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DEPARTMENT OF
COMPUTER SCIENCE AND ENGINEERING
LITERATURE SURVEY
Group 2
CROSS-SITE VIRTUAL APPAREL TRY-ON
CSE 2024-2025
Date of Submission :
LITERATURE SURVEY
The literature survey in the paper "Enhancing the Virtual Jewelry Try-On Experience
with Computer Vision" reviews the progression of virtual try-on systems, highlighting
the role of computer vision in transforming online jewelry shopping. Early virtual try-
on methods primarily relied on 2D image overlays and basic 3D modeling, which,
while functional, lacked realism and user engagement, limiting widespread adoption.
Later, the integration of 3D body scanning and modeling improved accuracy and
visual appeal, allowing users to experience a better fit, though these methods were
resource-intensive and complex to implement. With advancements in Augmented
Reality (AR) and Virtual Reality (VR), retailers such as Magic Mirror and Warby
Parker introduced more interactive platforms, enabling customers to try on products
in virtual environments. However, these systems still faced limitations such as high
costs and technical complexities. In recent years, computer vision-based techniques
have emerged as a more accessible solution, using image recognition and body pose
estimation to enhance realism and interactivity without the need for intricate 3D
modeling. Major retailers like Amazon, Zara, and Tiffany & Co. have adopted such
virtual try-on technologies, though challenges like lighting conditions and privacy
issues persist. The paper aims to address these shortcomings by presenting a cost-
effective, computer vision-driven virtual try-on system using Google’s Mediapipe
library, focusing on rings, earrings, and bracelets, and offering a scalable and realistic
solution for both customers and jewelers.The proposed virtual jewelry try-on system
is cost-effective, using computer vision and Python libraries like Mediapipe and
OpenCV, avoiding expensive 3D modeling. It offers realism, accuracy, and user-
friendliness, allowing easy at-home try-ons. Scalable for future categories, it
eliminates size concerns, enhancing online jewelry shopping for customers and
jewelers.The proposed system has limitations, including sensitivity to lighting and
occlusion, privacy concerns with real-time image capture, and reliance on camera
quality for accurate results. It currently supports only rings, earrings, and bracelets,
lacking other jewelry categories and the depth of realism provided by 3D modeling in
AR/VR systems.
VITON: An Image-based Virtual Try-on Network