”
• security considerations in all layers!
Introduction 1-63
Bad guys: put malware into hosts via Internet
malware can get in host from:
• virus: self-replicating infection by receiving/executing
object (e.g., e-mail attachment)
• worm: self-replicating infection by passively receiving
object that gets itself executed
spyware malware can record keystrokes, web sites
visited, upload info to collection site
infected host can be enrolled in botnet, used for
spam. DDoS attacks
Introduction 1-64
Bad guys: attack server, network infrastructure
Denial of Service (DoS): attackers make resources
(server, bandwidth) unavailable to legitimate traffic
by overwhelming resource with bogus traffic
1. select target
2. break into hosts around the
network (see botnet)
3. send packets to target from
compromised hosts
target
Introduction 1-65
Bad guys can sniff packets
packet “sniffing”:
broadcast media (shared Ethernet, wireless)
promiscuous network interface reads/records all packets
(e.g., including passwords!) passing by
A C
Introduction 1-67
Chapter 1: roadmap
1.1 what is the Internet?
1.2 network edge
end systems, access networks, links
1.3 network core
packet switching, circuit switching, network structure
1.4 delay, loss, throughput in networks
1.5 protocol layers, service models
1.6 networks under attack: security
1.7 history
Introduction 1-68
Internet history
1961-1972: Early packet-switching principles
1961: Kleinrock - 1972:
queueing theory shows • ARPAnet public demo
effectiveness of packet- • NCP (Network Control
switching Protocol) first host-host
1964: Baran - packet- protocol
switching in military nets • first e-mail program
1967: ARPAnet • ARPAnet has 15 nodes
conceived by Advanced
Research Projects Agency
1969: first ARPAnet node
operational
Introduction 1-69
Internet history
1972-1980: Internetworking, new and proprietary nets
1970: ALOHAnet satellite
network in Hawaii Cerf and Kahn’s
1974: Cerf and Kahn - internetworking principles:
architecture for interconnecting • minimalism, autonomy - no
networks internal changes required to
1976: Ethernet at Xerox PARC interconnect networks
late70’s: proprietary • best effort service model
• stateless routers
architectures: DECnet, SNA,
XNA • decentralized control
late 70’s: switching fixed length define today’s Internet
packets (ATM precursor) architecture
1979: ARPAnet has 200 nodes
Introduction 1-70
Internet history
1980-1990: new protocols, a proliferation of networks
1983: deployment of new national networks:
TCP/IP CSnet, BITnet, NSFnet,
1982: smtp e-mail protocol Minitel
defined 100,000 hosts connected to
1983: DNS defined for confederation of networks
name-to-IP-address
translation
1985: ftp protocol defined
1988: TCP congestion
control
Introduction 1-71
Internet history
1990, 2000’s: commercialization, the Web, new apps
early 1990’s: ARPAnet late 1990’s – 2000’s:
decommissioned more killer apps: instant
1991: NSF lifts restrictions on messaging, P2P file sharing
commercial use of NSFnet network security to
(decommissioned, 1995) forefront
early 1990s: Web est. 50 million host, 100
• hypertext [Bush 1945, Nelson million+ users
1960’s] backbone links running at
• HTML, HTTP: Berners-Lee Gbps
• 1994: Mosaic, later Netscape
• late 1990’s:
commercialization of the Web
Introduction 1-72
Internet history
2005-present
~5B devices attached to Internet (2016)
• smartphones and tablets
aggressive deployment of broadband access
increasing ubiquity of high-speed wireless access
emergence of online social networks:
• Facebook: ~ one billion users
service providers (Google, Microsoft) create their own
networks
• bypass Internet, providing “instantaneous” access to
search, video content, email, etc.
e-commerce, universities, enterprises running their
services in “cloud” (e.g., Amazon EC2)
Introduction 1-73
application
(www browser,
packet
email client)
analyzer
application
OS
packet Transport (TCP/UDP)
capture copy of all Network (IP)
Ethernet
Link (Ethernet)
(pcap) frames
sent/receive Physical
d