A Note On The Use of These PPT Slides:: Computer Networking: A Top Down Approach
A Note On The Use of These PPT Slides:: Computer Networking: A Top Down Approach
A Note On The Use of These PPT Slides:: Computer Networking: A Top Down Approach
Introduction
1-1
Chapter 1: Introduction
Our goal:
get feel and
Overview:
whats the Internet? whats a protocol? network edge; hosts, access
terminology more depth, detail later in course approach: use Internet as example
net, physical media network core: packet/circuit switching, Internet structure performance: loss, delay, throughput security protocol layers, service models history
Introduction 1-2
Chapter 1: roadmap
1.1 What is the Internet? 1.2 Network edge
end systems, access networks, links
1.4 Delay, loss and throughput in packet-switched networks 1.5 Protocol layers, service models 1.6 Networks under attack: security 1.7 History
Introduction 1-3
millions of connected
computing devices:
Institutional network
router
Introduction
1-4
Internet phones
Introduction 1-5
Internet: network of
networks
Institutional network
Internet standards RFC: Request for comments IETF: Internet Engineering Task Force
Introduction 1-6
distributed applications: Web, VoIP, email, games, e-commerce, file sharing communication services provided to apps: reliable data delivery from source to destination best effort (unreliable) data delivery
Introduction 1-7
infrastructure enables
Whats a protocol?
human protocols: whats the time? I have a question introductions specific msgs sent specific actions taken when msgs received, or other events network protocols: machines rather than humans all communication activity in Internet governed by protocols
protocols define format, order of msgs sent and received among network entities, and actions taken on msg transmission, receipt
Introduction 1-8
Whats a protocol?
a human protocol and a computer network protocol:
Hi Hi
Got the time?
2:00
<file> time
Chapter 1: roadmap
1.1 What is the Internet? 1.2 Network edge
end systems, access networks, links
1.4 Delay, loss and throughput in packet-switched networks 1.5 Protocol layers, service models 1.6 Networks under attack: security 1.7 History
Introduction 1-10
applications and hosts access networks, physical media: wired, wireless communication links network core:
interconnected routers network of networks
Introduction
1-11
client/server model
run application programs e.g. Web, email peer-peer at edge of network client host requests, receives service from always-on server client/server e.g. Web browser/server; email client/server minimal (or no) use of dedicated servers e.g. Skype, BitTorrent
Introduction 1-12
peer-peer model:
Keep in mind:
bandwidth (bits per
Dial-up Modem
central office telephone network Internet
home PC
Uses existing telephony infrastructure Home is connected to central office up to 56Kbps direct access to router (often less) Cant surf and phone at same time: not always on
Internet
DSLAM
telephone network
Also uses existing telephone infrastruture up to 1 Mbps upstream (today typically < 256 kbps) up to 8 Mbps downstream (today typically < 1 Mbps) dedicated physical line to telephone central office
asymmetric: up to 30Mbps downstream, 2 Mbps upstream network of cable and fiber attaches homes to ISP router homes share access to router unlike DSL, which has dedicated access
Introduction
1-16
Diagram: http://www.cabledatacomnews.com/cmic/diagram.html
Introduction
1-17
Introduction
1-18
Introduction
1-19
Introduction
1-20
V I D E O
2
V I D E O
3
V I D E O
4
V I D E O
5
V I D E O
6
D A T A 7
D A T A 8
C O N T R O L 9
Channels
Introduction
1-21
OLT
central office
optical splitter
ONT
Optical links from central office to the home Two competing optical technologies: Passive Optical network (PON) Active Optical Network (PAN)
To Institutions ISP
Typically used in companies, universities, etc 10 Mbs, 100Mbps, 1Gbps, 10Gbps Ethernet Today, end systems typically connect into Ethernet
server
switch
wireless access
wider-area wireless access provided by telco operator ~2Mbps over cellular system (EVDO, UMTS, HSPA) Next 4G: WiMAX (10s Mbps) and LTE over wide area
mobile hosts
Introduction
1-24
Home networks
Typical home network components: DSL or cable modem router/firewall/NAT Ethernet wireless access point
to/from cable headend cable modem router/ firewall Ethernet wireless laptops wireless access point
Introduction 1-25
Physical Media
Bit: propagates between
transmitter/rcvr pairs physical link: what lies between transmitter & receiver guided media:
1-26
Introduction
1-27
Chapter 1: roadmap
1.1 What is the Internet? 1.2 Network edge
end systems, access networks, links
1.4 Delay, loss and throughput in packet-switched networks 1.5 Protocol layers, service models 1.6 Networks under attack: security 1.7 History
Introduction 1-29
routers the fundamental question: how is data transferred through net? circuit switching: dedicated circuit per call: telephone net packet-switching: data sent thru net in discrete chunks
Introduction 1-30
capacity dedicated resources: no sharing circuit-like (guaranteed) performance call setup required
Introduction
1-31
idle if
(no sharing)
Introduction
1-32
frequency time
Introduction
1-33
Numerical example
How long does it take to send a file of
Introduction
1-34
resource contention: aggregate resource demand can exceed amount available congestion: packets queue, wait for link use store and forward: packets move one hop at a time
Introduction
1-35
statistical multiplexing
1.5 Mb/s
Sequence of A & B packets does not have fixed pattern, bandwidth shared on demand statistical multiplexing. TDM: each host gets same slot in revolving TDM frame.
Introduction 1-36
Packet-switching: store-and-forward
L R takes L/R seconds to R R
entire packet must arrive at router before it can be transmitted on next link delay = 3L/R (assuming zero propagation delay)
circuit-switching:
packet switching:
10 users
with 35 users, probability > 10 active at same time is less than .0004
Introduction
1-38
resource sharing simpler, no call setup excessive congestion: packet delay and loss protocols needed for reliable data transfer, congestion control Q: How to provide circuit-like behavior? bandwidth guarantees needed for audio/video apps still an unsolved problem (chapter 7)
Q: human analogies of reserved resources (circuit switching) versus on-demand allocation (packet-switching)?
Introduction 1-39
Tier 1 ISP
Introduction
1-40
to/from backbone
peering
to/from customers
Introduction
1-41
Tier-2 ISP pays tier-1 ISP for connectivity to rest of Internet tier-2 ISP is customer of tier-1 provider
Tier-2 ISP
Tier-2 ISP
Tier 1 ISP
Tier-2 ISP
Tier-2 ISP
Introduction
1-42
local ISP
Tier 1 ISP
local ISP
local ISP
local ISP
Tier 1 ISP
Tier-2 ISP local local ISP ISP
Chapter 1: roadmap
1.1 What is the Internet? 1.2 Network edge
end systems, access networks, links
1.4 Delay, loss and throughput in packet-switched networks 1.5 Protocol layers, service models 1.6 Networks under attack: security 1.7 History
Introduction 1-45
A
B
packets queueing (delay) free (available) buffers: arriving packets dropped (loss) if no free buffers
Introduction
1-46
A
B
transmission propagation
nodal processing
queueing
Introduction 1-47
A B
transmission
nodal processing
queueing
Introduction
1-48
Caravan analogy
100 km ten-car caravan toll booth toll booth Time to push entire 100 km
cars propagate at
100 km/hr toll booth takes 12 sec to service car (transmission time) car~bit; caravan ~ packet Q: How long until caravan is lined up before 2nd toll booth?
caravan through toll booth onto highway = 12*10 = 120 sec Time for last car to propagate from 1st to 2nd toll both: 100km/(100km/hr)= 1 hr A: 62 minutes
Introduction 1-49
1000 km/hr Toll booth now takes 1 min to service a car Q: Will cars arrive to 2nd booth before all cars serviced at 1st booth?
at 2nd booth and 3 cars still at 1st booth. 1st bit of packet can arrive at 2nd router before packet is fully transmitted at 1st router!
Nodal delay
d nodal d proc dqueue d trans d prop
dproc = processing delay typically a few microsecs or less
dqueue = queuing delay depends on congestion dtrans = transmission delay = L/R, significant for low-speed links dprop = propagation delay a few microsecs to hundreds of msecs
Introduction
1-51
arrival rate
Introduction
1-52
measurement from source to router along end-end Internet path towards destination. For all i:
sends three packets that will reach router i on path towards destination router i will return packets to sender sender times interval between transmission and reply.
3 probes 3 probes 3 probes
Introduction
1-53
Packet loss
queue (aka buffer) preceding link in buffer has
finite capacity packet arriving to full queue dropped (aka lost) lost packet may be retransmitted by previous node, by source end system, or not at all
A
B
buffer (waiting area) packet being transmitted
Throughput
throughput: rate (bits/time unit) at which
link capacity server, with server sends bits pipe that can carry R s bits/sec fluid at rate file into pipe (fluid)of F bits R s bits/sec) to send to client
link capacity pipe that can carry Rfluid at rate c bits/sec R c bits/sec)
Introduction 1-56
Throughput (more)
Rs
Rs
bottleneck link
link on end-end path that constrains end-end throughput
Introduction 1-57
Rs
R Rc Rc
Rs
Rc
Chapter 1: roadmap
1.1 What is the Internet? 1.2 Network edge
end systems, access networks, links
1.4 Delay, loss and throughput in packet-switched networks 1.5 Protocol layers, service models 1.6 Networks under attack: security 1.7 History
Introduction 1-59
Protocol Layers
Networks are complex! many pieces: hosts routers links of various media applications protocols hardware, software
Question:
Is there any hope of organizing structure of network? Or at least our discussion of networks?
Introduction
1-60
a series of steps
Introduction 1-61
baggage (check)
gates (load)
baggage (claim
gates (unload)
baggage
gate
runway (takeoff)
airplane routing
departure airport
runway (land)
airplane routing airplane routing airplane routing
arrival airport
takeoff/landing
airplane routing
Layers: each layer implements a service via its own internal-layer actions relying on services provided by layer below
Introduction 1-62
Why layering?
Dealing with complex systems:
explicit structure allows identification,
relationship of complex systems pieces layered reference model for discussion modularization eases maintenance, updating of system change of implementation of layers service transparent to rest of system e.g., change in gate procedure doesnt affect rest of system layering considered harmful?
Introduction 1-63
applications
transfer
TCP, UDP
source to destination
link physical
interpret meaning of data, e.g., encryption, compression, machinespecific conventions session: synchronization, checkpointing, recovery of data exchange Internet stack missing these layers! these services, if needed, must be implemented in application needed?
application presentation
session transport
network link physical
Introduction
1-65
source
message
segment
Ht M M
datagram Hn Ht M frame Hl Hn Ht M
Encapsulation
destination
M
Ht
M M M
Hn Ht Hl Hn Ht
Hn Ht Hl Hn Ht
M M
Hn Ht
router
Introduction
1-66
Chapter 1: roadmap
1.1 What is the Internet? 1.2 Network edge
end systems, access networks, links
1.4 Delay, loss and throughput in packet-switched networks 1.5 Protocol layers, service models 1.6 Networks under attack: security 1.7 History
Introduction 1-67
Network Security
The field of network security is about: how bad guys can attack computer networks how we can defend networks against attacks how to design architectures that are immune to attacks Internet not originally designed with
users attached to a transparent network Internet protocol designers playing catch-up Security considerations in all layers!
Introduction 1-68
trojan horse.
Introduction
1-70
(server, bandwidth) unavailable to legitimate traffic by overwhelming resource with bogus traffic
1.
select target
around the network (see botnet) 3. send packets toward target from compromised hosts
target
Introduction
1-71
src:B dest:A
payload
Introduction
1-73
src:B dest:A
B
Introduction 1-74
Network Security
more throughout this course
chapter 8: focus on security
Introduction
1-75
Chapter 1: roadmap
1.1 What is the Internet? 1.2 Network edge
end systems, access networks, links
1.4 Delay, loss and throughput in packet-switched networks 1.5 Protocol layers, service models 1.6 Networks under attack: security 1.7 History
Introduction 1-76
Internet History
1961-1972: Early packet-switching principles
1961: Kleinrock - queueing
theory shows effectiveness of packetswitching 1964: Baran - packetswitching in military nets 1967: ARPAnet conceived by Advanced Research Projects Agency 1969: first ARPAnet node operational
1972:
ARPAnet public demonstration NCP (Network Control Protocol) first host-host protocol first e-mail program ARPAnet has 15 nodes
Introduction
1-77
Internet History
1972-1980: Internetworking, new and proprietary nets
1970: ALOHAnet satellite
network in Hawaii 1974: Cerf and Kahn architecture for interconnecting networks 1976: Ethernet at Xerox PARC ate70s: proprietary architectures: DECnet, SNA, XNA late 70s: switching fixed length packets (ATM precursor) 1979: ARPAnet has 200 nodes
Cerf and Kahns internetworking principles: minimalism, autonomy - no internal changes required to interconnect networks best effort service model stateless routers decentralized control define todays Internet architecture
Introduction
1-78
Internet History
1980-1990: new protocols, a proliferation of networks
1983: deployment of new national networks:
TCP/IP 1982: smtp e-mail protocol defined 1983: DNS defined for name-to-IPaddress translation 1985: ftp protocol defined 1988: TCP congestion control
Introduction
1-79
Internet History
1990, 2000s: commercialization, the Web, new apps
Early 1990s: ARPAnet
decommissioned 1991: NSF lifts restrictions on commercial use of NSFnet (decommissioned, 1995) early 1990s: Web hypertext [Bush 1945, Nelson 1960s] HTML, HTTP: Berners-Lee 1994: Mosaic, later Netscape late 1990s: commercialization of the Web
messaging, P2P file sharing network security to forefront est. 50 million host, 100 million+ users backbone links running at Gbps
Introduction
1-80
Internet History
2007: ~500 million hosts Voice, Video over IP P2P applications: BitTorrent (file sharing) Skype (VoIP), PPLive (video) more applications: YouTube, gaming wireless, mobility
Introduction
1-81
Introduction: Summary
Covered a ton of material! Internet overview whats a protocol? network edge, core, access network packet-switching versus circuit-switching Internet structure performance: loss, delay, throughput layering, service models security history
You now have: context, overview, feel of networking more depth, detail to
follow!
Introduction
1-82