Game cheats,hints Spellforce 1

Download as txt, pdf, or txt
Download as txt, pdf, or txt
You are on page 1of 39

===============================================================================

<start_unique_id="Spellforce_platinum_related">
===============================================================================

Inside health calc. func.


3d == eax
4 == esi

Health calculation for all


Spellforce.exe.text+2D0FA7: 66 2B 56 48 - sub dx,[esi+48]

"Spellforce.exe"+3B5463
"Spellforce.exe"+986784 == Health calculation hero ecx value.
- "Spellforce.exe"+009D9504 ) C ) 0 ) 8 ) 14 ) 0
- "Spellforce.exe"+009D9504 ) C ) 0 ) 8 ) C ) 1C ) 0
- "Spellforce.exe"+009D9504 ) C ) 0 ) 8 ) 54 ) 18 ) 0
- "Spellforce.exe"+009D9504 ) C ) 0 ) 8C ) 28 ) 20 ) 0

"spellforce.exe" + 2d1f70 = health calculation function

1073741824 == Wood 40000 4 byte pointer

Health calculation. Get max health of any unit:


Spellforce.exe.text+2D0F80: 0F B7 4E 42 - movzx ecx,word ptr [esi+42]

tmp max helth byte sequenece with health gap bytes:


bone temple tmp save:
9A 00 == health gap
D9 10 00 00 00 00 9A 00 8A 00
D9 10 00 00 00 00 6c 00 8A 00

alloc(resource_ptr, 4)
registersymbol(resource_ptr)

resource_ptr:
db 11 22 33 44

dealloc(resource_ptr)
unregistersymbol(resource_ptr)

Spellforce.exe.text+316BDD - E8 6E4B0900 - call


Spellforce.exe.text+3AB750 { ???calculate progress bar for spawn }

Real resources in order: 5, 143, 5, 5, 5, 16, 5


05 00 00 00 8F 00 00 00 00 00 00 00 05 00 00 00 05 00 00 00 00 00 00 00 05 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 10 00 00 00 00 00 00 00
All 8 bytes
C3 0C 00 00 00 00 00 00, EF 0D 00 00 00 00 00 00, 22 01 00 00 00 00 00 00 == 3267,
3567, 290 == wood, stone, iron

A5 0c 00 00 00 00 00 00 35 0e 00 00 00 00 00 00

0C A5
0E 35

3237, 3637

781 = RUNE human worker level 1


782 = RUNE human worker level 2
783 = RUNE human worker level 3

796 = Placed human worker level 1 +++ 66332 = 4 byte


797 = Placed human worker level 2 +++ 66333
798 = Placed human worker level 3 +++ 66334

1916 = iceburst level 12


2288 = blizzard 12 placed.
6507 = Treewraith 20 placed.

4745 = Priest Siri

4112 = Blade Princeps (Cond. Lvl_24)

4757 = Archer Alyanna item


4758 = Placed Archer Alanna +++ 70294 = 4 bytes

4735 = Mentalist Tara item


4736 = Placed Mentalist tara

4787 = Ump
4788 = Placed Ump

4785 = Rune Glamrig


4786 = Placed Glamrig +++ 70322 = 4 bytes

4718 = Mage Ayla


4719 = Placed Mage Ayla +++ 70255 = 4 bytes

4720 = Fighter Bjame


4721 = Placed Fighter Bjame +++ 70257 = 4 bytes

4762 = Placed Warlock Mirjami +++ 70298 = 4 bytes

6940 = Scroll Manashield 13 (Only working manashield)


6941 = Manashield 13 (Only working manashield)
1959 = Fog 12 spellbook
6507 = treewraith 20 spellbook __ 72043 (4byte) (6B 19 01 00)

429 = Silverfang
436 = Beast

0777A28A + 66 = read wisdom for UI

2168 = Icestrike (dmg.34) level 20 spell effect


2184 = Icestrike (dmg.16) level 20 spell effect
2744 = Poison 20 spell effect
3473 = Lifetap 20 spell effect

3016 (0B C8) = Enlightenment 12


3521 (0D C1) = Disenchant 12 (in spellbook)
move spell from magic hand to -> 18A4531C

0718D3F4 = armor address for spellforce.exe-1bc0

mov esi,[eax] ; cmp esi,[ebx] ; jne xx ; mov eax,[ebp+08] == Is equipment valid.


8B 30 3B 33 0F 85 ?? ?? ?? ?? 8B 45 08

624, 3612, 582, 712, 556, 0, 556 == Real character wearable IDs.
624, 3612, 582, 712, 556, 0, 556 == UI char wearable IDs.

IIIiiiIIIiii|||iiiiiiiiııı
Left weapon ID byte sequence start ():
B4 02 46 02 C8 02 2C 02 00 00 2C 02 00
1C 0E : Staff of the arch elements

_____vvvvv

20:16 ElmMage save char stat values to search in memory.


E7 00 00 00,
1F 00 2E 00 00 00, Agility
38 00 0B 00 00 00, Charisma
36 00 0B 00 00 00, Dexterity
4A 04 00 00 00 00 00 00, Health
60 00 3A 00 00 00, Intelligence
2B 01 00 00 00 00 00 00, Total Mana
37 00 15 00 00 00 00 00, ?? Money
26 00 0B 00 00 00, Strength
5C 00 26 00 00 00,
1E 00 2D 00 00 00,
1E 00 2D 00 00 00,
1E 00 1E 00 00 00,
1E 00 0A 00 00 00,
64 00 00 00 00 00,
64 00 00 00 00 00,
64 00 14 00 00 00

ebp + 08: 1914d8


0) Armorclass : E7 00 00 00 = 231
1) Agility : 1F 00 2E 00 00 00(31+46=77)
2) Charisma
3) Dexterity
4) Health : 4A 04 00 00 00 00 00 00 = 1098
5) Intelligence
6) Total Mana : 2B 01 00 00 00 00 00 00 = 299
7) ?? Money : 37 00 15 00 00 00 00 00
8) Strength
9) 5C 00 26 00 00 00

_____^^^^^

Run,Fight,Cast base(100, 100, 120):


64 00 00 00 00 00 64 00 00 00 00 00 64 00 14 00 00 00

Armorclass start. Cont. with stats.


E7 00 00 00 1F 00 2E 00 00 00 19 00 0B 00 00 00 36 00 0B 00

3730 = Helm of essence (any magic 12) (69266, 4 byte)


4269 = Robe of the plague lord ,any magic 12
556 = emerald ring of nor, any magic 12
3612 = Staff of the arch elements (any magic 10)

3626 = Staff of the council (any magic 9)


3237 = Soulstaff (any magic 6)
3697 = Staff of the charlatan (any magic 2)

3626 ->

SOTP item code. Go up from 4563 and down from 4510 for further discovery

C:\Program Files (x86)\Steam\steamapps\common\Spellforce Platinum Edition\data\


GameData.cff

_____vvvvvv t_spellforce

Step 6: Pointers: (PW=098712) : Cheat engine tutorial


Step 7: Code Injection: (PW=013370)

Blacksteel Cap
requires character level 40

Lightsteel Helmet
requires character level 42

_____vvvvv

SFGameDataEditor

How to use it

After launch you can select editor's language


Then you must select, at least, original file (or already modificated file, see
NOTE below); and sf-mod file optionally
After changing different parameters you can create sfmod-file, which will
consists of changes you made via "Create sf-mod file" button
You can also load sf-mod-file during editing with "Load sf-mod file" button
WARNING: This will erase all your current changes
Also you can create so called ".mod" file which is simply your original file
with changes, located in same directory as your original file NOTE: Because of
compatibility, editor stores hash of original file based on which sf-mod-file
created. This is made to exclude file format errors. So if you will try to load sf-
mod file, which was created not based on original file, you selected, you will have
corresponding message.

_____^^^^^

Check if changing stats effect import to shadow of the phoenix


Result: It makes it invalid.

2254HEX = Spellforce.exef
13E07D18 = ability and stat (4 bytes)
_____vvvvvv | Breath of winter codes, aryn codes
572 = Dragonscale armour (Level 25...)
614 = Helmeet of the guard (level 25)
659 = ring of solitude (level 23)

3267 = shadowy greaves (any melee 10)


3601 = Fist of the elements (Large blunt 10 or light blunt 10) (15-18, 100%)

3664 = Bloodwhirl (Light piercing 12)

3696 = Nightband, ring (light armor level 12)

3740 = Mighty moonsilver axe (Large blade 9 or light blade 9) (12-17, 95%)

3752 = Greaves of the paladins (level 21)

4114 = Rune archer Kyra 16 (level 19)


4134 = Rune archer Zichorias 21 (level 24)
4150 = Rune archer Jennifer 18 (level 21)
4254 = Rune archer Marcea level 25 (level 28)
_____^^^^^^^

_____vvvvvv | Shadow of the phoenix item codes


Becomes 0 when the hand is empty.
23:Spell scroll type
30:Human worker item type

087A7B38,136D3B6C (Addresses) Spellforce.exe = 880hex


297, 65833 = Scroll shock level 9
1681, 67217 = Scroll Healing level 9

1681, 66590 = Scroll Healing level 9

4189, 69725 = Rune warrior Vlad level 24 - type 35

3776, 69312 = Rune fighter Carminia level 23 - type 34


3719, 69255 = Rune priestess Siobe level 22 - T29
768, 66304 = Rune mage Shaidar level 22 - t33
688, 66224 = Fine combat dagger, 10-17, 118%, piercing 10

652, 66188 = Ring of the archmages, armor +12, int +14, charisma +10, any
magic ability 10

3726, 69262 = Helmet of the masters, arm 20, mana 70, int 15, charisma 15,
cast +7%

Hirinstaff, Fireburst 8, iceburst 8, death 8, str +15, dex +15, Cond: light
combat 15 or heacy combat 15

2910, 67217 = Ruby


_____^^^^^^ | Shadow of the phoenix item codes

70006044

Breath of winter

EXPERIENCE:
LEVEL:

1792 = a little low on 1/4 of level 1


4352 = ~55% of level 1
5376-77 = little over 5/8 of level 1
6657, 6658 = ~88% of level 1
6913, 6912 first mission just descending mountain %90 of Level 1
First mission after chest in bottom of the map exp =~ 14-15k
83.7-83.8k = ~70% of Level 3
1M = ~90% of level 7

5011776 = 1/4 of level 12


10M = ~1% of level 15
20020480 = ~3/4 of level 18
23000000 = ~5/8 of level 19
24000000 = 99% of level 19

30018581, 30018688 = %60 of Level 21 (Can't be imported, low level)


32021526, 32021504 = ~level 22
60024576 = ~1/8 of level 27
65000000 = ~5/8 of level 27
70002204 = 1/8< level <1/4 of level 28
70029084 = ~20% of level 28

89672990 = Just start of level 30


95014848 = 3.5/8 of level 30
96562974, 96562944 = a little more than half of level 30
100987422, 100987392 (after killing 3-4 monsters from lvl 30 save) = 85%
Level 30
100994334, 100994304 (after killing 3-4 monsters from lvl 30 save) = 85%
Level 30
105005888 = 1.1/8 of level 31
160017152 = 5/8 of level 34
~200M Invalid for import 75% of level 36

280062720 = 1/8 of level 40


297867264 = 90% of of level 40
301019433, 301019392 = 1% of level 41 (Player data invalid for lvl 41 import
to phoenix campaign)
553792256 = start of level 47
601238272 = ~51% of level 47
601330176 = ~5/8 of level 47
620367808 = ~7/8 of level 47
628880896 = Start of level 48
635478400 = ~1/16 of level 48 (LEVEL 48 needed for 20 elemental)
651186736 = ~30% of level 48
701073456, 701073408 = 95% of Level 48

---
555590400
2170275
---
Experience, 1 byte right:
2166514 = start of level 47

Ability, Stat
87, 57 = 971790224
61, 57 = 971783568 (22f8 - Game address, 143707b0 - abi,stat address)
43, 97 = 1627400960
38, 69 = 1157637632
48, 60 = 1006645248
35, 57 = 956310272
34, 57 = 956310016
44, 50 = 838872064
25, 50 = 838867200
42, 45 = 754985472
40, 45 = 754984960
31, 43 = 721428224
30, 43 = 721427968
24, 42 = 704649216
46, 40 = 671100416
44, 40 = 671099904
40, 40 = 671098880
31, 39 = 654319616
42, 35 = 587213312
38, 35 = 587212288
38, 34 = 570435072
25, 32 = 536877312
31, 31 = 520101632
36, 30 = 503325696
12, 30 = 503319552
29, 29 = 486546688
25, 25 = 419436800
34, 24 = 402661888
18, 23 = 385880576
22, 22 = 369104384
18, 22 = 369103360
22, 21 = 352327168
18, 20 = 335548928
19, 19 = 318771968
15, 18 = 301993728
17, 17 = 285217024
15-16, 17 = 285216768
48, 15 = 251670528
17, 15 = 251662592
15, 15 = 251662080
17, 14 = 234885376
15, 14 = 234884864
17, 13 = 218108160
13, 13 = 218107136
17, 12 = 201330944
10, 10 = 167774720
4, 10 = 167773184
4, 9 = 150995968
4, 8 = 134218752
4, 7 = 117441536
6, 5 = 83887616
2, 5 = 83886592
1, 5 = 83886336
1, 4 = 67109120
0, 4 = 67108864
0, 3 = 50331648
0, 2 = 33554432
0, 1 = 16777216
0, 0 = 0

1 stat = 16777216
1 abil = 256

Money
248 = 63568 (22f8 - Game address, 14370794 Copper address)
237 = 60800 (",14370798-silver address)

Item codes
102 = Fireburst level 1
112 = Iceburst level 1
_____vvvvvv | shadow of the phoenix
16 ability, 31 stat = 520097792 (474-spellforce.exe, 12E614B8-address that
holds the value)
18 abl, 36 stat = 603984384
20, 41 = 687870976
25, 67 = 1124079872

2470 gold, 543 silver, 40 copper = 632320 (2130-spellforce.exe, 12B5FD54-


address that holds the value)

938752 = 3667 gold, 14107 silver, 330 copper


3046912 = 11902 gold

6402048 = 25008 gold, 48293 silver, 44634 copper


11496448 = 44908 gold, 48293 silver, 44634 copper

7, 0 = Black magic
1 = Death magic

_____^^^^^^ | shadow of the phoenix

_____vvvvv
Breath of winter gold, money
Value = Gold, Silver, Copper
27136 = 106, 8, 34
39936 = 156, 13, 34
52736 = 206, 18, 34
62208 = 243, 93, 34
65536 = 256, 23, 34
164864 = 644, 870, 0
201728 = 788, 940, 0
238592 = 932, 910, 0
339712 = 1327, 1083, 0
430592 = 1682, 471, 0

_____^^^^^^

Faster Building
Application:SetBuildingFastBuildMode (x)

Faster Hero Casting


Application:FastHeroCast (x)

God Mode. Health will go down, but you wont die.


Application:SetGodMode (x)

Player's spells wont cost any mana


Application:SetNoManaUsage (x)

Whole Map is Visable


UnExplored:Enable (x)

You get 1000 units of each material. You may change the amount to what you want.
Application:GiveMeGoods (1000)

You have all buildings


Application:SetBuildingTechTreeMode (x)

You have all units


Application:SetFigureTechTreeMode (x)

158af30e=2bytes
075805d0=4bytes

Faster Building Application:SetBuildingFastBuildMode (x)


Faster Hero Casting Application:FastHeroCast (x)
God Mode. Health will go down, but you wont die. Application:SetGodMode (x)
Player's spells wont cost any mana Application:SetNoManaUsage (x)
Whole Map is Visable UnExplored:Enable (x)
You get 1000 units of each material. You may change the amount to what you want.
Application:GiveMeGoods (1000)
You have all buildings Application:SetBuildingTechTreeMode (x)
You have all units Application:SetFigureTechTreeMode (x)

Contributed By: alison22000.

There is a long long thread about this for the original game, none for the
expansion. The process is pretty much the same as it was.
You can find the items and their IDs in this thread:
http://spellforce.jowood.com/forum/s...threadid=23363
1. Unhide the process
Use some tool that unhides the spellforce image in the memory so You can search for
values.
If You use MTC (Magic Trainer Creator) You don't need to do this - it allows
accessing hidden processes as well.
If You use ArtMoney, Gamecheater, or TSearch - or any other tool that does not
allow selection of hidden processes - You need to unhide the process first.
There are many ways to do this, the easiest way (described in the other thread) is
to run Your memory editor tool from process explorer. Another way is to run Your
memory tool as a service. There are many possibilities, You just have to
experiment.
Once this done, You can start searching.

2. Find the magic hand


Whatever item You pick up, its ID is stored at some memory location. Find this
location, and You can change the item. Once changed, the new item will be created
when You put it down, and the old one will stay in its original place. If You don't
change the item ID, the original item will be removed and created in a new slot.
You need to find two memory locations to do this. Both contain an interger value.
Start the tool You are using and select the process.
Back in the game pick up an item for which You know the ID. Don't put the item
down, keep it in Your hand, and search for a two-byte integer with that ID.
Go back to the game, but the item down where it was, and search for '0' now - zero
is the ID for the empty hand.
Back to the game, pick up an item, and search again. Repeat this until You have 2
locations.
Sometimes You will end up having 3 or 4 values. Don't worry, You just need to
experiment which two are the right ones.

3. Using the magic hand


Once You got the two memory location, all You need to do is to put the desired item
in the hand, and put it to Your inventory.
Pick an item up, change its code in both locations, and put it down to an empty
slot in Your inventory. Tada. Enjoy Your new item.

Notes
Whenever You load/start a new game You will need to find the memory locations
again. So it's wise to find a safe place first, do the additions, and then just
play...
You will notice that some spells won't want to go to the spellbook right away, just
click more than once and they will - but who wants the spells anyway? Go for the
scrolls instead...
Unusable items - some of these are actually usable. These are typically
weapons/body parts for the NPCs in the game (including the units). Some might not
have graphics, but the item will work anyway.
Make sure You save Your game before tempering with it. Adding some items related to
the game may mess up Your quests.

Please do not reply to this post on how lame hacking is, we have read Your opinion
in the other threads already. We bought our game just like You did, we will play it
the way we like no matter what You have to say. Thank You.
Contributions are welcome to be posted.

***********************************************************************************
*********
_____vvvvv
22 = Charm 6 (in spellbook)
_____^^^^^

_____vvvvv Spellforce platinum Breath of Winter only (probably) codes.

43 = healing 1 (in spellbook)


101 = scroll fireburst 1
102 = fireburst 1 (in spellbook)
65638 = Fireburst 1 in book 4 byte (in spellbook)

65579 = Heal 1 in book 4 byte (in spellbook)

3207 = War cry, heavy first spell


3208 = benefactions heavy second spell (in spellbook)
3211 = berserk (in spellbook)
3212 = Blessing (in sellbook)
1578 = pain 1 (in spellbook)

112 = Iceburst 1 (In spellbook)


1907 = Iceburst 3 (In spellbook)
65648 = Iceburst 1 in book 4 byte (in spellbook)
67443 = Iceburst 3 in book 4 byte (in spellbook)
5787 = iceburst 20 (in spellbook)

1880 = Pain 10 (in spellbook)


296 = manadrain 1 (in spellbook)
1442 = shock 1 (in spellbook)

_____^^^^^ Spellforce platinum Breath of Winter only (probably) codes.

_____vvvvv Spellforce platinum Shadow of the phoenix only (probably) codes.


224 = aura fast fighting 1 (in spellbook)

fireburst 1 = 102 (in spellbook)


Fireburst 2 = 130 (in spellbook)

Iceburst 1 = 112 (In spellbook)


Iceburst 2 = 128 (In spellbook)
1910 = Iceburst 6 (In spellbook)
pain 12 = 1882 (in spellbook)
Iceburst 12 = 1916 (In spellbook)

4842 = Scroll Healing 20


4843 = Heal 20 (in spellbook)
4858 = Scroll Greater Healing 20
4874 = Scroll Aura of Healing 20
6298 = Scroll Area Healing 20
6314 = Scroll Sentinel Healing 20

5739 = Wave of ice 20 (in spellbook)


6139 = pestilence 20 (in spellbook)
6101 = Undead goblin 17 (In spellbook)
6623 = cannibalize 14 (in spellbook)
5384 = scroll self illusion 19
5387 = self illusion 20 (in spellbook)

6100 = Scroll Undead goblin 17


6102 = Scroll Undead goblin 18

6108 = Scroll poison 13


6122 = Scroll poison 20
6124 = scroll pestilence 13
6622 = scroll Cannibalize 14

6140 = scroll enlightenment 13


6156 = scroll meditation 13
6152 = scroll enlightenment 19
6154 = scroll enlightenment 20
6168 = scroll meditation 19
6170 = scroll meditation 20
6171 = book meditation 20 (in spellbook)
6390 = scroll disenchant 18
6406 = scroll charisma 18
6408 = scroll charisma 19

6604 = scroll aura of eternity 13


6605 = aura of eternity 13(in spellbook)
6618 = scroll aura of eternity 20

Rune workers (level 34, 35)

7091 = darkelf 26 (level 40)


7097 = darkelf 32 (level 47)
7099 = Darkelf 34 (Condition: level 49)
7100 = Darkelf 35 (Condition: level 50)
7109 = Dwarf workers 34 (Condition: level 49)
7119 = Elf workers 34
7129 = human workers 34
7139 = Rune for orc workers 34
7149 = troll workers 34

4463 = Sunlight (ring), level 36

4792 = Antique sword 5-12, 92%, large blade 4


3629 = Silverstrike, 13-18, 115%, piercing 11
4429 = Silverfang 26-32, 120%, piercing 20
4269 = Robe of the plague lord ,any magic 12
3763 = arcane seal (ring), mind magic 11
7395 = iron guard, Cond: heavy shield 20

4638 = Orb of pantheon, any magic 20


4640 = staff of the skies (2H), 40-50, 75%, any magic 20
4642 = Steel demon, 32-36, 103%, light blade 20
4643 = Double edge, 15-23, 105%, light blade 12
4502 = mask of nine shadows (helmet), any magic 19
4648 = any magic 19 godstone ring

4662 = face of death (helmet), light armor 20


4675 = demon armor, light armor 20
4677 = demon shinplates, light armor 20

7292 = Messenger of the night(ring), level 45


4462 = Elenband (ring), any magic 20
7399 = Ereon's clarity, any magic 20, (cap, helmet)
4523 = nor's mantle (robe), any magic 20
7403 = shield of the thousand suns, any magic 20
4464 = Tear of the gods (ring), level 43

4745 = Rune Priest Siri, Level 40, cond. lvl_47


4766 = Rune Mage Halvar, Level 34, Cond. lvl_41
4775 = Rune Archer Saija, Level 39
4783 = rune lichking ankhtar, cond: level 27
4785 = rune glamrig (heavy 16,blade,blunt,armor)
4777 = rune fighter sylvana 40, Cond:level 47
4789 = rune xyallah 36, Cond: level 45
4787 = Rune troll Ump 33, Cond: level 41

2911 = ruby (valuable)


2913 = diamond

3458 = aria crystal (for ifrit)

7302 = frog leather


7312 = purple dust
7313 = nightshade silk

7323 = bank seal


7358 = adamantinum bar
7066 = zerbite tear
7067 = Holy water
7069 = Antidote
7070 = left half of a golem
7071 = right half of a golem
7072 = head of a golem
7073 = Onyx (black stone)
7074 = rock crystal
7075 = diamond sword (not equippable)
7076 = puppet hero
7077 = puppet shadow
7078 = puppet gatekeeper
7079 = puppet trickster
7080 = puppet mentor
7081 = puppet archmage
7210 = Key to the ancient dwarf mine
7213 = Key to the spider gate (clockwork crypts)
7220 = dreamsand
7221 = Keystone for the hall of the dead (clockwork crypts)
7223 = Exit gate key (clockwork crypts)
7235 = shadow crystal
7340 = heart (for ifrit)
7359 = lava ruby

4560 = helmet of the worldforger light combat 18 or heavy combat 18


4561 = armor of the worldforger, "
4562 = legplates of the worldforger, "

4566 = Whispering robe, any magic 18


4567 = Whispering mask, any magic 18
4568 = Whispering ring (nor's revenge), any magic 18

4569 = robe of kindness, white magic 15, all healing +50%


4570 = mask of kindness, white magic 15, all healing +50%
4571 = ring of kindness, white magic 15, all healing +50%

7335 = Helmet of the guardians (level 48)


7336 = Armor of the keepers (level 48)
7337 = reaves of the guardians (level 48)

4572 = orb of wisdom, any magic 15, ereon's knowledge

7336 = armor of the keepers ()rune of the pantheon effect), level 48

4569 = Robe of kindness

4510 = dragonblood armor, level 36


4511 = armor of the watch, level 42

4670 = Great dawn armor, heavy armor 20


7394 = Skarvig's masterpiece, heavy armor 20
7426 = grogorma (ring), heavy armor 20

4669 = cap of the wind priests, level 48

4512 = empyrian trousers, level 32


4513 = dragonskin trousers, level 39
4514 = Hirin's boots, level 46
4517 = Tiara's goldenplate legplates, heavy armor 19

7462 = orb of dawn and dusk, any magic 18

_____^^^^^

Spell effect id
2752 = Pestilence level 20

5276 shock13
Black essence 19 =6074
Mental essence 13=5948
Elemental essence 10=5882

5642 = stone rain 20


5674 = scroll rain of fire 20
5690 = wave of rocks 20

5466 = scroll lifetap 20


5114 = scroll aura of lifetap 20
5498 = extinct20
7018 = chain lifetap 20
7050 = summon blade 20
6282 = summon spectre20

5306 = shockwave 20
5370 = fireball 20
5290 = shock 20
5066 = aura of hypno 20
elemental almightless20= 4906
mental almightless20= 4922
white almightless20= 4938

5130 = aura of light 20 (boons 20)


5162 = aura of regeneration (nature 20)
5210 = aura of strength 20 (life 20)

5144 = aura of manatap 19 (defensive 19)


5146 = aura of manatap 20 (defensive 20)

4842 = healing 20
4858 = greater healing 20
4874 = aura healing 20
6298 = scroll area healing 20

black almightness 20 = 4890


dominate undead 20= 7034
5178 = aura of slow fighting 20 (curse 20)
5194 = aura of slow fighting 20 (curse 20)
5226 = aura of suffocation 20 (death 20)
5242 = aura of weakness 20 (death 20)

7002 = area confuse 20


6906 = chain shock 20
6952 = scroll manashield 19
6954 = scroll manashield 20 (only manashield level 13 works)
6986 = area hypno 20
6872 = scroll mirror image 19
6874 = mirror image 20 (enchantment)
6890 = chain charm 20 (enchantment)
5512 = Scroll Dominate 19 (enchantment)
5514 = Scroll Dominate 20 (enchantment)
6922 = chain manatap 20
6394 = scroll disenchant 20
6426 = scroll befriend 20 (enchantment)
2882 = Aura manatap 19 ?
2883 = Aura manatap 20 ?

5002 = scroll aura of endurance 20 (life 20)


5018 = aura of fast fighting 20 (boons 20)
5034 = aura of fast walking 20 (boons 20)

5418 = scroll conservation 20 (earth 20)

6810 = chain iceburst 20


chain fireburst20=6826
chain fireball 20=6842
chain rock20=6794
chain pain20=6666
6538 = chain hallow 20
6698 = chain mutation 20
6858 = area freeze 20

6730 = fire golem20


6746 = ice golem 20
stone golem20=6762
feet of clay20=6778
mutation 20=6682
6522 = roots 20 (nature 20)
6570 = holy touch 20
reinforcement 20=6602
6442 = hypnozation 20
6506 = scroll summon treewraith 20 (nature 20)
6216 = Scroll Charm 19 (Enchantment)
6218 = charm 20 (enchantment)
6250 = invisibility 20 (enchantment)

6122 = poison20
6138 = scroll pestilence 20
6186 = scroll hallow 20
6026 = invulnerability 20 (boons 20)
no more than 7480
6714 = scroll area of darkness 20
feedback 20=6938
shift mana20=6970
area confuse 20=7002
5210 = aura of strenght 20
5562 = decay 20
5578 = petrify 20

5722 = Scroll wave of fire 20


5802 = fireburst 20

rock bullet20= 6754

5594 = freeze 20
5786 = iceburst 20
5818 = ice shield 20
5738 = wave of ice 20
5620 = Scroll Blizzard 17
5626 = blizzard 20
5834 = scroll thornshield 20 (nature 20)
5850 = scroll summon wolf 20 (nature 20)
5866 = scroll summon bear 20 (nature 20)

5914 = scroll fireshield 20

5930 = scroll dark banishing 20 (curse 20)


5946 = scroll remediless 20 (curse 20)

5978 = scroll manatap 20 (defensive 20)

6106 = scroll summon undead goblin 20 (necromancy 20)

4750 = rune warlock orvo 26


amok20= 4954
aura of endurance20= 5002

demoralize20= 5338
self illusion20= 5386

5434 = death 20
5546 = area pain 20
5450 = scroll suicide death 20 (pain 20)

5530 = scroll dominate animal 20 (nature 20)

5514 = Scroll Dominate 20 (enchantment)


aura of eternity 13 (in spellbook) = 6605

355, 49, 33 = 90880


6634,56,64 = 1698304
11449 gold, 2689 silver, 76 copper= 2930944
12346, 367, 76 = 3160576
12589, 49, 33 = 3222016
12941, 12, 33 = 3312896

4111
Special Runes
7292=ring(messenger of ...)
7291=ring of bards
4234-4243=Bloodgems
4300-4400=workers
-4460- =rings
4226-4229=Udwins book and lost pages
4211 = 44-55 sword ice magic
4145 = spell firebane

4571-4574=every spell %20


-------------------------

-------------------------
4575-4577+7335=set %50 more effect
4578-4580=regeneration

-4720- runes

-7100-workers
7100 = Dark elf 35 (Condition level 50)
7110 = Dwarven worker 35, "
7120 = Rune elven worker 35, "
7127 = Rune for human worker 32, Lvl 47
7128 = Rune for human worker 33, Lvl 48
7130 = Rune human worker 35, "
7140 = Orc worker 35, "
7149 = Rune Troll Worker 34, Cond. Lvl 49
7150 = Troll worker 35, "

4214 = Kyra's essence


4233 = Raw runestone

4244 = parts of a blade minion


4111 = Rune blade minion

4245 = skull of a bladeweaver


4246 = Breastplate of a bladeweaver
4247 = Leg parts of a bladeweaver
3953 = Rune Bladeweaver 20 (Cond. level 23)

4248 = Leg parts of a blade princeps


4249 = Shoulderplates of a blade princeps
4250 = skull of a blade princeps
4251 = Breastplate of a blade princeps
4112 = Rune blade princeps 24 (level 27)

4741 = rune warrior Ygor level 38 (req. level 45)


4745 = rune priest siri level 40 (req.level 47)
4775 = rune Archer Saija level 39 (req. level 46)
7214 = air coin
7323 = bank seal
7324 = Tantaro's gloves (quest item)

7326 = rune warrior chandi(43), cond: level 50 (armor of the worldforger suits,
tear of the gods rings)
7328 = rune archer finian 43, Cond: level 50
7330 = rune lemuel mage 43, cond: level 50

4563 = Armor of the preserver, ranged 18


4564 = boots of the preserver, ranged 18
4565 = helmet of the preserver, ranged 18

4566 = whispering robe, any magic 18

7222 = fire coin


7334 = cursedcoboldcoin
7332 = water coin
7356 = earthcoin
7403 = magic 20 shield (Shield of the thousand suns)
7417 = heavy AND light 16 sun lance (staff)
7418 = heavy and light 17(staff)
7437 = light armour20 ring
7452 = large blade 20
7455 = heavy armour 17 ring
7465 = red shield of revenge magic 18
3874 = sun key
3875 = moon key
3876 = star key
3781-83=magic 10 staff,armour,helm

7468=level 46 reliction armour


7469=level 48 ajacar armour
7474=any magic 20 staff of eternity
3792-3795=set increase %50
3808=50-60 staff (null)

3812-3814=all damage spells cause %50 more damage


Curse10=1808
3839 = Elven brooch (item)
4423 = Axe of galeritus (light blade 8)
Executioner=741
Oldheart(ring)=3695
death9=1945
4439 = Orb of the universe (magic 14)
709 = Winterguard(shield, magic 9)
Staff(any magic 16)=7472(21-28, 86%)
Sun lance(spear heavy 16 piercing 16)=7417
Destroyer Large blade 18 (41-52)=4623
end of time large blunt 19(43-52)=4544
air coin=7214
Water coin=7332
Earth coin=7356

3955 = Sun coin


3956 = Moon coin
3957 = Star coin
4079 = Skull coin

Frog leather=7302
3730 = Helm of essence (any magic 12) (69266, 4 byte)
3873 = Snakeband (+5% to run fight cast, lvl 18)

5100-5200=auras

4420 = Longdeath (2H) (piercing 12, heavy combat 12)


^^^^^^^^^^^^^^^^^^^^^^^^
ONLY WORKS ON SHADOW OF THE PHOENÝX

Rings:

549 = winterstar, White 9


555 = ring of dawn and dusk, White 12
556 = emerald ring of nor, any magic 12
642 = Ring of the red horde, heavy armor 7
646 = bone ring
649 = ring of the master rogues
654 = legendary ring of the northmen, heavy armor 11
655 = Ring of Many (light armour 11)
656 = ring of the worlds (level 25)
658 = Ring of master sorcery (any magic 11)
659 = Ring of solitude (level 23)
2006 = udwins ring (level 12)
2153 = frozen time (any melee 8)
2543 = gemstone
3621 = malachy

4465 = ring of the keepers ; (level 48)


7432 = Grindalf (ring) (light armor 20)
###

Helmets:

600 = windsteel helmet


601 = Damaged warrior helmet
602 = helm of the elite, heavy armor 7
603 = steelclad warhelm, heavy armor 8
604 = helm of battle, heavy armor 11
605 = commoners cap
606 = burglars cap
607 = thieves cap
608 = dawn helmet
609 = guild helm
613 = elven steel helmet (level 17 or light armor 7 or heavy armor 6)
614 = Helmet of the gaurd (level 25 or light armor 10 or heavy armor 8)
618 = Monk Cap
619 = Helm of true faith (white magic 11)
623 = Obsidian Mask of the archmage (any magic 8)
624 = Ceraa's Obsidian mask (magic 11)
2358 = Spellmask (level 6)
2207 = INVALID, Electrum Helmet

4665 = Tiara's golden helmet ; (Heavy armor 19)


###

Armors:

562 = admantium breastplate (Heavy armor 11)


572 = Dragonscale armour (Level 25...)
567 = imperial armour (Light armor 11)
587 = shining noble armour (Level 23)
2352 = Silver armour (H armor 4 or L armor 7)
3223 = Dawn Plate (Heavy armor 9)
3507 = amra's chestplate (Heavy combat 9)
3511 = shadowpulse armour (Any melee 8)
3513 = Fur Jacket (level 12)

4676 = Wolf armor ; run +7%, fight +7% ; (light armor 19)
###

Greaves and Leggings:

533 = Fine cloth pants


546 = Knight's Greaves (Heavy armor 9 or Light armor 9)
552 = Fine steelclad greaves (Heavy armor 11 or Light armor 12)
553 = Ranger Leggings
554 = Stormrunner (Level 25)
557 = Dragonscale greaves (Level 23)
3170 = Magic Pants
3508 = amra's greaves

4520 = leglings of the timestriders ; run +7%, fight +7% ; (light armor 19)
###

Magic CLoaks:

577 = Robe of the spririt claw


581 = Robe of the outer circle (any magic 8)
582 = Robe of the archmagi (any magic 11) (66118, 4 byte)
3352 = Everwhite silk robe (any magic 9)
###

ORBS:

691 = Flaming eye (Any magic 8)


692 = Orb of mastery (Any magic 10)
###

WEAPONS:

665 = Blade of the master assasin (Light blade 11)


718 = Moonsilver war hammer
732 = Warclub of the Northmen
740 = Chaos Axe
741 = executioner
742 = Urmacht
747 = Heavy war staff
748 = BlackbLade's warclaw (Large blunt 12)
2062 = Bataya (large blade 9 or light blade 11)
3789 = Sawsword of the Berserk (any Combat 10, 12-16 )
3772 = Bloodfire (large blade 10 or light blade 11)
4207 = Iceblade (Light blade 10)
2063 = Zarathai's totem (any magic 10)
3612 = Staff of the Arch Elements (any magic 10) (iceburst 9, fireburst 9)
2146 = Gronn's Fireaxe
2149 = Bloodthief (large blade 12)
2156 = Glowing staff (light blunt 6)
2160 = Thunderblade
2151 = Windfall (light blade 9)
2252 = Everflame (LÝght blade 8)
2253 = Crimson Wrath (Large blade 7, Fireburst)
2349 = Firedance
2388 = Biter (light blade 7)
2535 = Earthblade
2673 = Ice staff (level 11)
3139 = Soulblade (Wrong? Scroll dispel black aura 6)
3237 = Soul Staff (any magic 6)
3515 = blade of light (light blade 11 or large blade 10, Spark)

4528 = deader ; 1H hammer; 10-50, 85% ; light blunt 19


4529 = Darkwillow wood, 25-35, 100%, dark banishing, light blunt 17
4530 = Earthrage, 32-34, 90%, decay, Heavy blunt 17
4533 = Moraine, 32-42, 95%, Light blunt 20
4436 = Beast, Light blade 19
4541 = axe of the underworld (2H)
4539 = Thousandslayer(2h), 48-53, 100%, Large blade 20
4543 = Tabula rasa(2H)
4626 = Moonblade; 1H sword; 25-39, 100%
4642 = Steel Demon; 1H sword; 32-36, 103%
4655 = Lightning; 1H sword; 19-24, 115%

7446 = Painfire; 1H dagger; 24-31, 115%


7447 = Harbinger of decay; 1H hammer; 30-41, 90%
7448 = Eliminator; 1H sword; 18-33, 95% ()
7453 = Inferno; 1H mace blunt; 32-48, 90%

4431 = starblade, 23-28, 108%, shock effect , light blade 18

4526 = Inability, 30-42, 95%, pain 12, light blunt 19, bone temple, near the
gorge portal

4433 = shadowfang, 30-36, 108%, lifetap 12, light blades 20, battle in the
colesseum quest. 10th battle.

4535 = north star, 30-38, 100%, iceburst 12, large blade 20, bone temple,
near the gorge portal

4490 = Nor's Scepter, 24-29, 99%, manatap 12. +48 mana, any magic 20, bone
temple, near the gorge portal. (manatap 12 effect)

3663 = Spellbreaker; 1H dagger ; 24-26, 120% ; melt resist, chill resist,


cond. piercing 17,It is can be found in the chest FREEDONIA in the Northern
Treasure Vault of the Clockwork Crypts. (double effect)

4426 = deathdance, 27-30 120% speed, piercing 19, best dagger ; lvl 12 death
piercing dagger
https://spellforce.fandom.com/wiki/Deathdance
###

Shields:

709 = Wintergaurd (magic 9)


711 = Firesteel warshield
712 = Cryptshield (Any magic 12)
714 = Stormbreaker
###

BOWS:

716 = Bow Of nobility


717 = elmwood crossbow
723 = Malins hunting crossbow
2199 = Flaming wrath
3218 = Spiritstrike
4476 = Dryad's bow, (bows 20)
7390 = Hirin's bow, Bows 20

SPELLCODES = Level 12 only

White Magic
Healing:
Aura of Endurance 2795
Aura of Strength 3163
Aura of Healing 2824
Area Healing 2111
Greater Healing 1878
Healing 1679 -not scroll
1684 = Scroll Healing 12
Sentinel Healing 1550
Suicide Heal 1517

Nature:
Aura of Regeneration 2874
Cure Disease 2844
Cure Poison 2507
Charm Animal 2143
Dominate Animal 2501
Summon Bear 2271
Summon Wolf 212 -Not scroll
Thorn Shield 1842

Boons:
Aura of Dexterity 2777
Aura of Fast Fighting 3117
Aura of Fast Walking 3060
Aura of Flexibility 2769
Aura of Light 2395
Dispel Black Aura 3149
Hallow 1664
Invulnerability 1800

Black Magic
Death:
Area Pain 1674
Aura of Weakness 189
Aura of Suffocation 1454
Death 1948
Extinct 1732
Pain 1886
Pestilence 12 1752
Suicide Death 1456

Necromancy:
Aura of Lifetap 2787
Death Grasp 2265
Feign Death 3503
Lifetap 1772
Raise Dead 2263
Summon Skeleton 1864
Summon Spectre 2140
Summon Undead Goblin 2089

Curses:
Aura of Inability 2773
Aura of Inflexibility 3135
Aura of Slow Fighting 3525
Aura of Slow Walking 3563
Dark Banishing 2963
Dispel White Aura 2493
Poison 1810
Remediless 2261

Elemental Magic
Fire:
Fire Elemental 2493
Fireball 1993
Fireburst 2044
Fireshield 1906
Illuminate 1762
Melt Resistance 185
Rain of Fire 1794
Wave of Fire 2437

Ice:
2287 = Blizzard 12
Chill Resistance 103
Fog 1970
Freeze 2026
Ice Elemental 2405
Iceburst(level 2) = 128
Iceburst 7 = 1921
1926 = Iceburst 12
1654 = Iceshield 12
3027 = Wave of ice 9
3031 = Wave of ice 11
3033 = Wave of Ice 12

Earth:
Conservation 2998
Decay 2866
Detect Metal 2840
Earth Elemental 3126
Petrify 1832
Rock Bullet 2413
Stone Rain 2281
Wave of Rocks 2445

Mind Magic
Enchantment:
Befriend 3535
Charisma 2311
Charm 12 = 2992 (can charm level <25)
Charm 12 = 2993 (in spellbook) (can charm level <25)
Disenchant 3518
Distract 3160 -not scroll
Dominate 2850 (can dominate level <23)
Invisibility 3492
Self Illusion 12 = 2425
Self Illusion = 2426 -Not Scroll (in spellbook)

Offense:
Amok 2188
Aura of Hypnosis 2781
Confuse 2812
Demoralize 3529
Disrupt 2121
Hypnotize 1870
Shock 1722
Shockwave 311
Shockwave 17=5300

Defense:
Aura of Brilliance 3025
2599 = Scroll Aura of Manatap 12
Detect Magic 2890
Enlightenment 3015
Manadrain 1792
Manatap 1702
manatap 12 = 1698 (in spellbook)
Meditation 317
Sacrifice Mana 1692

soulaxe 3238
soulblade 3239

Arae of Healing scroll


2-2102
3-2103
4-2104
5-2105
6-2106
7-2107
8-2108
9-
10-2109
11-2110
12-2111

Aura of Healing
12-2824
11-2822
10-2820
9-2818
8-2816

Legit rune warrior item codes:

750 = Rune Priest marticus level 6


751 = Rune warior Karia level 14
752 = Rune mage SHindar level 19
753 = Rune mage antarus level 6
754 = Rune FIghter Garteth level 20
755 = Rune fighter tilleth level 12
756 = Rune Warlock Antius Level 18
757 = Rune mentalist Iolan level 8
758 = Rune archer Shalir level 16
759 = Preist Adhira level 18
760 = Rune mentalist Lyenn level 21
761 = Rune priest thalia level 3
762 = Rune mentalist faerin level 17
763 = Rune Warrior rodgar level 11
764 = Rune Warrior Ishtar level 21
765 = Rune priest Tehr level 14
766 = Rune archer Caitlyn level 5
767 = Rune fighter Ivor level 15
768 = Rune mage shaidar level 22
769 = Rune fighter istvan level 6
770 = Rune fighter Malverin level 9
774 = Rune archer Jawhel level 11
775 = Rune warlock Tonya level 7
776 = Rune warrior cord level 1
778 = Rune warrior bael level 15
779 = Rune fighter alrius level 17
780 = Rune warrior Rahira level 8

791 = Human rune 11 (level 17)

3827 = Dwarf rune 6 (req. level 9)


3832 = Orc rune 6 (req. level 9)
3833 = orc rune 7 (level 11)
3838 = Troll rune 6 (req. level 9)

795 = Rune for human workers level 15 (level 24)

781 = RUNE for human workers +++ level 1


796 = Placed human worker +++ Level 1

848 = Rune for dwarf workers level 13


850 = Rune for dwarf workers level 15
859 = Rune for troll workers level 15
864 = Darkelf rune 11 (level 17)
868 = Rune for darkelf slaves level 15
880 = Rune for elf workers level 15
927 = Orc rune 11 (level 17)
931 = Rune for orc workers level 15

2737 = Rune mentalist selthas level 12


2930 = Rune mentalist ZOE level 14
3306 = Rune warlock severus level 15
3571 = Rune priest naomi level 9
3589 = Rune Priest snezana level 16

Unsure if these are legit or not:

773 = Rune warlock shirak level 5


777 = Rune warlock dragis level 16

Hidden, or unverified non-legit runes:

null runes??

3232 = drago level 4


3359 = Warrior Bael level 20
3360 = Rune Fighter Alrius level 20
3361 = warrior Karia level 20
3362 = Archer Jawhel level 20 ?????
3363 = Fighter tilleth level 20
3364 = Priest adhira level 20
3365 = mage Shaidar Level 20
3366 = PRiest Tehr Level 20
3367 = Mage shindar level 20
3368 = Warrior Ishtar Level 20
3369 = Fighter Ivor level 20
3370 = archir Shalir level 20
3371 = Fighter Gareth level 20
3372 = Warlock severus level 20
3373 = Mentalist Faerin Level 20
3374 = Mentalist Lyenn level 20
3375 = warlock Dragis level 20
3376 = Warlock Antius level 20
3377 = mentalist Selthas Level 20

semi null runes???

3231 = Rune of Drago level 4????


3438 = Rune warrior Rodgar level 25!!!
3439 = Rune Warrior Bael level 20
3440 = Rune Fighter Alrius level 20
3441 = Rune warrior Karia level 20
3442 = Rune MP Hero Bowmaster level 20 ????? (thats what it says)
3443 = Rune Fighter tilleth level 20
3444 = Rune Priest adhira level 20
3445 = Rune mage Shaidar Level 20
3446 = Rune PRiest Tehr Level 20
3447 = Rune Mage shindar level 20
3448 = Rune Warrior Ishtar Level 20
3449 = Rune Fighter Ivor level 20
3450 = Rune archir Shalir level 20
3451 = Rune Fighter Gareth level 20 - same stats as "real" gareth, however wrong
color rune.
3452 = Rune Warlock Severus Level 20
3453 = Rune Metalist Faerin Level 20
3454 = Rune Mentalist Lyenn level 20
3455 = Rune warlock Dragis level 20
3456 = Rune Warlock Antius level 20
3457 = Rune Mentalist Selthas level 20

249=Human Fishing Guild


251=Human Academy
253=Human Large HQ
255=Human Temple of Light
257=Human Medium HQ
259=Human Food store
261=Human Crossbow tower
263=Human Quarry
265=Human Sawmill
267=Human Ariashrine
269=Human Small HQ
271=Human Mine
273=Human Master Armory
275=Human Forge
277=Human Smelting Works
279=Human Woodcutter's hut
951=Elf Small HQ
953=Elf Med HQ
955=Elf Large HQ
957=Elf Forester
959=Elf Master Woodcutter
961=Elf Hall of the Ancients
963=Elf Food Store
965=Elf Lenya gatherer
967=Elf Woodcutter's hut
969=Elf Hunting Lodge
971=Elf Iron Armory
973=Elf Hunter's Guild
975=Elf Gatherer hut
977=Elf Armory
981=Elf Ailantery
985=Elf Archer Tower
987=Elf Frostbringer
989=Elf Archery Hall
991=Elf Sawmill
993=Dwarf Small HQ
995=Dwarf Med HQ
997=Dwarf Large HQ
999=Dwarf Quarry
1001=Dwarf Great Armory
1003=Dwarf Stonemason's hut
1005=Dwarf Food Store
1007=Dwarf Pigfarm
1009=Dwarf Mine
1011=Dwarf Moonsilver Mine
1013=Dwarf Smelting Works
1015=Dwarf Forge
1017=Dwarf Sanctuary
1019=Orc Hall of Glory
1021=Orc Small HQ
1023=Orc Med HQ
1025=Orc Large HQ
1027=Orc Woodcutter's Hut
1029=Orc Smelting Works
1031=Orc Food Store
1033=Orc Hunting Lodge
1035=Orc Fisher's Hut
1037=Orc Boar Breeding
1039=Orc Mine
1041=Orc Forge
1043=Orc Croptent
1045=Orc Shaman's Hut
1047=Orc Firestarter
1049=Orc Bloodshrine
1051=Troll Small HQ
1053=Troll Med HQ
1055=Troll Large HQ
1057=Troll Woodcutter's Hut
1059=Troll Quarry
1061=Troll Foodstore
1063=Troll Hunting Lodge
1065=Troll Stonecutter
1067=Troll Corpse Collector
1069=Troll Mace Carver
1071=Troll Stonethrower
1073=Darkelf Moonsilver Armory
1075=Darkelf Small HQ
1077=Darkelf Med HQ
1079=Darkelf Large HQ
1081=Darkelf Quarry
1083=Darkelf Moonsilver Mine
1085=Darkelf Stonemason
1087=Darkelf Food Store
1089=Darkelf Fungus Farm
1091=Darkelf Breeder
1095=Darkelf Mine
1097=Darkelf Forge
1101=Darkelf Arkanum
1103=Darkelf Shadow Forge
1105=Darkelf Onyxshrine
1107=Darkelf Onyx Tower
1109=Darkelf Tower of Sorcery
1111=Darkelf Mindbreaker
1113=Darkelf Dark Academy

1259=Human Armsman
1261=Human Cleric
1263=Human Enchanter
1265=Human Marksman
1267=Human Mentalist
1269=Human Paladin
1271=Human Recruit
1273=Human Scout
1275=Elf Windarcher
1277=Elf Druid
1279=Elf Healer
1281=Elf Wintermage
1283=Elf Protector
1285=Elf Ranger
1287=Elf Wanderer
1289=Elf Warder
1291=Orc Drummer
1293=Orc Fighter
1295=Orc Firemaster
1297=Orc Spearman
1299=Orc Thug
1301=Orc Totem
1303=Orc Veteran
1305=Orc Hornblower
1307=Darkelf Assassin
1309=Darkelf Battlemaster
1311=Darkelf Darkblade
1313=Darkelf Deathknight
1315=Darkelf Havoc
1317=Darkelf Necromancer
1319=Darkelf Sorceror
1321=Darkelf Warlock
1323=Dwarf Battlepriest
1325=Dwarf Defender
1327=Dwarf Demolisher
1329=Dwarf Elder
1331=Dwarf Elite
1333=Dwarf Militia
1335=Dwarf Warrior
1337=Dwarf Watchman
1339=Troll Bouncer
1341=Troll Champion
1343=Troll Destroyer
1345=Troll Devastator
1347=Troll Hurler
1349=Troll Rowdy
1351=Troll Smasher
1353=Troll Thrower

Legit Item codes discovered:

3315 = Wolf elite armour (quest item)


3316 = dagger of the red legion (quest item)
3318 = Ice stinger
3351 = glowing red key
3437 = Light silk (quest item)
3458 = Aria crystal (quest item)
3267 = shadowy greaves
3247 = Bronze statuette (quest item)
3246 = Uhtars's armour? (quest item)
3245 = Uthars sword (quest item)
3241 = key to stonblade mountain (quest item)
3236 = Last fragment of mosaic (quest item)
3235 = third pice of mosaic (quest item)
3234 = second pice of mosaic (quest item)
3233 = First fragmen of mosaic (quest item)
3229 = elven garments
3228 = Key to dwarf gate (quest Item)
3224 = Reinforced steel greaves
3223 = dawn plate
3217 = salvo spell
3218 = spiritstrike
3216 = steelskin spell
3215 = trueshot spell
3214 = durability
3213 = shelter
3212 = blessing
3211 = berserk spell
3210 = endurance
3209 = patronize
3208 = benefactions
3207 = warcry
3201 = shadow manifest (quest item)
3206 - 3202 = twonks heads

Complete items, but stuff i have never heard of or seen in the game, very odd (no
null factors to them)

3226 = Enchanted shadow ring??? (quest item)


3303 = Green talar, whitemagic 6, armouclass 45, strength,dex,agilty,stamin plus 5,
looks pretty neat
3265 = tahiras ring, intellgince and wisdom +5, mana +30
3264 = thairas robe armourclass 90 level 5
3230 = Flowing azure rob, similar to ones the girls wear in town any magic ability
5 , intelligence 15, charisma 5, AC 50
3240 = "THE RUNE", quest item no other info given (quest item)
3222 = VIOLET GEM??? (quest item)
WIERD STUFF: SOME OF THIS STUFF MIGHT BE ENABLED IN EXPANSION PERHAPS???? oR MAYBE
THEY ARE THE npc EQUIPMENT?

Null weapons???

3249 = WICKED ICE BLADE OF MASTER ASSASIN 11-18 speed 100%, cool frost glow aroun
dit, iceburst level3, iceburst level 3,

resist ice magic 175%!!!!


3251 = small hammer, damage 7-13, resist black magic 150!!!!, speed 100%
3252 = Big axe, damage 9-17, resist black magic 150!!!!, speed 100%
3259 = Mage staff,one hand, damage 2-6 speed 100%, poion level 3,poison level 3
(2x), intelligence ,wisdom plus 10
3260 = Glowing flame staff damage 3-5 speed 90 two hand
3262 = Gigantic 2 hand RED hammer,cool glow, damage 15-26 speed 60, Effect
speed,speed, (2x)
3268 = Mage staff,one hand, damage 8-17 speed 100%, iceburst level 2,iceburst level
2 (2x)
3269 = Mage staff,one hand, damage 9-19 speed 100%, manadrain level 1,manadrain
level 1 (2x)
3270 = Gigantic 2 hand hammer, crazy cool glow around tip, damage 18-35 speed 80,
Effect speed,speed,speed, (3x)
3272 = gigantic two hand blue ice hammer damage 13-26, speed 65%...but effect
includes, speed,speed,speed (3x)
3275 = gigantic 2 HAND HAMMER DAMAGE glows like soulblade!!! 16-29, LIFETAP LEVEL
2,MANADRAIN LEVEL2, pAIN LEVEL 2!!!!
3277 = dAMAGE 6-9 SPEED 80 MANa PLUS 45, TWO HAND STAFF WITH WHITE GLOW AT TOP
3279 = pIRATE SWORD, RESITANCE BLACK MAGIC 80 PERCENT, DAMGE 11-25 SPEED 90
3280 = mAGE WEAPON DAMAGE 13-19 SPEED 90% RESISTANcE BLACK MAGIC 90!!!!!!! ITS A
BIG HOOK SORT OF ONE HAND STAFF
3305 = MAge wepon damag 11-19, speed 80, crazy looking one hand mage staff ...MANA
plus 30
3308 = mage weapon damage 9-14 speed 80 ->intelligence, wisdom plus 20....super
cool magical effect around the blade too!
3317 = null weapon....this thing is crazy,damage 12-15 speed 100 looks like
sword/sycth put together...lifetap level

7,fireburst level 10,manatap level 11


3319 = NUll Weapon damage 18 -22 speed 110 Looks like blade of master assasin
3323 = Null weapon damage 18 - 22, speed 125 one hand....this thing ROCKS@!@!!@ IT
iS lIKE A HUGE SWORD....soo sweet i hope

this is in expansion.
3344 = Null Weapon?? Damage 16-20 speed 100% - cleaver one hand

3353 = Null weapon?? Damage 15-20 speed 100% 1 hand...it is a dagger, looks neat,it
is see through maybe crystal or ghostly?
3412 = null weapon?? Damage 10-20 speed 100% 1 hand
3414 = null weapon?? Damage 10-20 speed 100% 1 hand
3415 = null weapon?? Damage 10-20 speed 100% 1 hand
3425 = Null weapon?? Damage 18-25 speed 100% 2 hand
3434 = null weapon?? Damage 13-18 speed 120% (pretty good!) 1 hand
3436 = null weapon?? Damage 13-18 speed 120% (pretty good!) 1 hand

Null Bows??

3248 = Iceburst Bow = iceburst level 2, 6-12, 2-15 speed 80% look super cool!!!
3427 = Null crossBOW Damage 16-32 speed 80% Range 2-22
3424 = Null crossBOW Damage 16-32 speed 80% Range 2-22
3345 = Null Crossbow Damage 13-17 speed 100% range 1-14

Null?? Armour NONE OF THESE ITEMS HAVE REQUIREMENTS! Lots of them look really cool
too, i wish JoWood had put them in the game!

3310 = SUPER SWEET armourclass 400 uppers...spikes on shoulders!!!


3324 = plate steel uppers armour class 380
3327 = Leather armour...armour class 300
3330 = BLob morph armour class 150
3332 = REALLY cool looking chainmail uppers...armourclass 280
3335 = BLob morph armour class 300
3338 = Maroon robe armour class 200
3340 = BLob morph..armourclass 400!
3343 = Looks liek Fur jacket....armour class 400!!! (one slot uppers)
3380 = RING...-20 TO ALL ATRRIBUTES??????????????
3382 = lEATHER ARMOUR ...ARMOUR CLASS 350
3384 = iRIDIAN CHGESTPLATE UPPERS...ARMOUR CLASS 300
3386 = ANOTHER BLOB TRANSFORMER...ARMOUR CLASS 280
3388 = cOOL RED TUNIC..ARMOUR CLASS 250
3390 = CLoth gambeson...armour class 250@!@!@!
3392 = ANother blob transformer,. sooo weird...armour class 240
3394 = Cool looking blue robe armour class 150
3395 = SAmE ROBE AS CHICK WHO YOU CONTROL IN TUTORIAL...ARMOURCLASS 150
3396 = COOL LOOKING yELLOW ROBE ARMOUR CLASS 170
3397 = mORE COOL LOOKING GREY ARMOUR uppers...armour class 350!!!!
3403 = lOOKS LIEK IRIDIAN CHESTPLATE....armour class 320!@@!!@@!, ONLY TAKES UPPER
SLOT!!!!!
3401 = cOOL LOOKING DARK GREY ARMOUR UPPERS, ARMOUR CLASS 250!!!
3403 = lOOKS LIEK IRIDIAN CHESTPLATE....armour class 280, ONLY TAKES UPPER
SLOT!!!!!
3405 = pLAIN GREY ROBE, ARMOUR CLASS 200
3406 = cool BLUE roBE, LOOKS LIKE TOWNSPEOPLE CLOTHING...ARMOURCLASS 200
3407 = this one is crazyyy!!!!! tRANSFORMS YOUR CHARACTER INTO THIS FLOATING BLOB
THING ARMOUR CLASS 220!!
3408 = Looks likr robe of outer cirlce armour class 150
3409 = GREEN ROBE Armour class 160!!
3410 = RED ROBE armourclass 150...looks really cool!!!!

Null shields????

3220 = "hammer shield" armourclass 40, damage 8-11 agility,dex,strength,stamina ALL


PLUs 9 !!
3244 = intellegince 10 wisdom 10, no armourclass...really small shield.
3250 = no armourclass, plus 50 to ALL RESISTANCEs!!!
3254 = damage 8-15 range 2-10 SPEED 150!@@!@!@!@!@!@! CRAZY@!!@!@!@ (this could be
some dsort of throwing wepon but looks

liek a shield and can only go in right arm)

If you want to uover more of these wird things on your own i encourage you, just
start subbin in number between 1 and ~4500 and you will start seeing this stuff,
post your results people!!!!

Rune Magic:
Rune Helm: 3795
Rune Greaves: 3794
Rune Armor: 3793

Aonirs Light:
Aonirs Helm: 3786
Aonirs Greaves: 3785
Aonirs Armor: 3784

Counter Attack:
Berserk Sword: 3789
Berserk Armor: 3788
Berserk Helm: 3787

Critical Short-range Hits:


Falcon Armor: 3809
Falcon Greaves: 3810
Falcon Helm: 3811

Critical Long-distance Hits:


Marksman Armor: 3798
Marksman Greaves: 3797
Marksman Helmet: 3796

Efficient Magic:
Ancients Armor: 3783
Ancients Helm: 3782
Ancients Staff: 3781

Efficient Aura:
Robe Of Spellsinger: 3799
Helm Of Spellsinger: 3800
Ring Of Spellsinger: 3801 (any magic 5)

Critical Magic Hits:


Focus Helm: 3812
Focus Robe: 3813
Focus Ring: 3814

Healing:
Healing Ring: 3815
Healing Robe: 3816
Healing Helm: 3817

_____vvvvv
https://fearlessrevolution.com/viewtopic.php?t=8948

SpellForce Platinum Edition - All Cheats (Fast Unit Spawn Included)

Post by Sebubble » Sun Mar 24, 2019 11:59 pm


This table is NOT made by me.
I put together a really useful table (AFAIK made by Recifense, reposted here by
STN) along with the 'Instant Unit' code from the old cheat engine website. I can't
remember the name of the person who made the Instant Unit cheat. I'll give credit
if I find out.

Layout:
Spellforce Platinum Edition Script (AOB) - The main cheats
-Enable/Disable God Mode - Makes the avatar, all owned units, and all owned
buildings invulnerable.
-Enable/Disable Fast Mana Refuel - Self-explanatory, works for all owned units.
-Enable/Disable Minimum Resources - Locks minimum resources to 4000.
-Enable/Disable Quick Level Up - For every kill your avatar gets, you gain one
level. Goes to/stops at level 50.
-Enable/Disable Unlimited Points - You can use points freely.
-Enable/Disable Minimum Money - Stops your money going down.*
-Minimum Money Value - Changes all your money to the value of 5000. This can be
changed in the 'Value' section on the table.
Instant Unit Build - All units (including heroes) are instantly spawned.

All cheats are automatically enabled. To disable any, change the value from '1' to
'0' in the 'Value' section on the table.

* - I am not entirely sure if it stops your money going down. This is just what I
recall. I will update the description if it turns out to be something else.
However, the two minimum money cheats seem to go hand in hand.

SpellForce Cheats.CT
(13.27 KiB) Downloaded 543 times

NOTES
I just wanted to add a few notes about the cheats. Things I've noticed or that may
be useful.

God Mode - Your units CAN still die if they are hit by a one-shot kill. So, still
beware of those blade towers. You are able to destroy them with your avatar if you
also activate in the in-game god mode, which makes their health go to zero, but
will prevent them from dying. For those who don't know in-game cheats, I'll add the
codes below, along with a few cool/useful ones I found and saved from the old
SpellForce website (RIP). Also be aware of stronger units. I remember losing a few
'invulnerable' elves in the firepit while trying to save Cenwen.

Fast Mana Refuel - Although this can be useful, it can cause a huge mass of minions
from units that summon them (mainly looking at you, Dark Elf Necromancer). Along
with the in-game mana cheat, there was a whole army of minions just from a few
Necromancers. Although cool, it was annoying. With the sheer amount of them, even
the fast refuel didn't stop them dying after a while because they still use up mana
staying alive.

Minimum Resources - You have to have collected at least one load of a resource
before it will jump up to 4000. However, if you use the in-game resource cheat,
you'll have 4000 of everything instantly, without having to collect.

Quick Level Up - WARNING: You CANNOT transfer an avatar over a certain level into
the Shadow of the Phoenix expansion. I can't quite remember what level it is. It
might be 31, as there are some people who have been unable to transfer, even after
playing through without cheats. So yeah, only use this if you don't mind making a
new avatar for SotP.

Unlimited Points - You can max up your skills but there is still a limit to the
amount of skills. So you can't learn all the physical fighting and magics. You
still have to pick which ones you want to master. You can get to the max attributes
which I believe is 134, but by using cheat engine manually, you can go over that.
E.g. 134 strength is very strong and should leave you with no problems getting
through the game, but you can't go over that by clicking in the game menu. If you
use cheat engine and set strength to 2000 or something, your avatar will pretty
much one-shot anything.
OTHER CHEATS

First off, I want to say that I have used a speed boost cheat for my avatar in the
past. There is a guide on the Steam page named 'Avatar Editor
(Stats/Money/Levels/Exp/Skills/Run-ATK-Cast Speed)' by Syondi. Just in case this
ever disappears, I have saved the information from the guide. Very useful if you
want your avatar to zip across maps.

Main/Most Popular Codes:

Open cheat window in game by pressing/holding Ctrl and then pressing ]


This is how I open it on a UK Qwerty keyboard. May be different on other keyboards.
I have seen people saying Ctrl and then +
Press Esc to exit cheat window.

Application:SetBuildingFastBuildMode(1) - All buildings are built super fast.

Application:FastHeroCast(1) - Heroes spawn very fast.

Application:SetGodMode(1) - Avatar will not die, but your health will still go
down, so, your avatar will slow to a walk if they are reduced to 0, until they are
healed.

Application:SetNoManaUsage(1) - No mana is used when casting. Minions and auras


still take mana away from caster.

UnExplored:Enable (0) - Reveals entire map. Notice the space before '(0)'. Also
notice that this is a 0, rather than a 1. I assume it means it's DISABLING the fog
of war effect.

Application:GiveMeGoods(4000) - You'll get 4000 of each resource, both light and


dark. You can change the 4000 to any desired number.

Application:SetBuildingTechTreeMode(1) - This will give you the ability to build


any building you have unlocked straight away, without having to build others first.

Application:SetFigureTechTreeMode(1) - This will give you the ability to summon any


unit you have unlocked straight away, without having to build certain buildings.

A COUPLE OF NOTES ON THESE

To disable any of the cheats with '1'. Type in the code again and instead put '0'.
This was useful for me when my avatar was completely stuck being surrounded by so
many enemies and I wanted to get them out by disabling God Mode.

You don't have to type the codes each time, there should be a little drop box at
the top of the window where you can click a cheat previously used and it will put
it in the type box ready. As you have to redo the in-game cheats every time you
change maps, I discovered a way of making it faster. If you open the drop down box
and leave your cursor hovering over the cheats, then exit. Open it again and click
one cheat, you'll have to click in the type box and then 'Enter' for it to
activate. After this, you'll no longer have to click inside the type box. You can
click the cheat and then 'Enter' straight away. This might be stupid and there also
might be a quicker way, but it's been a time-saver and frustration-saver for me.
Apologies if this was unclear.

I believe the NoManaUsage cheat also works on the enemies, so they will be able to
use their spells indefinitely as well.
BACK TO OTHER CHEATS

I saved this description of summoning any unit to the map, changing your avatar or
any unit's appearence, and removing units from the map. I only saved the
description from the old SpellForce website so unfortunately, I can't credit who
wrote this. I will edit if someone informs me of who.

"Using the Application:Test_SpawnUnit(unitId, <any number?>, posX, posY) console


command, you can spawn any unit in the game. For a list of unit IDs, search the
forums where you can find a full list. X = side to side. Y = up and down.

This has one drawback, though. Most units you will spawn will be hostile, but what
if we want to control the units we spawn? I haven't actually found a way to change
the friend/foe of the spawned units, but there is a workaround for that using the
debug mode.

Turn debug mode on by typing GameView:Mode_ToggleDebug(). The game will now world
debug mode, but what we need is figure(unit) IDs that are currently on the map.

To get what we want, type DebugInfo:ToggleCategoryMode() once, or until you see the
text in the upper left corner change to "Figure Debug: Figure#". Now a number
(figure number) will appear on every unit on the map.

Now we will transform a preferably friendly, controllable unit into another by


typing FigureToolBox:TransformFigure(figureNumber, unitID to transform to, <any
number>, <any number>)

Apparently, if the last two numbers are 0, your unit will not change in level. If
they are any other number, then the unit's level will change to reflect the new
unit's max level. If you transform your avatar, you will not get extra skill points
by leveling up this way. Note that the icon shortcut for your avatar will
disappear. Until you make any modification to your equipment (just unequipping or
equipping anything will work), it will not have any effect on the stats. But if you
unequip your weapon after this, you might not be able to attack (haven't tested
this with all units). You will also lose your spells, but you will gain the new
unit's ones, if it has any. The spells will activate automatically during combat.
Be careful, if your avatar dies while transformed, you will be stuck. It will not
respawn at the last bindstone. Your avatar will change back to normal when changing
maps, but can't enter portals, so the only way to change back is to use a
bindstone.

Example: Say I want to transform my avatar into End of All Hope. My avatar's figure
number appears to be 83. The End of All Hope's unit ID is 151. If I wanted to jump
to this unit's max level (30), I would type:
FigureToolBox:TransformFigure(83,151,1,1)
else, I would type:
FigureToolBox:TransformFigure(83,151,0,0)
thus transforming while staying at the same level.

Other working console commands are:


Application:TakeFigureControl(figureNumber)
Allows you to control any unit already on the map. The unit friend/foe will still
be the same, though. So it will still be attacked and will attack all units it was
an enemy to before taking control of it.

Application:Test_FigureVanish(figureNumber)
Removes any unit from the map."

Just to clarify on the summoning of units, I have not found a way to find the map's
X and Y coordinates yet, so trying to place a unit in a specific place is rather
difficult. If anyone knows how to find map coordinates, please impart your
knowledge.

ALSO, I do have an entire list of unit IDs, but it is too long to list here. I can
provide IDs if requested. Just in case you want to transform your avatar into a
Demon Lord (2421) in Liannon.

The map coordinates also work for the teleportation cheat for your avatar. Again,
you might mess up the game putting random coordinates in, but the only map I know
this would be useful is on the map with the Emerald game in SotP. It's impossible
to win, so you're never meant to open the chests. Luckily for us, they actually put
stuff in the chests anyway, and I do know the coordinates for this one.
Type:
Application:TeleportAvatar(240,440)
May need a space between the coordinates, I can't remember.
To get back on the pathway to the right, type:
Application:TeleportAvatar(260,440)

FIX FOR HIRIN DIALOGUE

Apologies, I know this isn't technically a cheat, but it's a fix using the cheat
window or 'console' in game. I can't remember the map name but it's the map where
you talk to Hirin in SotP. I always found his 'side quest' kind of odd and it
turned out to be a bug.

Again, this quick fix is taken from the SpellForce website, and I don't have the
name of the user who provided it, but here is the quote anyway.

"For Hirin's text there is a quickfix to be typed in the console:

open console (CTRL +)

-type:

doscript("GdsVariables")

SetNpcFlagTrue{Name = "HirinBasicsTold" , NpcId = 11083 , PlatformId = 202}

close console with Esc."

LAST SECTION

All of these SHOULD work on a retail copy of Platinum. Last I checked, they also
all worked on the Steam version, even after the update. (Getting the widescreen mod
for retail is a lifesaver). Have not tested on GOG or any other platforms. Let me
know if these no longer work or anything.

Sorry if this is too much to read if you were looking for one cheat in particular
or don't care. I just thought it might be nice to have everything I've used and
enjoyed in the same place. It might be incorrect to include console cheats here,
I'm not sure. Let me know if I've done anything wrong or you need more explanation
etc. Otherwise, enjoy. I love SpellForce :)
Top

_____^^^^^
_____^^^^^^ Spellforce platinum
===============================================================================
<end_unique_id="Spellforce_platinum_related">
===============================================================================

===============================================================================
<start_unique_id="Cheat_Engine_related">
===============================================================================

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>; Allocate new 4 byte

alloc(x_addr, 4)
registersymbol(x_addr)

x_addr:
db BB CC DD FF

dealloc(x_addr)
unregistersymbol(x_addr)

<<<<<<<<<<<<<; Allocate new 4 byte


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

- https://wiki.cheatengine.org/index.php?
title=Tutorials:Auto_Assembler:Example_2
Auto Assembler - Example 2

- https://wiki.cheatengine.org/index.php?
title=Tutorial:CodeInjection_EditableValues
Code Injection - Editable values

- How To Find Offsets, Entity Addresses & Pointers, Jan 17, 2020, Guided
Hacking
https://www.youtube.com/watch?v=YaFlh2pIKAg

- Guides: Pointer Scanner + Injection Copies + AOB To Data (Rydian)


https://forum.cheatengine.org/viewtopic.php?t=572465

- the globalalloc() function, is shorthand for allocating some memory and


registering a label to
it globally for other scripts and things to use.

- Cheat Engine Auto Assembler Commands:


https://wiki.cheatengine.org/index.php?title=Auto_Assembler:Commands
- Cheat Engine Auto Assembler Code Injection Tutorial:
https://wiki.cheatengine.org/index.php?
title=Help_File:Code_Injection_and_the_auto_assembler

===============================================================================
<end_unique_id="Cheat_Engine_related">
===============================================================================

You might also like