This document provides an overview of object-oriented software engineering and discusses key concepts like software quality, stakeholders, project types, and common project activities. The main points are:
1) Software engineering aims to systematically develop large, high-quality software through techniques like UML and applying engineering principles. This helps solve problems within time and budget constraints.
2) Software quality attributes like usability, reliability and maintainability are important to consider due to conflicts between attributes. Quality must meet the needs of developers, users, customers and managers.
3) Most software projects involve maintaining or evolving existing systems, not building new systems from scratch. Common project activities include requirements analysis, design, implementation, testing and maintenance.
This document provides an overview of object-oriented software engineering and discusses key concepts like software quality, stakeholders, project types, and common project activities. The main points are:
1) Software engineering aims to systematically develop large, high-quality software through techniques like UML and applying engineering principles. This helps solve problems within time and budget constraints.
2) Software quality attributes like usability, reliability and maintainability are important to consider due to conflicts between attributes. Quality must meet the needs of developers, users, customers and managers.
3) Most software projects involve maintaining or evolving existing systems, not building new systems from scratch. Common project activities include requirements analysis, design, implementation, testing and maintenance.
This document provides an overview of object-oriented software engineering and discusses key concepts like software quality, stakeholders, project types, and common project activities. The main points are:
1) Software engineering aims to systematically develop large, high-quality software through techniques like UML and applying engineering principles. This helps solve problems within time and budget constraints.
2) Software quality attributes like usability, reliability and maintainability are important to consider due to conflicts between attributes. Quality must meet the needs of developers, users, customers and managers.
3) Most software projects involve maintaining or evolving existing systems, not building new systems from scratch. Common project activities include requirements analysis, design, implementation, testing and maintenance.
This document provides an overview of object-oriented software engineering and discusses key concepts like software quality, stakeholders, project types, and common project activities. The main points are:
1) Software engineering aims to systematically develop large, high-quality software through techniques like UML and applying engineering principles. This helps solve problems within time and budget constraints.
2) Software quality attributes like usability, reliability and maintainability are important to consider due to conflicts between attributes. Quality must meet the needs of developers, users, customers and managers.
3) Most software projects involve maintaining or evolving existing systems, not building new systems from scratch. Common project activities include requirements analysis, design, implementation, testing and maintenance.
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Object-Oriented Software Engineering
Practical Software Development using UML and Java
Chapter 1: Software and Software Engineering
1 2 Prologue "By the year 2000 all software will contain all functions imaginable and will be delivered bug- free", unknown Software Engineering manager approximately 1990
By now we expected that software development would be flawless and that software testing would be unnecessary
3 Prologue Reality -- Software is frequently missing necessary functionality and errors are a more serious problem today than ever before!
The more computers have to do, the more complex their software has to be, and therefore the more difficult it is for software engineers to create high quality software 4 1.1 The Nature of Software... Software is intangible Hard to understand (or even explain) the development effort required Software is easy to reproduce Cost is in its development in some other engineering products manufacturing is the costly stage Software industry is labor-intensive Hard to automate 5 The Nature of Software ... Untrained people can hack something together Quality problems are hard to determine Software is easy to modify People make changes without fully understanding their effects Software does not wear out It deteriorates by having its design changed: erroneously, or in ways that were not anticipated
The Nature of Software Conclusions Much software has poor design Demand for software is high and rising We are in a perpetual software crisis We have to learn to engineer software
6 7 Types of Software... Custom For a specific customer Generic Sold on open market Often called COTS (Commercial Off The Shelf) Shrink-wrapped Embedded Built into hardware Harder to modify 9 Types of Software Real time software Control and monitoring systems Must react immediately Performance and Safety are major concerns Data processing software Used to run businesses Correctness and Security of data are major concerns
Some software has both aspects 10 1.2 What is Software Engineering?... The process of solving customers problems by the systematic development and evolution of large, high- quality software systems within cost, time, and other constraints
Other definitions: IEEE: (1) the application of a systematic, disciplined, quantifiable approach to the development, operation, maintenance of software; that is, the application of engineering to software. (2) The study of approaches as in (1). The Canadian Standards Association: The systematic activities involved in the design, implementation and testing of software to optimize its production and support.
11 What is Software Engineering? Solving customers problems This is the goal of software engineering Sometimes the solution is to assemble from existing components, not build from scratch Sometimes the solution is to buy, not assemble or build Adding unnecessary features does not help solve problems Software engineers must communicate effectively to identify and understand problems 12 What is Software Engineering? Systematic development and evolution An engineering process involves applying well- understood techniques in an organized and disciplined way Many well-accepted practices have been formally standardized Most development work is evolutionary
13 What is Software Engineering? Large, high-quality software systems Software engineering techniques are needed because large systems cannot be completely understood and developed by one person (within time constraints) Teamwork and coordination are required Key challenge: Dividing up the work and ensuring that the parts of the system will work properly together The end-product must be of high quality 14 What is Software Engineering? Cost, time, and other constraints Finite resources Usually a deadline The benefits must outweigh the cost Inaccurate estimates of cost and time have caused many project failures 15 1.3 Software Engineering and the Engineering Profession The term Software Engineering was coined in 1968 People began to suggest that the principles of engineering should be applied to software development
Engineering is a licensed profession In order to protect the public Engineers design artifacts following well-accepted practices which involve the application of science, mathematics, economics, . Ethical practice is also a key tenet of the profession
In most countries, software engineering does not (yet) require an engineering exam or license 16 Software Engineering and the Engineering Profession Ethics in Software Engineering:
Ethics refers to the concern that humans have for figuring out how best to live
Like medical, legal and business ethics, engineering ethics is a well-developed area of professional ethics
Professional engineers today are expected to both learn about and live up to ethical standards as a condition of their membership in the profession
17 Software Engineering and the Engineering Profession Ethics in Software Engineering:
Software engineering is a relatively young practice and, compared with other engineering disciplines, its culture of professionalism is still developing
Software Engineering Code of Ethics and Professional Practice (Version 5.2) as recommended by the ACM/IEEE- CS Joint Task Force is the standard for teaching and practicing software engineering
Software engineers shall adhere to these eight principles
18 Software Engineering and the Engineering Profession Ethics in Software Engineering:
Software engineers shall 1. Act consistently with public interest 2. Act in the best interests of their clients 3. Develop and maintain systems using the highest standards possible 4. Maintain integrity and independence 5. Promote an ethical approach in management 6. Advance the integrity and reputation of the profession 7. Be fair and supportive to colleagues 8. Participate in lifelong learning 19 1.4 Stakeholders in Software Engineering 1. Users Those who use the software 2. Customers (Project Owners) Those who pay for the software 3. Software Developers (Software Engineers) Those who create and maintain the software 4. Development Managers (Project Coordinators) Those who supervise the software development process 20 1.5 Software Quality... Availability Concerned with system failure and its associated consequences Modifiability The cost of change Performance How long it takes the system to respond when an event occurs Scalability Can the software handle larger volumes of data?
21 1.5 Software Quality... Security Ability to resist unauthorized usage while still providing its services to legitimate users Testability Ease with which software can be made to demonstrate its faults through testing Usability How easy it is for the user to accomplish a desired task and the kind of user support system provides 22 1.5 Software Quality... Efficiency It doesnt waste resources such as CPU time and memory Reliability It does what it is required to do without failing Maintainability It can be easily maintained Reusability Its parts can be used in other projects 23 Software Quality and the Stakeholders QUALITY SOFTWARE Developer: easy to design; easy to maintain; easy to reuse its parts User: easy to learn; efficient to use; helps get work done Customer: solves problems at an acceptable cost in terms of money paid and resources used Development manager: sells more and pleases customers while costing less to develop and maintain 24 Software Quality: Conflicts and Objectives Some software qualities can conflict Increasing efficiency can affect maintainability and/or reusability Increasing usability can affect efficiency Increasing security can affect performance
Setting objectives for quality is a key engineering activity You then design to meet the objectives
Optimizing is always necessary for example, obtain the highest possible reliability using a fixed budget 25 Internal Quality Criteria Characterize aspects of the design of the software Have an effect on the external quality attributes e.g. The amount of commenting of the code The complexity of the code The use of well-understood software patterns 26 Short Term Vs. Long Term Quality Short term: Does the software meet the customers immediate needs? Is it sufficiently efficient for the volume of data we have today? Long term: Maintainability Customers future needs Scalability 27 1.6 Software Engineering Projects Most projects are evolutionary or maintenance projects, involving work on legacy systems Corrective projects: fixing defects Adaptive projects: changing the system in response to changes in Operating system Database Organizational operations Enhancement projects: adding new features for users Reengineering or perfective projects: changing the system internally so that it is more maintainable 28 Software Engineering Projects Greenfield Project From scratch project, new development Lacks any constraints imposed by prior work Analogy is to construction on greenfield land where there is no need to remodel or demolish an existing structure Minority of projects
Brownfield Project Development and deployment of a software system that must work with existing software systems New system must take into account and coexist with already-existing software 30 1.7 Activities Common to Software Projects... Requirements Includes Domain analysis Defining the problem Requirements gathering - Obtaining input from as many sources as possible Requirements analysis - Organizing the information Requirements specification - Writing detailed instructions about how the software should behave 31 Activities Common to Software Projects... Design Deciding how the requirements should be implemented using the available technology Includes: Systems engineering: Deciding what should be in hardware and what in software Software architecture: Includes dividing the system into subsystems and deciding how the subsystems will interact Detailed design of the internals of a subsystem User interface design Design of databases 32 Activities Common to Software Projects Modeling Creating representations of the domain and the software Use case modeling Structural modeling Dynamic and behavioral modeling Programming Quality assurance Reviews and inspections Testing Deployment Managing the process