Badminton p2

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BADMINTON

TERMINOLOGIES, RULES AND


REGULATION AND SCORING
SYSTEM
TERMINOLOGIES
1. BACKCOURT - The back third of the badminton court.

2. BIRD/BIRDIE - Another name for the shuttlecock.

3. CARRY - An illegal stroke occurs when the shuttle comes to a stop on the

racquet and is "carried," leading to a sling-like sequence.

4. CENTER POSITION - Also known as the base position, the central area of the

court where ideally a singles player wants to return after each shot.

5. CLEAR - A shot hit deep in the back of the opponent's court.


TERMINOLOGIES
6. CROSS-COURT - A shot hit diagonally over the net, from one side to the other.

7. DOUBLE HIT - Hitting the shuttle twice (a fault).

8. DROP SHOT - A soft shot played with touch, so the shuttle falls close to the

net on the opponent's side.

9. DRIVE - A powerful shot placed just over the top of the net.

10. FAULT - A violation or infraction of the rules.


TERMINOLOGIES
11. FLICK - A quick movement of the wrist and forearm that changes a soft shot

into a harder one; mostly used when serving or close to the net.

12. FORECOURT - The front third of the court, between the net and the short-

service line.

13. KILL - A hard, downward shot that is not returnable by the opponent.

14. LET - A call by the umpire to restart a point. This occurs when the server serves

before the receiver is ready, the shuttle disintegrates during play, an accidental

distraction occurs, etc.


TERMINOLOGIES
15. MID-COURT - The middle third of the court.

16. PUSH SHOT - A soft shot executed by "pushing" the shuttle with a small wrist

movement.

17. RALLY - An exchange of shots following the serve.

18. SHUTTLECOCK - The object used in badminton, also called a birdie or shuttle.

It is made of a cork with sixteen goose feathers glued to its rounded base.

19. SMASH - A hard, powerful overhead shot sending the shuttlecock downward

to the opponent's side.


General Rules and
Regulations
1 SERVING

a) The server must keep both feet in contact with

the floor at the time of the service.

b) The bird must be contacted below the waist.

c) The racket head must be below the server's wrist.

d) The server should not serve until the receiver is

ready; the opponent is deemed ready if a return

is attempted.
1 SERVING

e) Partners of the server and receiver may stand

anywhere on the court providing they do not

obstruct the opponent's view.

f) A bird that touches the net on the serve and goes

into the proper service court is legal.

g) If the server misses the bird on the serve attempt, it

still counts. In singles and doubles, the serve would

go to the opponent. The serve is lost to the

opponent.
2 Serving Order - Singles

a) The first serve of the game and all following

serves, when the server's score is an even

number, are made from the right service court.

b) All serves, when the server's score is an odd

number, are made from the left service court.

c) When a rally is lost, the receiving player

becomes the server and scores a point.


3 Serving Order - Doubles

a) There is only one server in doubles.

b) At the beginning of the game and when the score

is EVEN, the server serves from the RIGHT COURT.

When the score is ODD, the server serves from the

LEFT COURT.

c) If the serving side wins a rally, the serving side

scores a point and the same person serves again

from the alternate court.


3 Serving Order - Doubles

d) If the receiving side wins a rally, the receiving side

scores a point. The receiving side becomes the

new serving side.

e) The players do not change their respective service

courts until they win a point when their side is

serving. You only change sides of the court, from

left to right, when your team has scored while

serving.
The winners of the first game serve
4 first in the next game.

Birds falling on the lines are


5 considered good.

During the rally, a bird that touches


6 the net and goes over is in play.
7 A fault (violation of rules) occurs if:

a) On the service, any part of the racket head is

higher than the server's wrist and contact is made

above the waist.

b) The service fails to cross the net or go into the

proper service court.

c) The feet of the server and receiver are not in the

proper courts at time of service.

d) The server hesitates or stops (feint/balk) the

service motion or misses the bird.


7 A fault (violation of rules) occurs if:

e) The improper receiver returns the bird on the

serve.

f) A bird hit into the net, under the net, against

the wall or ceiling is out-of-bounds.

g) A player hits the bird before it crosses the

net.

h) The bird touches a player or clothing.

i) The player touches the net while the bird is in

play.
7 A fault (violation of rules) occurs if:

j) The bird is hit twice in succession by

one/both partners.

k) The bird is held, caught, or carried on the

racket when struck.

l) A player obstructs an opponent.


8 LET (a play allowed to be
replayed)

a) The bird becomes caught in or on the net

after passing over the net.

b) The bird hits the basketball supports or net.


8 LET (a play allowed to be
replayed)
c) The following situations occur before the next

serve and if the offending side wins the rally:

c.1. The correct server serves from the wrong

court.

c.2. The wrong server serves from either the

correct/incorrect service court.

c.3. The correct receiver receives in the wrong

court.
Scoring System
SCORING GAMES

Since January 2006, World Badminton Federation changed the scoring

system so now points are scored after all rallies. Games are played to 21

with advantage of 2 and breaks are only at 11 or 21. Below is a basic

explanation for the new scoring system.


SCORING SYSTEM

1. A match consists of the best of 3 games of 21 points.

2. The side winning a rally adds a point to its score.

3. At 20 all, the side that gains a 2-point lead first, wins that game.

4. At 29 all, the side scoring the 30th point, wins that game.

5. The side winning a game serves first in the next game.


INTERVAL AND CHANGE OF ENDS

1. When the leading score reaches 11 points, players have a 60-

second interval.

2. A 2-minute interval between each game is allowed.

3. In the third game, players change ends when a side scores 11

points.
SINGLES

1. At the beginning of the game and when the score is even, the server

serves from the right service court. When it is odd, the server serves from

the left service court.

2. If the server wins a rally, the server scores a point and then serves again

from alternate service court.

3. If the receiver wins a rally, the receiver scores a point and becomes the

new server.
DOUBLES
1. There is only one serve in doubles.

2. At the beginning of the game and when the score is even, the server

serves from the right court. When it is odd, the server serves from the left

court.

3. If the serving side wins a rally, the serving side scores a point and the

same server serves again from the alternate service court.

4. If the receiving side wins a rally, the receiving side scores a point. The

receiving side becomes the new serving side.


DOUBLES
5. The player of the receiving side who served last stays in the same service

court from where he served last. The reverse pattern applies to the

receiver's partner.

6. The players do not change their respective service courts until they win a

point when their side is serving.

7. If players commit an error in the service court, the error is corrected

when the mistake is discovered.


SAFETY/ETIQUETTE
1. Keep a firm grip on the racket.

2. Be careful not to hit your partner with the racket.

3. Stay in your own court to avoid the possibility of collision with other

players.

4. Stop play if other players enter your court.

5. Wait until there is a stop in the action to retrieve a bird from another

court.
SAFETY/ETIQUETTE

6. Be aware of the walls and the net posts.

7. Before play, agree on the boundaries and determine the first server.

8. Players call their own lines; replay the point if in doubt.

9. Shake hand after the game/match.


BADMINTON
HAND SIGNALS
1. Undue Delay of Serve
2. Feet on the service line or even off the
ground
3. Service Too High
4. Racket handle should face down while
serving
5. When the shuttle falls outside the lines of
the court
6. When the shuttle lands inside the lines of
the court
Thank you 

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