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Project Objectives Key Deliverables

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Project Objectives Key Deliverables

Create a game plan for a new juice brand to become  What is the consumer’s attitude towards packaged juices?
No.1 juice drink [among juices other than Mango  What are the reasons behind this attitude?
juice] in E-commerce.  What are the drivers and barriers that influence their
purchase behaviour for juices on E-commerce?

Business Problem Marketing Problem Research Problems Research Questions

We will form research questions to test hypotheses


To determine e-commerce whether factors such as preference of fresh juice over
users’ perception of packaged juice, presence of preservatives, nutritional
packaged juices value, etc. affect the e-commerce user's perception of
packaged juices

To propel a new juice How can e-commerce To determine the drivers that We will form research questions to test hypotheses
brand to number one be made an effective influence purchase behavior whether factors such as discounts, mode of payment,
spot in the E- channel for packaged of users on e-commerce convenience, recommendations etc. drive purchase on
commerce channel juices channels e-commerce channels

To determine barriers that We’ll form research questions to test hypotheses


deter purchase of packaged whether factors such as physical detachment, quality,
juices on e-commerce vis-a- trust on channel, cash payment etc. deter purchase on
vis offline channels e-commerce channels
Methodology
Conducting Surveys (Research Level 1) Analyze the research & give
Familiarizing with Survey to understand and rank recommendations for a game plan to
the Industry importance of various influences become no. 1 juice brand

Building the consumer In-depth research (Research Level 2)


journey map for juices Conducting in-depth interviews with TG
Selection based on age, gender as well as
location
Timeline
Activity Week 1 Week 2 Week 3 Week 4 Week 5 Week 6 Week 7 Week 8
Customer Profiling &
Segmentation
Building Consumer map for
juices
Conducting surveys

In depth interviews

Recommendations and Strategy

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