Group 2 Final PPT Table Tennis

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“TABLE TENNIS”

REPORTED BY: GROUP 2


ABCOMM-2103
History
-The origin of table tennis has never been
exactly pinpointed, even though it’s a
relatively young sport. The sport is
younger than lawn tennis and not much
older than basketball. The earliest known
form of the sport, called indoor tennis,
was played in the early 1880s by British
army officers in India and South Africa.
They played the game by using lids from
cigar boxes as paddles and rounded corks
from wine bottles as balls. They set up a
row of books across the middle of a table
to establish the net.
James Gibb
-an Englishman Gibb
apparently came up with the
name “ping pong,”
representing the sounds of
the ball hitting the paddle
and then the table.
- In 1902 an Englishman, E. C.
Goode, covered his wooden
ping pong paddle with pebbled
rubber.

- A Ping Pong Association was


founded in England that same
year. The first world table
tennis championship
tournament was held in London
in 1927.
GENERAL DEFINITION
"Table Tennis", also known as "ping-pong"
and "whiff-whaff", is a sport in which two
or four players hit a lightweight ball, also
known as the ping-pong ball, back and
forth across a table using small solid
rackets. The game takes place on a hard
table divided by a net.
THE OBJECT OF THE GAME
- The object is to hit the ball so that it goes over the net
and bounces on the opponent’s half of the table in such
a way that the opponent cannot reach it or return it
correctly. The lightweight hollow ball is propelled back
and forth across the net by small rackets (bats, or
paddles) held by the players.

A game is won by being the first player to win 11 points,


and be at least 2 points ahead of his or her opponent. If
both players have won 10 points, then the first player to
get a 2-point lead wins the game. A match is the best of
5 games.
EQUIPMENTS
TABLE
RACQUET
/ PADDLE
BLADE
RUBBER
BALL
NET
TABLE
TENNIS
ROBOT
SHOES
SHIRTS
&
SHORTS
TERMINOLOGIES
1. BACKHAND 11. DRIVE
2. FOREHAND 12. SMASH
3. SPIN 13. COUNTER-DRIVE
4. TOPSPIN 14. PUSH
5. BACKSPIN 15. HEAVY
6. TOPSPIN 16. RACKET
7. SIDESPIN 17. BLADE
8. SERVE 18. ANTI-SPIN
9. RECEIVE 19. INVERTED RUBBER
10. STROKE 20. PIMPLES (PIPS)
21. CROSSOVER
22. TIGHT 31. SHAKEHAND GRIP
23. LOOSE 32. PENHOLD GRIP
24. EARLY 33. PENHOLDER
25. LATE 34. REVERSE BACKHAND
26. MULTI-BALL 35. TOSS
27. SANDWICH RUBBER 36. HIGH TOSS SERVE
28. SPEED GLUE 37. BLOCK
29. THIRD BALL
30. RALLY
STEPS ON HOW TO
PLAY THE
TABLE TENNIS
1. FIND SOMEONE
TO PLAY WITH
You can play one-on-one, or you
can play with two teams of two,
which is known as doubles.
2. KNOW HOW TO GRIP
THE PADDLE
There are two commonly-used
styles of gripping the paddle:
the pen grip (penhold) and the
shakehand grip.
3. DECIDE WHO SERVES
FIRST
According to the official International Table
Tennis Federation (ITTF) rules, the right to
choose whether to serve first is
determined "by lot" (i.e. flipping a coin or
drawing straws, etc.), with the winner
choosing either whether to serve first or
which side he or she wants.
4. SERVE THE BALL
From behind the endline, the ball should be
tossed out of your free hand vertically a
minimum of 16 cm (6 in), and then hit with
the paddle so that it first hits your side of the
table once and then goes over the net and
hits your opponent's side.
SERVICE AND RETURN
The game is commenced by the player who serves. The ball is
raised at least 16 centimeters in air without any spin and is hit by
the racquet in such a way that it hits the server’s side of court
once before going on to the receiver’s court without touching the
net.
ALTERNATION OF SERVICE
Service can change depending on the game
point of the match. Regardless of the winner
of the rally, service keeps changing between
opponents.
5.RETURN THE BALL
After a serve or return, the ball
may be returned over or
around the net to any point on
the opponent's side of the
table.
6. SCORE POINT
• A point is awarded for
each rally that is not a let,
and either opponent can
score a point regardless of
who served.
SCORING
• A point is won by a player or
team when the opponent or
opponents cannot hit the ball
with a racket over the net and
onto the other side of the
table.
7. WIN THE GAME
•In order to win, one
must be ahead by two
points.
8. PLAY AGAIN
• In sanctioned competition,
matches are won by the
player or team who wins
three out of five games.
TYPES OF
STROKES
OFFENSIVE STROKES

Hit - This is a very powerful stroke with more


speed and less or no spin at all.

Smash - As the name itself, it is a stroke which is


very powerful. Usually played to return a serve
that’s either too high or too close to the net.
Loop - This attack gives the ball more spin
than speed. The racquet is parallel to the
direction of stroke.

Counter-hit - This hit, if delivered with


correct accuracy, could be as good as a
smash. When the ball is hit immediately
after it bounces on the table, it results in a
counter-hit.
Flick - When the backswing is
compressed to a short wrist swing,
it gives a flick. Usually, played by
participants, when the ball has not
bounced beyond the table's edge.
This stroke is usually played to
return a serve and when there is
not much room for backswing.
DEFENSIVE STROKES

Push - This stroke causes a backspin and


makes the ball float slowly in air to the
opponent’s side. This stroke can be difficult
to return because of the back spin action.

Block - One doesn’t hit the ball, but simply


puts the racquet so close to the ball that it
hits the racquet right after its bounce.
Chop - This is the backspin counterpart
of loop. This strike is made when the ball
lands almost at the end of the table.
Hence, the strike is very heavy, and
requires more energy.

Lob - This strike propels the ball to a


height of about 5 meters, to land on the
opponent's table with the highest spin. A
good defense lob is so effective that it
can be used as a return to smash.
TYPES OF SPIN
Backspin - This spin is used usually to
keep the ball low and in the game. This
spin is hard to return and hence, is used a
lot while serving.

Topspin - The trajectory of the ball is


perpendicular to the axis of the spin. The
ball dips downwards before bouncing and
approaching the opposing side.
Sidespin – It is used much while
service, as the trajectory of the ball
is vertical. Sidespin doesn’t have
much effect on the bounce of the
ball.

Corkspin - This spin is referred to as


drill-spin. The trajectory of the ball
is more or less parallel to the axis of
spin. This spin is not as effective as
the ones mentioned above and can
be returned with backspin or smash.
TYPES OF GRIPS
PENHOLD
This hold got its name, as it resembles
holding a pen. Here the player’s middle, ring,
little fingers are curled around the racquet.
This style of holding the racquet is called
Chinese penholding.

SHAKEHAND
As the name suggests, this type of grip
resembles one shaking a hand. This hold is
also called the Western grip as many players
of Europe and America use this style of
holding a racquet.
SEEMILLER
This grip is named after Danny Seemiller,
as he was the one who used this technique.
To have this kind of grip, one should place
the thumb and index finger on either side of
the racquet and the rest of the fingers
should be placed at the bottom part.
SERVICE RULES
The ball must first bounce on your side and then in your
opponents. Your opponent must allow the ball to hit their
side of the table before trying to return this. The ball must
pass cleanly over the net – if it ‘clips’ the net and goes over, it
is a ‘let’ and the serve is retaken.
OFFICIAL RULES AND REGULATIONS OF TABLE TENNIS

1. GAMES ARE PLAYED TO 11 POINTS


2. ALTERNATE SERVES EVERY TWO POINTS
3. TOSS THE BALL STRAIGHT UP WHEN SERVING
4. THE SERVE CAN LAND ANYWHERE IN SINGLES
5. DOUBLES SERVES MUST GO RIGHT COURT TO
RIGHT COURT
6. A SERVE THAT TOUCHES THE NET ON THE WAY
OVER IS A “LET”
7. ALTERNATE HITTING IN A DOUBLES RALLY
8. VOLLEYS ARE NOT ALLOWED
9. IF YOUR HIT BOUNCES BACK OVER THE NET BY
ITSELF, IT IS YOUR POINT
10. TOUCHING THE BALL WITH YOUR PADDLE HAND
IS ALLOWED
11. YOU MAY NOT TOUCH THE TABLE WITH
YOUR NON-PADDLE HAND

12. AN “EDGE” BALL BOUNCING OFF THE


HORIZONTAL TABLE TOP SURFACE IS GOOD

13. HONOR SYSTEM APPLIES TO


DISAGREEMENTS
TOP 10 HEALTH
BENEFITS OF PLAYING
TABLE TENNIS
TOP 10 HEALTH BENEFITS OF
PLAYING TABLE TENNIS

1. Playing table tennis improves


6. Offers a social outlet.
hand-eye coordination, stimulates
mental alertness, concentration and 7. Keep your brain sharp.
tactical strategy. 8. Improves coordination.
2. Develops mental acuity. 9. Improves balance.
3. Improves reflexes.
4. It’s easy on the joints. 10. Stimulates various differen
5. Burns calories. parts of the brain.
REFERENCES:
● https://www.allabouttabletennis.com/history-of-table-tennis.html
● https://en.m.wikipedia.org/wiki/Table_tennis
● https://olympics-com.cdn.ampproject.org/v/s/olympics.com/en/
featured-news/table-tennis-rules-regulations-how-to-play-official-
laws-serve?
amp_gsa=1&amp_js_v=a9&usqp=mq331AQKKAFQArABIIACAw%3D
%3D#amp_tf=From
%20%251%24s&aoh=16619220637085&referrer=https%3A%2F
%2Fwww.google.com&ampshare=https%3A%2F%2Folympics.com
%2Fen%2Fen%2Ffeatured-news%2Ftable-tennis-rules-regulations-
how-to-play-official-laws-serve
● https://www.tabletennisspot.com/basic-types-of-table-tennis-
equipment/
● https://blog.decathlon.in/articles/the-table-tennis-jargon
● https://www-wikihow-com.cdn.ampproject.org/v/s/
www.wikihow.com/Play-Ping-Pong-(Table-Tennis)?
amp=1&amp_gsa=1&amp_js_v=a9&usqp=mq331AQKKAFQArABIIAC
Aw%3D%3D#amp_tf=From
%20%251%24s&aoh=16619224180704&referrer=https%3A%2F
%2Fwww.google.com&ampshare=https%3A%2F
%2Fwww.wikihow.com%2FPlay-Ping-Pong-(Table-Tennis)
● https://www.pongfit.org/official-rules-of-table-tennis
● https://www.ttnsw.org.au/activities/the-health-benefits-of-table-
tennis/
THANK YOU FOR LISTENING
TO OUR DISCUSSION!
GROUP 2 MEMBERS:
JARA, REBECCA
LAO, YEZHA ASHLEY
LATADE, PRINCES JOY
LINGAO, KHRYSTLE JOY
LLANO, DANICA
LUMANGLAS, APRIL ANN
MAGAT, MICHELLE
MAGTIBAY, ALVIN
MANALO, CHRISTINE
MANALO, EVIEN
MANALO, JOBELL
MANGUNDAYAO, DALIA
MASUKAT, MARY JANE
MISMANOS, LARKXIN
MOOG, JHEDDIA

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