New DOC Document
New DOC Document
New DOC Document
You fell in with a thieves’ guild called the Gilded Gallows at an early age. The
guild has prospered in recent years, and its influence is spreading across the
Sword Coast. You followed that expansion, hoping to find your fortune in the
city of Neverwinter.
SHAWN WOOD
Fortunes in Neverwinter have been fair but not the fast riches you hoped for.
You heard a story from a smuggler about a high-ranking member of the
Gilded Gallows who turned traitor, killed their partner, and fled with a
sovereign’s ransom in treasure. Thanks to details you’ve picked up here and
there that corroborate the story, you’re certain it’s more than just a rumor.
Personal Goal: Find the Lost Fortune. Whoever that Gilder was who
skipped out with the gold, they’ve covered their tracks well. The trail went cold
in Neverwinter, but recently you’ve learned of a remote island cloister called
Dragon’s Rest. The cloister holds a temple to the dragon god Bahamut, who
is a patron of heroes and a champion of justice. There is also a community of
hermits who live there now, the perfect place to hide for someone wishing to
escape their past. If that treasure’s there, you’ll find it.