Uml Class Diagram
Uml Class Diagram
Uml Class Diagram
What is a Class?
A Class is a blueprint for an object. Objects and classes go hand in hand.
We can't talk about one without talking about the other. And the entire
point of Object-Oriented Design is not about objects, it's about classes,
because we use classes to create objects. So a class describes what an
object will be, but it isn't the object itself.
In fact, classes describe the type of objects, while objects are usable
instances of classes. Each Object was built from the same set of
blueprints and therefore contains the same components (properties and
methods). The standard meaning is that an object is an instance of a
class and object - Objects have states and behaviours.
Example
A dog has states - color, name, breed as well as behaviors -wagging,
barking, eating. An object is an instance of a class.
UML Class Notation
A class represent a concept which encapsulates state (attributes) and
behavior (operations). Each attribute has a type. Each operation has
a signature. The class name is the only mandatory information.
Class Name:
The name of the class appears in the first partition.
Class Attributes:
Attributes are shown in the second partition.
The attribute type is shown after the colon.
Attributes map onto member variables (data members) in code.
Class Operations (Methods):
Operations are shown in the third partition. They are services the
class provides.
The return type of a method is shown after the colon at the end of
the method signature.
The return type of method parameters are shown after the colon
following the parameter name. Operations map onto class methods
in code
Class Visibility
The +, - and # symbols before an attribute and operation name in a
class denote the visibility of the attribute and operation.
Parameter Directionality
Each parameter in an operation (method) may be denoted as
in, out or inout which specifies its direction with respect to the caller.
This directionality is shown before the parameter name.
Perspectives of Class Diagram
The choice of perspective depends on how far along you are in the
development process. During the formulation of a domain model, for
example, you would seldom move past the conceptual
perspective. Analysis models will typically feature a mix
of conceptual and specification perspectives. Design
model development will typically start with heavy emphasis on
the specification perspective, and evolve into the implementation
perspective.
A diagram can be interpreted from various perspectives:
Conceptual: represents the concepts in the domain
Specification: focus is on the interfaces of Abstract Data Type
(ADTs) in the software
Implementation: describes how classes will implement their
interfaces
The perspective affects the amount of detail to be supplied and the kinds
of relationships worth presenting. As we mentioned above, the class
name is the only mandatory information.
Association
Associations are relationships between classes in a UML Class Diagram.
They are represented by a solid line between classes. Associations are
typically named using a verb or verb phrase which reflects the real world
problem domain.
Simple Association
A structural link between two peer classes.
There is an association between Class1 and Class2
The figure below shows an example of simple association. There is an
association that connects the <<control>> class Class1 and
<<boundary>> class Class2. The relationship is displayed as a solid line
connecting the two classes.
Cardinality
Cardinality is expressed in terms of:
one to one
one to many
many to many
Aggregation
A special type of association.
It represents a "part of" relationship.
Class2 is part of Class1.
Many instances (denoted by the *) of Class2 can be associated with
Class1.
Objects of Class1 and Class2 have separate lifetimes.
The figure below shows an example of aggregation. The relationship is
displayed as a solid line with a unfilled diamond at the association end,
which is connected to the class that represents the aggregate.
Composition
A special type of aggregation where parts are destroyed when the
whole is destroyed.
Objects of Class2 live and die with Class1.
Class2 cannot stand by itself.
The figure below shows an example of composition. The relationship is
displayed as a solid line with a filled diamond at the association end,
which is connected to the class that represents the whole or composite.
Dependency
An object of one class might use an object of another class in the code of
a method. If the object is not stored in any field, then this is modeled as
a dependency relationship.
A special type of association.
Exists between two classes if changes to the definition of one may
cause changes to the other (but not the other way around).
Class1 depends on Class2
The figure below shows an example of dependency. The relationship is
displayed as a dashed line with an open arrow.
Realization
Realization is a relationship between the blueprint class and the object
containing its respective implementation level details. This object is said
to realize the blueprint class. In other words, you can understand this as
the relationship between the interface and the implementing class.
For example, the Owner interface might specify methods for acquiring
property and disposing of property. The Person and Corporation classes
need to implement these methods, possibly in very different ways.