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Chapter 8:

Networks

IT Essentials: PC Hardware and Software v4.0

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Chapter 8 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 1
Purpose of this Presentation
To provide to instructors an overview of Chapter 8:
 List of chapter objectives
 Overview of the chapter contents, including
student worksheets
student activities
student labs
 Reflection/Activities for instructors to complete to
prepare to teach
 Additional resources

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Chapter 8 Objectives
 8.1 Explain the principles of networking
 8.2 Describe types of networks
 8.3 Describe basic networking concepts and technologies
 8.4 Describe the physical components of a network
 8.5 Describe LAN topologies and architectures
 8.6 Identify standards organizations
 8.7 Identify Ethernet standards
 8.8 Explain OSI and TCP/IP data models
 8.9 Describe how to configure a NIC and a modem
 8.10 Identify names, purposes, and characteristics of other technologies used to
establish connectivity
 8.11 Identify and apply common preventive maintenance techniques used for
networks
 8.12 Troubleshoot a network
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Chapter 8 Worksheets, Activities, and Labs
 8.1.2 Activity: Advantages and Disadvantages of Networking
 8.2.3 Activity: Network Types
 8.3.2 Worksheet: Identify IP Address Classes
 8.3.4 Activity: Network Protocols
 8.8.3 Activity: OSI Model
 8.9.1 Worksheet: Internet Search for NIC Drivers
 8.9.2 Lab: Configure an Ethernet NIC to use DHCP
 8.10.3 Worksheet: Answer Broadband Questions
 8.12.2 Worksheet: Diagnose a Network Problem

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Introduction
 Chapter 8 is an overview of network principles,
standards, and purposes
 It covers the following types of networks:
Local Area Network (LAN)
Wide Area Network (WAN)
Wireless LAN (WLAN)
 These topics are covered:
Network topologies, protocols, and logical models
Hardware needed to create a network
Configuration, troubleshooting, and preventive maintenance
Network software, communication methods, and hardware
relationships
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Principles of Networking
 Networks are systems that are formed by links.
 People use different types of networks every day:
Mail delivery system
Telephone system
Public transportation system
Corporate computer network
The Internet

 Computers can be linked by networks to share data and


resources.
 A network can be as simple as two computers
connected by a single cable or as complex as hundreds
of computers connected to devices that control the flow
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of information.
Chapter 8 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 6
Computer Networks
 Network devices include:
Desktop and laptop computers
Printers and scanners
PDAs and Smartphones
File and print servers
 Resources shared across networks include:
Services, such as printing or scanning
Storage devices, such as hard drives or optical drives
Applications, such as databases
 Different types of network media:
Copper cabling
Fiber-optic cabling
Wireless connection
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Benefits of Networking
 Fewer peripherals
needed
 Increased
communication
capabilities
 Avoid file duplication
and corruption
 Lower cost licensing
 Centralized
administration
 Conserve resources
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Types of Networks
A computer network is identified by:
 The type of media used to connect the devices
 The type of networking
devices used
 How the resources are
managed
 How the network is
organized
 How the data is stored
 The area it serves

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Local Area Network (LAN)
 A group of interconnected
computers that is under the
same administrative control.
 Can be as small as a single
local network installed in a
home or small office.
 Can consist of
interconnected local
networks consisting of
many hundreds of hosts,
installed in multiple
buildings and locations.
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Wide Area Network (WAN)
 A WAN connects LANs in geographically separated
locations.
 A WAN covers a much larger
area than a LAN.
The Internet is a large WAN.
 Telecommunications service
providers (TSP) are used to
interconnect these LANs at
different locations.

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Wireless LAN (WLAN)
 Wireless devices are used to transmit and receive
data using radio waves.
 Wireless devices connect to access points within a
specified area.
 Access points connect to the
network using copper cabling.
 WLAN coverage can be limited
to the area of a room, or can
have greater range.
 You can share resources such
as files and printers, and access
the Internet on a WLAN.
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Peer-to-Peer Networking
 Share files, send messages, and print to a shared printer.
 Each computer has similar capabilities and
responsibilities.
 Each user decides which data and devices to share.
 No central point of control in the network.
 Best if there are ten or fewer computers.

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Disadvantages of Peer-to-Peer
 Without centralized network administration, it is difficult
to determine who controls network resources.
 Without centralized security, each computer must use
separate security measures for data protection.
 More complex and difficult to manage as the number
of computers on the network increases.
 Without centralized data storage, data backups must
be performed by users.

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Client/Server Network
 Client/server network model provides security and
control for the network.
 Client requests information or services from the
server.
 Server provides the requested information or service.
 Servers are maintained by network administrators.
Data backups and security measures
Control of user access to network resources
 Centralized storage and services include:
Data stored on a centralized file server
Shared printers managed by a print server
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Chapter 8
Users have proper permissions to access data or printers
© 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 15
Networking Concepts and Technologies
 A computer technician is required to configure and
troubleshoot computers on a network.
 A computer technician should understand IP
addressing, protocols, and other network concepts.

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Bandwidth
 amount of data that can
be transmitted within a
fixed time period
 measured in bits per
second and is usually
denoted by the following:
bps - bits per second
Kbps - kilobits per
second
Mbps - megabits per
second

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Three Modes of Transmission
Data is transmitted in one of three modes:
 Simplex (Unidirectional transmission) is a single, one-way
transmission.
Example: The signal sent from a TV station to your TV.
 Half-duplex allows data to flow in one direction at a time.
Simultaneous transmission in two directions is not allowed.
Example: Two-way radios, police or emergency mobile radios
 Full-duplex allows data to flow in both directions at the same
time.
Bandwidth is measured in only one direction. 100 Mbps full-duplex
means a bandwidth of 100 Mbps in each direction.
Broadband technologies, such as digital subscriber line (DSL) and
cable, operate in full-duplex mode.
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IP Address
 An IP address is a unique number that is used to identify a
network device.
 An IP address is represented as a 32-bit binary number,
divided into four octets (groups of eight bits):
Example: 10111110.01100100.00000101.00110110
 An IP address is also represented in a dotted decimal
format.
Example: 190.100.5.54
 When a host is configured with an IP address, it is entered as
a dotted decimal number, such as 192.168.1.5.
 Unique IP addresses on a network ensure that data can be
sent to and received from the correct network device.
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IP Address Classes
 Class A
Large networks, implemented by large companies and some
countries
 Class B
Medium-sized networks, implemented by universities
 Class C
Small networks, implemented by ISP for customer subscriptions
 Class D
Special use for multicasting
 Class E
Used for experimental testing
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Subnet Masks
 Used to indicate the network portion of an IP address
 Is a dotted decimal number
 Usually, all hosts within a broadcast domain of a LAN
(bounded by routers) use the same subnet mask.
 The default subnet masks for three classes of IP addresses:
255.0.0.0 is the subnet mask for Class A
255.255.0.0 is the subnet mask for Class B
255.255.255.0 is the subnet mask for Class C
 If an organization owns one Class B network but needs to
provide IP addresses for four LANs, the organization will
subdivide the Class B network into four smaller parts by using
subnetting, which is a logical division of a network. The subnet
mask specifies how it is subdivided.
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IP Address Configuration
 Manual configuration
Manually configure each device with the proper IP address and
subnet mask.
 Dynamic configuration
A Dynamic Host Configuration Protocol (DHCP) server
automatically assigns IP addresses to network hosts.
 Network Interface Card (NIC) is the hardware that enables a
computer to connect to a network and it has two addresses:
The IP address is a logical address that can be changed.
The Media Access Control (MAC) address is "burned-in" or
permanently programmed into the NIC when manufactured.
The MAC address cannot be changed.

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Dynamic Host Configuration Protocol
(DHCP)
 DHCP automatically
provides computers with an
IP address.
 The DHCP server can
assign these to hosts:
IP address
Subnet mask
Default gateway
Domain Name System (DNS)
server address

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DHCP Process and Advantages
DHCP process:
2. DHCP server receives a request from a host.
3. Server selects IP address information from a database.
4. Server offers the addresses to requesting host.
5. If the host accepts the offer, the server leases the IP
address for a specific period of time.
Advantages of DHCP:
 Simplifies the administration of a network
 Reduces the possibility of assigning duplicate or invalid
addresses

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Configure Host to Use DHCP
Configure the host to "Obtain an IP address
automatically" in the TCP/IP properties of the NIC
configuration window

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Internet Protocols
 A protocol is a set of rules.
 Internet protocols are sets of rules governing communication
within and between computers on a network.
 Many protocols consist of a suite (or group) of protocols
stacked in layers. These layers depend on the operation of
the other layers in the suite to function properly.
 The main functions of protocols:
Identifying errors
Compressing the data
Deciding how data is to be sent
Addressing data
Deciding how to announce sent and received data
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Common Network Protocols
Protocols used for browsing the web, sending and receiving
e-mail, and transferring data files
Description
TCP/IP A protocol used to transport data on the Internet.
NETBEUI A small, fast protocol designed for a workgroup network that
NETBIOS requires no connection to the Internet.
IPX and
A protocol used to transport data on a Novell Netware network.
SPX
HTTP and
A protocol that defines how files are exchanged on the Web.
HTTPS
FTP A protocol that provides services for file transfer and manipulation.
SSH A protocol that is used to connect computers together securely.
Telnet A protocol that uses a text-based connection to a remote computer.
POP A protocol used to download email messages from an email server.
IMAP A protocol used to download email messages from an email server.
SMTP A protocol used to send mail in a TCP/IP network.
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Internet Control Message Protocol (ICMP)
 Internet Control Message Protocol (ICMP) is used by
devices on a network to send control and error
messages to computers and servers.
 PING (Packet Internet Groper) is a simple command
line utility used to test connections between computers
Used to determine whether a specific IP address is accessible.
Used with either the hostname or the IP address.
Works by sending an ICMP echo request to a destination
computer.
Receiving device sends back an ICMP echo reply message.

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Ping Command Switches

These command line switches (options) can be used


with the ping command.
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Output of the Ping Command
 Four ICMP echo requests (pings) are sent to the
destination computer to determine the reliability and
reachability of the destination computer.

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Physical Network Components
 Network devices:
Computers
Hubs
Switches
Routers
Wireless access points
 Network media:
Twisted-pair copper cabling
Fiber-optic cabling
Radio waves

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Hubs

 Extend the range of a signal by receiving then


regenerating it and sending it out all other ports
 Traffic is sent out all ports of the hub
 Allow a lot of collisions on the network segment and
are often not a good solution
 Also called concentrators because they serve as a
central connection point for a LAN
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Bridges and Switches
 A packet, along with its MAC address information, is
called a frame.
 LANs are often divided into sections called segments
bounded by bridges.
 A bridge has the intelligence to determine if an
incoming frame is to be sent to a different segment, or
dropped. A bridge has two ports.
 A switch (multiport bridge) has
several ports and refers to a
table of MAC addresses to
determine which port to use to
forward the frame.
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Routers

 Routers are devices that connect entire networks to


each other.
Use IP addresses to forward packets to other networks.
Can be a computer with special network software installed.
Can be a device built by network equipment manufacturers.
Contain tables of IP addresses along with optimal routes to
other networks.

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Wireless Access Points
 Provide network access to
wireless devices such as
laptops and PDAs.
 Use radio waves to
communicate with radios in
computers, PDAs, and other
wireless access points.
 Have limited range of
coverage.

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Multipurpose Devices
 Perform more than one function.
 More convenient to purchase and
configure just one device.
 Combines the functions of a switch,
a router and a wireless access point
into one device.
 The Linksys 300N is an example of a
multipurpose device.

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Twisted-Pair Cabling
 A pair of twisted wires forms a circuit that transmits data.
 The twisted wires provide protection against crosstalk
(electrical noise) because of the cancellation effect.

Pairs of copper wires are encased


in color-coded plastic insulation
and twisted together.
An outer jacket, called poly-vinyl
chloride (PVC), protects the
bundles of twisted pairs.

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Two Basic Types of Twisted-Pair
Cables
 Unshielded twisted-pair (UTP)
Has two or four pairs of wires
Relies on the cancellation effect for reduction of interference
caused by electromagnetic interface (EMI) and radio
frequency interference (RFI)
Most commonly used cabling in networks
Has a range of 328 ft (100 meters)
 Shielded twisted-pair (STP)
Each pair is wrapped in metallic foil to better shield the wires
from electrical noise and then the four pairs of wires are then
wrapped in an overall metallic braid or foil.
Reduces electrical noise from within the cable.
Reduces EMI and RFI from outside the cable.
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Category Rating
 UTP comes in several categories that are based on two
factors:
The number of wires in the cable
The number of twists in those wires
 Category 3 is used for telephone connections.
 Category 5 and Category 5e have are the most
common network cables used.
 Category 6 cable has higher data rate than the Cat 5
cables.

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Coaxial Cable
 A copper-cored network cable surrounded by a heavy
shielding

 Types of coaxial cable:


Thicknet or 10Base5 - Coax cable that was used in networks
and operated at 10 megabits per second with a maximum
length of 500 m
Thinnet or 10Base2 - Coax cable that was used in networks
and operated at 10 megabits per second with a maximum
length of 185 m
RG-59 - Most commonly used for cable television in the US
RG-6 - Higher quality cable than RG-59 with more bandwidth
and less susceptibility to interference

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Fiber-Optic Cable
 A glass or plastic strand that transmits
information using light and is made up of
one or more optical fibers enclosed together
in a sheath or jacket.
 Not affected by electromagnetic or radio
frequency interference.
 Signals are clearer, can go farther, and have
greater bandwidth than with copper cable.
 Usually more expensive than copper cabling
and the connectors are more costly and
harder to assemble.
 Two types of glass fiber-optic cable:
Multimode and Single-mode
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Two Types of LAN Topologies

Physical topology is the


physical layout of the
components on the
network

Logical topology
determines how the hosts
access the medium to
communicate across the
network
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LAN Physical Topologies
A physical topology defines the way in which computers,
printers, and other
devices are
connected to a
network.
 Bus
 Ring
 Star
 Hierarchical star
 Mesh

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Bus Topology
 Each computer connects
to a common cable
 Cable connects one
computer to the next
 Ends of the cable have a terminator installed to
prevent signal reflections and network errors
 Only one computer can transmit data at a time or
frames will collide and be destroyed
 Bus topology is rarely used today. Possibly suitable for
a home office or small business with few hosts

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Ring Topology
 Hosts are connected in a physical ring or circle.
 The ring has no beginning or end, so the cable does not
need to be terminated.
 A special frame, a token, travels
around the ring, stopping at each
host.
 The advantage of a ring topology
is that there are no collisions.
 There are two types of ring
topologies:
Single-ring and Dual-ring

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Star Topology
 Has a central connection point:
a hub, switch, or router
 Hosts connect directly to the
central point with a cable
 Costs more to implement than
the bus topology because more
cable is used, and a central
device is needed
 Easy to troubleshoot, since each host is connected to
the central device with its own wire.

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Hierarchical or Extended Star Topology
 A star network with an additional networking device
connected to the main networking device to increase
the size of the network.
 Used for larger networks

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Mesh Topology
 Connects all devices to each other
 Failure of any cable will not affect the network
 Used in WANs that interconnect LANs
 Expensive and difficult to install
because of the amount of cable
needed
 The Internet is an example of
a mesh topology
 Often used by governments
when data must be available
in the event of a partial network
failure
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Logical Topologies
The two most common types of logical topologies are
broadcast and token passing.
 In a broadcast topology, there is no order that the
hosts must follow to use the network – it is first come,
first served for transmitting data on the network.
 Token passing controls network access by passing an
electronic token sequentially to each host. When a host
receives the token, it can send data on the network. If
the host has no data to send, it passes the token to the
next host and the process repeats itself.

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LAN Architecture
 Is the overall structure of a computer or communication
system.
 Designed for a specific use and have different speeds
and capabilities.
 Describes both the physical and logical topologies used
in a network.
 The three most common LAN architectures:
Ethernet
Token Ring
Fiber-Distributed
Data Interface (FDDI)

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Ethernet
 Based on the IEEE 802.3 standard, which specifies
that a network use the Carrier Sense Multiple Access
with the Collision Detection (CSMA/CD) access control
method.
Hosts access the network using the first come, first served
broadcast topology method to transmit data.
 Standard transfer rates
10 Mbps (Ethernet) “10Base-T”
100 Mbps (FastEthernet) “100Base-T”
1000 Mbps = 1 Gbps (Gigabit Ethernet) “1000Base-T”

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Token Ring
 Reliable network architecture
 Originally developed by IBM
 Based on the token-passing
access control method
 Often integrated with IBM
mainframe systems
 Used with smaller computers and mainframes
 Physically, a star-wired ring because the outer appearance
of the network design is a star
 Inside the device, wiring forms a circular data path,
creating a logical ring
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Fiber Distributed Data Interface (FDDI)
 A type of Token Ring network
 Often used for LANs, connecting several buildings in
an office complex or on a university campus
 Runs on fiber-optic cable
 High-speed performance combined with token-passing
advantage
 Runs at 100 Mbps with a primary and secondary ring
topology
 Normally, traffic flows only on the primary ring and uses
a secondary ring is a backup.
 FDDI dual ring supports up to 500 computers per ring
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Standards Organizations
Name Type Standards Established

ITU Telecommunication one of the three Sectors of Standards covering all


Became ITU-T in
ITU-T Standardization Sector the International fields of
1992
(formerly CCITT) Telecommunication Union telecommunications

Standards for the


Institute of Electrical and A non-profit, technical
IEEE Electronics Engineers professional association
computer and electronics 1884
industry

International A network of the national Promote the development


ISO Organization for standards institutes of 157 of international standards 1947
Standardization countries agreements
Oversees the technical
Internet Architecture A committee; an advisory and engineering 1979; first named
IAB Board body development of the ICCB
Internet
International Standards for all
IEC Electrotechnical Global organization electrical, electronic, and 1906
Commission related technologies

American National Private, non-profit Seeks to establish


ANSI Standards Institute organization consensus among groups
1918

Telecommunications After the


Industry Association / Standards for voice and deregulation of the
TIA/EIA Electronic Industries
Trade associations
data wiring for LANs U.S. telephone
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Ethernet Standards
Ethernet protocols describe the rules that control how
communication occurs on an Ethernet network.
 The 802.2 standard defines how a device addresses
other devices on the medium.
 The 802.3 standard defines
the methodology that devices
must use when they use the
media.
 The 802.11x standards define
how wireless devices
communicate using radio
waves.
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Cabled Ethernet Standards
 IEEE 802.3 Ethernet standard specifies that a network implement
the CSMA/CD access control method.
 In CSMA/CD operation:
All end stations "listen" to the network wire for clearance to send data.
When the end station detects that no other host is transmitting, the
end station will attempt to send data.
If no other station sends any data at the same time, this transmission
will arrive at the destination computer successfully.
If another end station transmits at the same time, a collision will occur
on the network media.
The first station that detects the collision, sends out a jam signal to tell
all stations to stop transmitting and to run a backoff algorithm.
All stations stop transmitting and re-try after a random period of time.

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10BASE-T
 10BASE-T is an Ethernet technology that uses a star topology.
The ten (10) represents a speed of 10 Mbps.
BASE represents baseband transmission.
The T represents twisted-pair cabling.
 Advantages of 10BASE-T:
Installation is inexpensive compared to fiber-optic installation.
Cables are thin, flexible, and easier to install than coaxial
cabling.
Equipment and cables are easy to upgrade.
 Disadvantages of 10BASE-T:
The maximum length for a 10BASE-T segment is 328 ft (100 m).
Cables are susceptible to Electromagnetic Interference (EMI).
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100BASE-TX “FastEthernet”
 Has a theoretical bandwidth of 100 Mbps.
 The "X" indicates different types of copper and fiber-optic
can be used.
 Advantages of 100BASE-TX:
Transfer rates of 100BASE-TX are ten times that of 10BASE-T
100BASE-X uses twisted-pair, inexpensive and easy to install
 Disadvantages of 100BASE-TX:
Maximum length for a 100BASE-TX segment is 329 ft (100 m).
Cables are susceptible to Electromagnetic Interference (EMI).

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1000BASE-TX “Gigabit Ethernet”
 Advantages of 1000BASE-T:
1 Gbps is ten times faster than Fast Ethernet and 100 times
faster than Ethernet.
Increased speed makes it possible to implement bandwidth-
intensive applications, such as live video.
The 1000BASE-T architecture has interoperability with 10BASE-
T and 100BASE-TX.
 Disadvantages of 1000BASE-T:
Maximum length for a 1000BASE-T segment is 328 ft (100 m).
It is susceptible to interference.
Gigabit NICs and Switches are expensive.
Additional equipment is required.
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Wireless Ethernet Standards
 IEEE 802.11 is the standard that specifies connectivity
for wireless networks.
 Wi-Fi (wireless fidelity), refers to the 802.11 family
802.11 (the original specification)
802.11b
802.11a
802.11g
802.11n
These protocols specify the frequencies, speeds, and other
capabilities of the different Wi-Fi standards.

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IEEE 802.11a WLAN Standard
 Allows data rates as high as 54 Mbps
 Devices operate in the 5 GHz radio frequency range
 Avoids some interference issues of 802.11b
 802.11a is not backward compatible to 802.11b
 Dual mode wireless NICs are available
 802.11a has a range of approximately 100 ft (30 m)

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IEEE 802.11b WLAN Standard
 Operates in the 2.4 GHz frequency range
 Maximum theoretical data rate of 11 Mbps, but typically
about 6.5 Mbps
 Average range of approximately 100 ft (30 m) at 11
Mbps and 295 ft (90 m) at 1 Mbps
 Range fluctuates depending on the operational speed.
 Signal quality dictates the operational speed of 802.11b.
 Bluetooth devices, cordless phones, and even
microwave ovens operate in the 2.4 GHz band, possibly
causing interference.

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IEEE 802.11g and 802.11n
 802.11g
Allows data rates as high as 54 Mbps
Operates in the same 2.4 GHz spectrum as 802.11b
802.11g is backward compatible with 802.11b
Interoperability among all speeds (a, b, g) exists
Average range of approximately 100 ft (30 m)
 802.11n
Has a theoretical bandwidth of 540 Mbps
Operates in either the 2.4 GHz or 5 GHz frequency range
Maximum range of 164 ft (50 m)
Expected approval for 802.11n is April 2008 or earlier
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Wireless Ethernet Standards
Bandwidth Frequency Range Interoperability

Not interoperable with


100 feet
802.11a Up to 54 Mbps 5 GHz band
(30 meters)
802.11b, 802.11g, or
802.11n

100 feet Interoperable with


802.11b Up to 11 Mbps 2.4 GHz band
(30 meters) 802.11g

100 feet Interoperable with


802.11g Up to 54 Mbps 2.4 GHz band
(30 meters) 802.11b

802.11n 164 feet Interoperable with


Up to 540 Mbps 2.4 GHz band
(Pre-standard) (50 meters) 802.11b and 802.11g

2.4 GHz band


802.15.1 Up to 2 Mbps or 5 GHz
30 feet Not interoperable with
Bluetooth (10 meters) any other 802.11
band
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OSI and TCP/IP Data Models
 Architectural model
Separates functions of protocols into manageable layers
Each layer performs a specific function in network
communication
 TCP/IP model
A four-layer model that explains the TCP/IP suite of protocols
TCP/IP is the dominant standard for transporting data across
networks
 Open Systems Interconnect (OSI) model
Standards defining how devices communicate on a network
Ensures interoperability between network devices

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The TCP/IP Reference Model
 Frame of reference used to develop the Internet's protocols
 Consists of layers that perform functions necessary to
prepare data for transmission over a network

Description Protocols
HTTP, HTML,
Provides network services to user
Application applications Telnet, FTP, SMTP,
DNS
Provides end-to-end management of data
Transport and divides data into segments
TCP, UDP

Provides connectivity between hosts in the


Internet network
IP, ICMP, RIP, ARP

Network Describes the standards that hosts use to


Access access the physical media
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The OSI Model
 The OSI model is an industry standard framework that is
used to divide network communications into seven
layers.
 Although other models exist, most network vendors
today build their products using this framework.
 A protocol stack is a system that implements protocol
behavior using a series of layers.
Protocol stacks can be implemented either in hardware or
software, or in a combination of both.
Typically, only the lower layers are implemented in hardware,
and the higher layers are implemented in software.

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The OSI Model
Layer Description
Application 7 Responsible for network services to applications
Transforms data formats to provide a standard interface
Presentation 6 for the Application layer
Establishes, manages and terminates the connections
Session 5 between the local and remote application
Provides reliable transport and flow control across a
Transport 4 network
Responsible for logical addressing and the domain of
Network 3 routing
Provides physical addressing and media access
Data Link 2 procedures
Defines all the electrical and physical specifications for
Physical 1 devices

Remember the OSI layers with this mnemonic:


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Compare OSI and TCP/IP Models

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Configuring a NIC and a Modem
 Install the NIC and the driver.
NIC
If necessary, download an updated driver from the
manufacturer.
 Connect the computer to
the network.
 Also, you may need to
install a modem to
connect to the Internet.
Modem

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Install or Update a NIC Driver
 Manufacturers publish new driver software for NICs
May enhance the functionality of the NIC
May be needed for operating system compatibility
 Install a new driver
Disable virus protection software
Install only one driver at a time
Close all applications that are running so that they are not
using any files associated with the driver update.
Visit the manufacturer's website and download a self-
extracting executable driver file that will automatically
install or update the driver

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Install or Update a NIC Driver
 Alternatively, you can click
the Update Driver button in
the toolbar of the Device
Manager.
 After updating the driver,
reboot the computer.
 If a new NIC driver does not
perform as expected after it
has been installed, the driver
can be uninstalled, or rolled
back, to the previous driver.

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Attach Computer to Existing Network
 Plug a network cable into the
network port on the computer.
 Plug the other end into the
network device or wall jack.
 After connecting the network
cable, look at the LEDs, or link
lights, next to the Ethernet port
on the NIC.
 If there is no activity, you may
have to replace a faulty cable,
a faulty hub port, or even a
faulty NIC to correct the
problem.
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Configure the NIC
 The computer will now need an IP address.
If the computer does not acquire an IP address from a DHCP
server, you will need to enter a unique IP address in the TCP/IP
properties of the NIC.
Click Start > Control Panel > Network Connections > Local
Area Connection
 Every NIC must be configured with the following information:
The same protocol must be implemented between any two
computers that communicate on the same network.
The IP address must be unique to each device and can be
configured manually or dynamically.
The MAC address is a unique address assigned by the
manufacturer and cannot be changed.
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What is the Assigned IP Address?
If you do not know your IP address yet, use the ipconfig
program, to find it.

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Test Connectivity Using Ping
 Ping your own IP address to make sure your NIC is
working properly.
 Ping your default gateway or another computer on your
network.
 Ping a popular website.
 If you cannot ping one
of these items, you may
need to begin
troubleshooting.

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Modem Installation
 A modem is an electronic device that transfers data
between one computer and another using analog signals
over a telephone line.
A transmitting modem converts digital data to analog signals,
called modulation.
The receiving modem reconverts the analog signals back to
digital data, called demodulation.
 An internal modem plugs into an expansion slot on the
motherboard and a software driver is installed.
 External modems connect to a computer through the
serial and USB ports and also require a software driver.

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Dial-up Networking (DUN)
 When computers use the public telephone system to
communicate, it is called dial-up networking (DUN).
 Modems communicate with each other using audio tone
signals. DUN creates a Point-to-Point Protocol (PPP)
connection between two computers over a phone line.
 After the line connection has been established, a
"handshaking sequence" takes place between the two
modems and the computers.
 The digital signals from the computers must be converted to
an analog signal to travel across telephone lines. They are
converted back to the digital form, 1s and 0s, by the
receiving modem so that the receiving computer can process
the data.
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AT Commands
 AT (“Attention”) Commands - commands for modems
Function
AT modem
Most Attention code
software that precedes
uses all modem actioncommand
the Hayes-compatible commands
set.
AP Dial the phone number, xxxxxxx, using pulse dialing

Thexxxxxxx
ATDT AT command set isnumber,
Dial the phone usedxxxxxxx,
to issue dial,
using tonehang
dialing up,
reset,
ATA and other
Answer instructions to the modem.
the phone immediately
ATHO
Most modem user
Hang up manuals
the phone list the AT command set.
immediately
ATZ Reset the modem to its power up settings
 The Standard Hayes compatible code to dial is
ATF
ATDxxxxxxxReset modem parameters and settings to the factory defaults
AT+++ Break the signal, change from data mode to command mode
Usually no spaces in an AT string.
P Signifies pulse dialing
The "x" signifies the number dialed.
T Signifies tone dialing
Seven
W digitsIndicates
for a local
that call and 11will
the modem digits
wait for long-distance.

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Other Types of Connectivity
 Phone, cable, satellite, and private telecommunications
companies provide Internet connections.
 In the 1990s, low-speed modems used the plain old
telephone system (POTS) to send and receive data.
 Today, many businesses and home users have switched
to high-speed Internet connections, which allows for
transmission of data, voice and video.

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Integrated Services Digital Network (ISDN)
 A standard for sending voice, video, and data over telephone
wires.
 Provides higher-quality voice and higher-speed data transfer
than traditional analog telephone service.
 Three services offered by ISDN digital connections: Basic
Rate Interface (BRI), Primary Rate Interface (PRI), and
Broadband ISDN (BISDN).
 ISDN uses two different types of communications channels:
"B" channel is used to carry the information - data, voice, or
video.
"D" channel is usually used for controlling and signaling, but can
be used for data.

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ISDN Types
Type Description
ISDN Basic Rate Interface offers a dedicated 128 Kbps
connection using two 64 Kbps B channels. ISDN BRI also
BRI
uses on 16 Kbps D channel for call setup, control, and
teardown.
ISDN Primary Rate Interface offers up to 1.544 Mbps over
23 B channels in North America and Japan or 2.048 Mbps
PRI
over 30 B channels in Europe and Australia. ISDN PRI also
uses one D channel for call maintenance.
Broadband ISDN manages different types of service all at
BISDN the same time. BISDN is mostly used only in network
backbones.

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Digital Subscriber Line (DSL)
 An "always-on" technology; there is no need to dial up
each time to connect to the Internet.
 Uses the existing copper telephone lines to provide
high-speed data communication between end users
and telephone companies.
 Asymmetric DSL (ADSL) is currently the most
commonly used DSL technology.
Has a fast downstream speed, typically 1.5 Mbps.
Upload rate of ADSL is slower.
Not the best solution for hosting a web server or FTP server.

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DSL Types
Type Description
Asymmetric DSL is most common. Downstream speed from
ADSL 384 Kbps to 6 Mbps. Upstream speeds lower than downstream
speeds.

High Data Rate DSL provides equal bandwidth in both


HDSL
directions.

Symmetric DSL provides the same speed, up to 3 Mbps, for


SDSL
uploads and downloads

Very High Data Rate DSL is capable of bandwidths between 13


VDSL
and 52 Mbps downstream, and 16 Mbps upstream.

ISDN DSL is DSL over ISDN lines. Uses ordinary phone lines.
IDSL
Requires ISDN adapters
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Power Line Communication (PLC)
 Uses power distribution wires (local electric grid) to
send and receive data.
 May be available in areas without any other service.
 Is faster than an analog modem.
 May cost less than other high-speed connections.
 Will become more common in time.
 Can be used in a home or office environment through
an electrical outlet.
 Can control lighting and appliances.

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Broadband Connectivity
 Broadband is a technique used to transmit and receive
multiple signals using multiple frequencies over one
cable.
 Broadband uses a wide range of frequencies that may
be further divided into channels.
 Some common broadband network connections
include:
Cable
Digital Subscriber Line (DSL)
Integrated Services Digital Network (ISDN)
Satellite

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Cable Modem
 A cable modem connects your computer to the cable
company using the same coaxial cable that connects to
your cable television.
You can connect the computer directly into the cable modem.
You can connect a router, switch, hub, or multipurpose network
device so multiple computers can share the Internet connection.

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DSL Modem and Filter
 Voice and data signals are carried
on different frequencies on the
copper telephone wires.
 A filter is used to prevent DSL signals from interfering
with phone signals. Plug the filter into a phone jack and
plug the phone into the filter.
 The DSL modem does not need a filter. A DSL modem
can connect directly to your computer,
or it can be connected to a networking device to share
the Internet connection between multiple computers.

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A Typical ISDN Connection
 ISDN uses multiple channels and can carry voice,
video, and data;
therefore, it is
considered a type
of broadband.

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Broadband Satellite
 Uses a satellite dish for two-way
communication.
 Download speeds are typically up to
500 Kbps, while uploads are closer
to 56 Kbps.
 People in rural areas often use
satellite broadband because it is a
faster connection than dial-up and no
other broadband connection may be
available.

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Voice over IP (VoIP)
 Is a method used to carry telephone calls over data
networks and the Internet.
 Converts the analog signals of voices into digital
information that is transported in IP packets.
 Can also use an existing IP network to provide access
to the public switched telephone network (PSTN).
 Depends on a reliable Internet connection. When a
service interruption occurs the user cannot make phone
calls.

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Preventive Maintenance for Networks
 Common preventive maintenance techniques should
continually be performed for a network to operate properly.
 Keep network rooms clean and change air filters often.
 Checking the various components of a network for wear.
 Check the condition of network cables because they are often
moved, unplugged, and kicked.
 Label the cables to save troubleshooting time later. Refer to
wiring diagrams and always follow your company's cable
labeling guidelines.
 AC power adapters should be checked regularly.
 The uninterruptible power supply (UPS) should be tested
to ensure that you have power in the case of an outage.

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Troubleshooting Process
Step 1 Gather data from the
customer
Step 2 Verify the obvious issues
Step 3 Try quick solutions first
Step 4 Gather data from the
computer
Step 5 Evaluate the problem
and implement the solution
Step 6 Close with the customer

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1. Gather Data from the Customer
 Customer information
Company name, contact name, address, phone number
 Computer configuration
Operating system, protection software, network environment,
connection type
 Use a work order to collect information
 Description of problem
Open-ended questions
What type of network connection is your computer using?
Closed-ended questions
Can you access the Internet?
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2. Verify the Obvious Issues
Examine the most obvious causes of a problem.
 Check that the network cables are properly connected.
 If a cable is not connected properly or if a NIC is
improperly installed or configured, the LED link lights
on the NIC will not light.
 Check the wireless access point signal strength in your
network client software.
 Use the ipconfig tool to make sure that the computer
has a valid, unique IP address. Check for errors in the
subnet mask and default gateway address.

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3. Try Quick Solutions First
 Check that all cables are connected to the proper
locations.
 Unseat and then reconnect cables and connectors.
 Reboot the computer or network device.
 Login as a different user.
 Repair or re-enable the network connection.
 Contact the network administrator.

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4. Gather Data from the Computer
 Ping is used to check network connectivity. It sends a
packet to the specified address and waits for a reply.
 Nslookup is used to query Internet domain name
server. It returns a list of hosts in a domain or the
information for one host.
 Tracert is used to determine the route taken by packets
when they travel across the network. It shows where
communications between your computer and another
computer are having difficulty.
 Net View is used to display a list of computers in a
workgroup. It shows the available shared resources on
a network.
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5. Evaluate Problem & Implement Solution
You may need to conduct further research
 Problem solving experience
 Other technicians
 Internet search and technical websites
 News groups and online forums
 Manufacturer FAQs
 Computer and device manuals

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6. Close with the Customer
When you are confident that the problem is resolved:
 Document the customer information, problem description,
and steps to resolve the issue in the work order.
 Explain to the customer how you solved the problem .
 Let the customer verify that the problem has been solved.
 Complete all documentation including sales orders, time
logs, and receipts.
 Complete the work order.
 Update the repair journal. You can use the notes from the
journal for future reference.

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Common Problems and Solutions
Problem Symptom Possible Solution

Computer is not able to Check DNS settings, hardware


connect to a popular website. and/or software firewall settings.
Check to make sure the DHCP
Computer has an IP address
server is operational and can be
of 169.254.x.x.
pinged.
Computer is not able to
Check for loose network cables.
connect to the network.

Computer is not able to print Check user permissions and status


using the network printer. of network printer.

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Chapter 8 Summary
 The fundamentals of networking
 The benefits of a network
 The ways to connect computers to a network
 The different aspects of troubleshooting a network
 How to analyze problems and implement simple
solutions

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Instructor Training
Activities

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Activities for Instructor Training
1. Take the Quiz provided in Chapter 8 course content.
2. Complete the four worksheets, four activities, and the
lab included in Chapter 8. Make notes of potential
issues and questions that students may have.
3. Conduct Internet research to pre-screen online
resources for students to use in completing the student
worksheets, 8.9.1 Internet Search for NIC Drivers.
4. Brainstorm a list of at least 4 troubleshooting scenarios
to provide students more opportunities to practice this
skill.
Refer to the student worksheet, 8.12.2 Diagnose a Network
Problem.
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Instructor Training Discussion
 Share with the other instructors the list of online
resources found that students might use in completing
the research.
 Share with the other instructors the list of additional
troubleshooting scenarios.
 Participate in a role-playing activity of one of the
troubleshooting scenarios.
 Following the role-playing activity, discuss the different
ways you might incorporate role-playing activities into
your classroom. Share ideas of how to make the
student successful in these activities.
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Additional Resources
 Telecommunication Standardization Sector of the International
Telecommunications Union (ITU-T) http://www.itu.int/ITU-T/
 Institute of Electrical and Electronics Engineers (IEEE)
http://www.ieee.org/
 International Organization for Standardization (ISO)
http://www.iso.ch/iso/
 Internet Architecture Board (IAB) http://www.iab.org/
 International Electrotechnical Commission (IEC) http://www.iec.ch/
 American National Standards Institute (ANSI) http://www.ansi.org/
 Telecommunications Industry Association (TIA)
http://www.tiaonline.org/
 Electronic Industries Alliance (EIA) http://www.eia.org/
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Q and A

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